Player Matchup

Ne Zha
Ne Zha
Diamond IV
Endoftheaffair
Ne Zha
Diamond IV
Level 78
God Stats
4W - 3L
1,514 SR
Queue Stats
203W - 197L
2,061 MMR
Solo
Cerberus
Cerberus
Diamond IV
FeetlessCow
Cerberus
Diamond IV
Level 148
God Stats
7W - 6L
1,674 SR
Queue Stats
195W - 187L
2,066 MMR
Party 3
Charybdis
Charybdis
Diamond II
Måtek
Charybdis
Diamond II
Level 134
God Stats
4W - 7L
1,377 SR
Queue Stats
186W - 171L
2,257 MMR
Party 3
Thanatos
Thanatos
Platinum II
OliRea
Thanatos
Platinum II
Level 155
God Stats
7W - 2L
1,492 SR
Queue Stats
56W - 32L
2,056 MMR
Party 2
Scylla
Scylla
Platinum III
SiffGodBeast
Scylla
Platinum III
Level 140
God Stats
8W - 1L
1,612 SR
Queue Stats
19W - 7L
2,109 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,534 SR
2,110 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,600 SR
1,872 MMR
Horus
Horus
Diamond V
 
Horus
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond V
 
Heimdallr
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond V
AstolfoFurioso
Ares
Diamond V
Level 140
God Stats
11W - 14L
1,806 SR
Queue Stats
59W - 52L
2,043 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
Flori31
Kukulkan
Diamond IV
Level 163
God Stats
2W - 2L
1,706 SR
Queue Stats
121W - 98L
2,179 MMR
Party 1
Mercury
Mercury
Diamond V
Rekiel97
Mercury
Diamond V
Level 149
God Stats
3W - 7L
1,487 SR
Queue Stats
440W - 420L
2,138 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
6,743
613
6,478
7,157
4,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
FeetlessCow
Cerberus
12
2 / 1 / 1
7,221
656
7,879
9,177
6,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
Måtek
Charybdis
13
2 / 0 / 4
6,984
635
6,894
5,857
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
OliRea
Thanatos
12
3 / 2 / 5
6,438
585
4,643
8,679
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
13
7 / 0 / 1
7,558
687
5,529
2,409
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThorPoseidonSusano

VS

Bans
CthulhuPeleAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 2 / 1
5,573
507
3,315
11,167
8,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
 
Heimdallr
10
0 / 5 / 0
5,195
472
5,149
10,476
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 1
5,682
517
4,366
8,962
5,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Flori31
Kukulkan
11
0 / 4 / 1
5,659
514
2,100
5,917
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
Rekiel97
Mercury
11
2 / 4 / 0
5,828
530
3,532
8,851
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
3
3
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
1
0.25
L
Heimdallr
 
Heimdallr
0
5
0
0
L
1
2
1
0.75
W
3
0
7
6.5
W
Cerberus
FeetlessCow
Cerberus
2
1
1
2.5
L
Kukulkan
Flori31
Kukulkan
0
4
1
0.13
W
Charybdis
Måtek
Charybdis
2
0
4
4
W
Thanatos
OliRea
Thanatos
3
2
5
2.75
L
Mercury
Rekiel97
Mercury
2
4
0
0.5
W
Scylla
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,423
Damage
18,462
33,279
Taken
45,373
17,290
Mitigated
21,929
17,168
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,315
1,661
0
2,608
11,167
8,554
0
6,758
4,409
0
35,815
L
Heimdallr
 
Heimdallr
5,149
3,121
0
3,428
10,476
2,867
0
0
10,476
0
40,214
L
4,366
745
0
1,937
8,962
5,837
0
1,935
6,913
12,934
0
W
6,478
1,595
0
2,703
7,157
4,220
0
2,495
4,662
0
22,378
W
Cerberus
FeetlessCow
Cerberus
7,879
566
0
5,039
9,177
6,964
0
237
8,426
58,415
3,946
L
Kukulkan
Flori31
Kukulkan
2,100
328
0
515
5,917
1,482
0
2,123
3,584
41,187
0
W
Charybdis
Måtek
Charybdis
6,894
3,753
0
3,493
5,857
1,934
390
618
5,239
0
59,315
W
Thanatos
OliRea
Thanatos
4,643
1,428
0
5,315
8,679
3,413
0
2,499
6,180
0
41,211
L
Mercury
Rekiel97
Mercury
3,532
1,497
0
882
8,851
3,189
0
1,901
6,910
0
46,830
W
Scylla
5,529
491
0
618
2,409
759
0
617
1,792
53,566
59

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,944
Gold Earned
27,937
452
Minions Killed
321
0
Camps Cleared
0
1,197,897
Distance Traveled
1,111,840
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,573
507
65
6
0
211,976
0
L
Heimdallr
5,195
472
71
6
0
204,275
0
L
Ares
5,682
517
15
1
0
237,041
4
W
Ne Zha
6,743
613
22
2
0
259,243
1
W
Cerberus
7,221
656
137
12
0
219,976
0
L
Kukulkan
5,659
514
90
8
0
208,331
0
W
Charybdis
6,984
635
115
10
0
217,695
4
W
Thanatos
6,438
585
65
6
0
252,051
0
L
Mercury
5,828
530
80
7
0
250,217
0
W
Scylla
7,558
687
113
10
0
248,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role