Player Matchup

Charybdis
Charybdis
Colonel_Dalton
Charybdis
Level 81
God Stats
14W - 19L
1,500 SR
Queue Stats
26W - 47L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
Lukeceltion
Baron Samedi
Level 129
God Stats
11W - 4L
1,661 SR
Queue Stats
60W - 51L
1,531 Elo+
Solo
Arachne
Arachne
Texi
Arachne
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 183L
1,597 Elo+
Solo
Kukulkan
Kukulkan
Thvnos
Kukulkan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,421 Elo+
Solo
Maui
Maui
dulces-snickers
Maui
Level 127
God Stats
8W - 5L
1,637 SR
Queue Stats
82W - 79L
1,481 Elo+
Solo
Team Averages
Level 112
1,559 SR
1,477 Elo+

VS

Team Averages
Level 158
1,445 SR
1,475 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
InjuredMuffin6
Artemis
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,558 Elo+
Party 1
Merlin
Merlin
LetAptimus
Merlin
Level 158
God Stats
2W - 1L
1,146 SR
Queue Stats
124W - 122L
1,471 Elo+
Solo
Bacchus
Bacchus
Shepherdofyou
Bacchus
Level 174
God Stats
2W - 0L
1,468 SR
Queue Stats
11W - 18L
1,343 Elo+
Party 1
Da Ji
Da Ji
malac14
Da Ji
Level 165
God Stats
12W - 6L
1,613 SR
Queue Stats
460W - 448L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Colonel_Dalton
Charybdis
16
1 / 2 / 0
8,311
519
3,365
9,969
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Lukeceltion
Baron Samedi
13
2 / 1 / 5
7,715
482
12,229
11,668
11,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Texi
Arachne
14
8 / 4 / 1
8,166
510
10,543
15,340
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
Thvnos
Kukulkan
9
0 / 2 / 2
6,284
393
2,317
4,749
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 2
7,814
488
6,034
16,638
12,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
4 / 4 / 1
8,908
557
9,529
19,798
11,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 1 / 3
8,892
556
7,287
8,073
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
LetAptimus
Merlin
14
0 / 1 / 5
7,932
496
9,597
5,939
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
14
2 / 2 / 7
8,467
529
7,537
13,099
15,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
malac14
Da Ji
14
5 / 4 / 1
7,911
494
5,542
11,677
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
12
Kills
11
11
Deaths
12
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
4
1
1.13
L
Charybdis
Colonel_Dalton
Charybdis
1
2
0
0.5
W
0
1
3
1.5
W
Merlin
LetAptimus
Merlin
0
1
5
2.5
L
Baron Samedi
Lukeceltion
Baron Samedi
2
1
5
4.5
W
Bacchus
2
2
7
2.75
L
Arachne
Texi
Arachne
8
4
1
2.13
L
Kukulkan
Thvnos
Kukulkan
0
2
2
0.5
L
1
2
2
1
W
Da Ji
malac14
Da Ji
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,488
Damage
39,492
58,364
Taken
58,586
34,429
Mitigated
36,410
25,962
Healing
25,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,529
4,240
0
11,277
19,798
11,977
0
8,543
11,255
0
56,752
L
Charybdis
Colonel_Dalton
Charybdis
3,365
1,534
0
5,278
9,969
3,056
0
2,175
7,794
0
79,229
W
7,287
2,747
0
3,981
8,073
2,665
0
1,113
6,960
0
83,782
W
Merlin
LetAptimus
Merlin
9,597
400
0
1,340
5,939
2,147
0
2,799
3,140
59,929
0
L
Baron Samedi
Lukeceltion
Baron Samedi
12,229
1,448
1,181
5,189
11,668
11,378
0
3,242
8,426
44,831
1,995
W
Bacchus
7,537
636
0
4,925
13,099
15,218
0
4,560
8,539
32,395
0
L
Arachne
Texi
Arachne
10,543
6,550
0
7,288
15,340
6,078
0
3,652
11,688
0
55,514
L
Kukulkan
Thvnos
Kukulkan
2,317
580
0
721
4,749
1,525
0
1,301
3,448
30,320
0
L
6,034
1,498
2,015
4,290
16,638
12,392
0
6,764
9,874
33,427
1,989
W
Da Ji
malac14
Da Ji
5,542
1,196
0
4,198
11,677
4,403
0
2,769
8,908
0
51,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,290
Gold Earned
42,110
443
Minions Killed
482
0
Camps Cleared
0
1,358,107
Distance Traveled
1,554,901
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,908
557
102
6
0
337,113
5
L
Charybdis
8,311
519
164
10
0
281,109
0
W
Artemis
8,892
556
144
9
0
267,430
2
W
Merlin
7,932
496
120
8
0
314,541
0
L
Baron Samedi
7,715
482
70
4
0
248,008
1
W
Bacchus
8,467
529
40
3
0
342,294
6
L
Arachne
8,166
510
81
5
0
335,023
3
L
Kukulkan
6,284
393
65
4
0
181,447
2
L
Maui
7,814
488
63
4
0
312,520
4
W
Da Ji
7,911
494
76
5
0
293,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role