Player Matchup

Bacchus
Bacchus
Asnipe
Bacchus
Level 80
God Stats
1W - 2L
1,595 SR
Queue Stats
5W - 11L
1,474 Elo+
Party 2
Freya
Freya
ChoGath
Freya
Level 65
God Stats
3W - 4L
1,559 SR
Queue Stats
112W - 77L
1,610 Elo+
Solo
Surtr
Surtr
EngorgedThirdArm
Surtr
Level 197
God Stats
31W - 35L
1,591 SR
Queue Stats
284W - 229L
1,600 Elo+
Solo
Ra
Ra
Gobbstoper
Ra
Level 149
God Stats
26W - 28L
1,649 SR
Queue Stats
246W - 234L
1,590 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rιco
Tsukuyomi
Level 197
God Stats
0W - 1L
1,898 SR
Queue Stats
122W - 133L
1,492 Elo+
Party 2
Team Averages
Level 138
1,658 SR
1,554 Elo+

VS

Team Averages
Level 123
1,669 SR
1,558 Elo+
Anubis
Anubis
BeachedBananas
Anubis
Level 158
God Stats
1W - 0L
1,714 SR
Queue Stats
14W - 13L
1,561 Elo+
Solo
Bastet
Bastet
SmokinBobos
Bastet
Level 89
God Stats
1W - 1L
1,278 SR
Queue Stats
74W - 70L
1,547 Elo+
Party 1
Horus
Horus
ThreeBaton64
Horus
Level 144
God Stats
1W - 0L
1,791 SR
Queue Stats
29W - 24L
1,565 Elo+
Solo
Skadi
Skadi
Vissabet
Skadi
Level 74
God Stats
5W - 2L
1,857 SR
Queue Stats
63W - 63L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
lilmadslayer
Cthulhu
Level 149
God Stats
7W - 2L
1,702 SR
Queue Stats
179W - 148L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asnipe
Bacchus
9
1 / 5 / 2
5,432
543
3,496
6,850
5,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
ChoGath
Freya
10
2 / 6 / 2
5,848
585
5,680
10,735
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
0 / 4 / 2
5,489
549
3,134
8,888
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 5 / 4
6,509
651
6,030
6,892
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Rιco
Tsukuyomi
9
2 / 6 / 3
5,403
540
5,033
9,136
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,308
731
4,875
6,634
2,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
11
6 / 1 / 9
6,493
649
5,798
8,426
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
5 / 2 / 7
6,358
636
5,466
9,197
6,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
Vissabet
Skadi
10
4 / 3 / 4
6,339
634
5,565
7,016
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
lilmadslayer
Cthulhu
12
8 / 2 / 4
7,204
720
7,924
8,807
3,439
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
7
Kills
26
26
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Asnipe
Bacchus
1
5
2
0.4
W
3
1
5
5.5
L
Freya
ChoGath
Freya
2
6
2
0.5
L
0
4
2
0.25
L
2
5
4
0.8
L
Tsukuyomi
Rιco
Tsukuyomi
2
6
3
0.58
W
Bastet
6
1
9
10.5
W
5
2
7
4.25
W
Skadi
Vissabet
Skadi
4
3
4
2
W
Cthulhu
lilmadslayer
Cthulhu
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,373
Damage
29,628
42,501
Taken
40,080
16,242
Mitigated
17,198
9,079
Healing
17,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Asnipe
Bacchus
3,496
246
0
594
6,850
5,366
0
366
6,484
10,430
0
W
4,875
535
0
4,402
6,634
2,512
0
659
5,925
58,792
1,346
L
Freya
ChoGath
Freya
5,680
2,328
0
4,324
10,735
3,027
0
1,399
9,336
29,882
2,397
L
3,134
772
0
1,883
8,888
3,249
0
3,887
5,001
937
30,103
L
6,030
179
228
1,392
6,892
2,019
0
4,047
2,845
32,459
0
L
Tsukuyomi
Rιco
Tsukuyomi
5,033
843
0
658
9,136
2,581
0
2,778
6,358
0
26,421
W
Bastet
5,798
2,170
0
5,259
8,426
2,405
0
1,794
6,441
0
39,196
W
5,466
1,978
522
3,165
9,197
6,642
17
4,759
4,370
0
13,282
W
Skadi
Vissabet
Skadi
5,565
2,472
0
1,472
7,016
2,200
27
3,455
3,465
0
34,685
W
Cthulhu
lilmadslayer
Cthulhu
7,924
503
26
2,792
8,807
3,439
0
3,669
4,638
41,273
2,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,681
Gold Earned
33,702
249
Minions Killed
337
0
Camps Cleared
0
997,267
Distance Traveled
998,921
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,432
543
21
2
0
202,997
2
W
Anubis
7,308
731
128
13
0
184,787
2
L
Freya
5,848
585
48
5
0
183,200
3
L
Surtr
5,489
549
61
6
0
184,457
0
L
Ra
6,509
651
82
8
0
210,725
0
L
Tsukuyomi
5,403
540
37
4
0
215,888
0
W
Bastet
6,493
649
65
7
0
235,747
0
W
Horus
6,358
636
12
1
0
203,869
1
W
Skadi
6,339
634
56
6
0
174,841
0
W
Cthulhu
7,204
720
76
8
0
199,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role