Player Matchup

Athena
Athena
JahRose
Athena
Level 123
God Stats
4W - 0L
1,476 SR
Queue Stats
58W - 46L
1,509 Elo+
Party 3
Apollo
Apollo
LavenderEvermore
Apollo
Level 48
God Stats
69W - 67L
1,514 SR
Queue Stats
100W - 123L
1,425 Elo+
Solo
Xbalanque
Xbalanque
LilBoyBryant
Xbalanque
Level 65
God Stats
12W - 11L
1,607 SR
Queue Stats
115W - 101L
1,447 Elo+
Party 3
Baron Samedi
Baron Samedi
LordUltimus2
Baron Samedi
Level 119
God Stats
28W - 8L
1,672 SR
Queue Stats
464W - 237L
1,638 Elo+
Party 1
Chang'e
Chang'e
Tanjiro_cp3
Chang'e
Level 69
God Stats
18W - 21L
1,430 SR
Queue Stats
338W - 267L
1,568 Elo+
Party 1
Team Averages
Level 85
1,540 SR
1,517 Elo+

VS

Team Averages
Level 64
1,394 SR
1,442 Elo+
Atlas
Atlas
ANGELSWERVE72
Atlas
Level 14
God Stats
6W - 4L
1,591 SR
Queue Stats
7W - 6L
1,525 Elo+
Party 2
Vulcan
Vulcan
ShadowBoxer83
Vulcan
Level 65
God Stats
17W - 18L
1,365 SR
Queue Stats
37W - 61L
1,315 Elo+
Solo
Cthulhu
Cthulhu
i-C-b-S
Cthulhu
Level 38
God Stats
1W - 2L
1,159 SR
Queue Stats
8W - 9L
1,435 Elo+
Party 2
Anubis
Anubis
mtwestmore
Anubis
Level 87
God Stats
169W - 147L
1,529 SR
Queue Stats
481W - 519L
1,456 Elo+
Solo
Set
Set
sonny68858
Set
Level 116
God Stats
1W - 3L
1,327 SR
Queue Stats
82W - 81L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JahRose
Athena
14
3 / 1 / 16
9,078
1,297
5,981
11,506
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 0 / 12
8,840
1,263
5,735
4,816
1,674
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Xbalanque
LilBoyBryant
Xbalanque
14
5 / 0 / 14
8,384
1,198
12,477
6,721
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LordUltimus2
Baron Samedi
15
7 / 1 / 16
9,491
1,356
13,325
4,171
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Tanjiro_cp3
Chang'e
15
5 / 2 / 16
9,446
1,349
8,583
10,599
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Team 1 Tickets

359

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,251
1,036
8,573
18,986
14,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 3 / 4
7,554
1,079
8,160
4,094
947
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
i-C-b-S
Cthulhu
12
1 / 4 / 2
7,347
1,050
7,476
12,421
10,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
mtwestmore
Anubis
12
0 / 2 / 1
6,589
941
1,225
2,048
792
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
3 / 9 / 1
8,395
1,199
8,339
13,069
7,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
14
25
Kills
4
4
Deaths
25
74
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Athena
JahRose
Athena
3
1
16
11
W
5
0
12
11
W
Xbalanque
LilBoyBryant
Xbalanque
5
0
14
12
W
Baron Samedi
LordUltimus2
Baron Samedi
7
1
16
15
L
0
3
4
0.67
W
Chang'e
Tanjiro_cp3
Chang'e
5
2
16
6.5
L
Cthulhu
i-C-b-S
Cthulhu
1
4
2
0.5
L
Anubis
mtwestmore
Anubis
0
2
1
0.25
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,101
Damage
33,773
37,813
Taken
50,618
20,645
Mitigated
34,170
17,210
Healing
1,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,573
3,372
0
256
18,986
14,626
0
7,584
10,951
15,785
0
W
Athena
JahRose
Athena
5,981
2,012
802
1,564
11,506
11,076
0
7,708
3,479
9,652
1,723
W
5,735
2,692
0
0
4,816
1,674
0
2,807
2,009
0
13,665
W
Xbalanque
LilBoyBryant
Xbalanque
12,477
8,627
0
1,116
6,721
2,330
0
4,859
1,753
0
24,515
W
Baron Samedi
LordUltimus2
Baron Samedi
13,325
1,251
2,742
974
4,171
1,996
0
2,019
2,088
17,947
1,709
L
8,160
107
0
0
4,094
947
0
3,228
764
23,864
0
W
Chang'e
Tanjiro_cp3
Chang'e
8,583
482
4,383
5,629
10,599
3,569
0
6,894
3,551
26,415
0
L
Cthulhu
i-C-b-S
Cthulhu
7,476
936
193
888
12,421
10,624
0
5,861
6,366
15,710
501
L
Anubis
mtwestmore
Anubis
1,225
83
0
167
2,048
792
0
1,302
712
4,475
0
L
8,339
3,207
0
351
13,069
7,181
0
7,755
5,076
0
23,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,239
Gold Earned
37,136
130
Minions Killed
107
3
Camps Cleared
4
710,761
Distance Traveled
570,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,251
1,036
18
3
0
128,490
0
W
Athena
9,078
1,297
15
2
0
139,302
0
W
Apollo
8,840
1,263
22
3
0
149,397
0
W
Xbalanque
8,384
1,198
26
4
0
130,757
0
W
Baron Samedi
9,491
1,356
29
4
2
136,600
0
L
Vulcan
7,554
1,079
33
5
2
147,482
0
W
Chang'e
9,446
1,349
38
5
1
154,705
0
L
Cthulhu
7,347
1,050
17
2
1
146,616
0
L
Anubis
6,589
941
5
1
1
33,516
0
L
Set
8,395
1,199
34
5
0
113,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role