Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Arriguti
Apollo
Level 171
God Stats
10W - 8L
1,542 SR
Queue Stats
277W - 278L
1,497 Elo+
Solo
Geb
Geb
KinoKololo
Geb
Level 107
God Stats
3W - 1L
1,639 SR
Queue Stats
71W - 57L
1,548 Elo+
Party 2
Ymir
Ymir
UnluckyXomus
Ymir
Level 58
God Stats
1W - 0L
1,534 SR
Queue Stats
59W - 60L
1,417 Elo+
Party 2
Heimdallr
Heimdallr
cr7borja
Heimdallr
Level 140
God Stats
5W - 10L
1,363 SR
Queue Stats
76W - 50L
1,601 Elo+
Party 2
Team Averages
Level 130
1,516 SR
1,513 Elo+

VS

Team Averages
Level 139
1,543 SR
1,520 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Lincerastas
Horus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 104L
1,538 Elo+
Party 1
Hachiman
Hachiman
M10_Samuu
Hachiman
Level 126
God Stats
1W - 2L
1,504 SR
Queue Stats
237W - 223L
1,509 Elo+
Solo
Serqet
Serqet
Sïthis
Serqet
Level 125
God Stats
15W - 13L
1,629 SR
Queue Stats
139W - 127L
1,539 Elo+
Party 1
Zeus
Zeus
viklor
Zeus
Level 144
God Stats
9W - 13L
1,581 SR
Queue Stats
276W - 256L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
3 / 2 / 5
7,857
604
5,567
8,961
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Arriguti
Apollo
13
1 / 1 / 2
7,552
581
3,833
9,808
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
3 / 0 / 3
7,735
595
4,344
7,175
3,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 1 / 4
7,688
591
5,602
9,071
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
cr7borja
Heimdallr
14
4 / 1 / 1
8,036
618
7,787
7,216
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 2 / 1
6,841
526
5,883
8,846
5,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 1
5,784
445
2,408
9,842
5,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
M10_Samuu
Hachiman
9
0 / 3 / 0
5,224
402
3,321
7,789
2,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serqet
Sïthis
Serqet
13
3 / 2 / 1
7,201
554
6,169
8,966
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
viklor
Zeus
11
2 / 7 / 0
6,487
499
7,468
7,794
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
5
5
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
2
5
2.75
L
Sylvanus
 
Sylvanus
0
2
1
0.25
W
Apollo
Arriguti
Apollo
1
1
2
2
W
3
0
3
4.5
L
0
1
1
0.5
L
Hachiman
M10_Samuu
Hachiman
0
3
0
0
L
Serqet
Sïthis
Serqet
3
2
1
1.75
W
4
1
4
6
W
Heimdallr
cr7borja
Heimdallr
4
1
1
4.5
L
Zeus
viklor
Zeus
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,133
Damage
25,249
42,231
Taken
43,237
15,268
Mitigated
18,031
16,997
Healing
14,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,567
622
488
3,590
8,961
2,349
916
4,611
3,812
55,119
0
L
Sylvanus
 
Sylvanus
5,883
295
132
4,121
8,846
5,584
0
2,284
6,562
35,133
2,857
W
Apollo
Arriguti
Apollo
3,833
1,977
0
3,165
9,808
2,803
0
3,455
5,767
0
49,425
W
4,344
542
2,421
2,722
7,175
3,840
450
1,015
6,058
19,731
614
L
2,408
1,103
302
2,415
9,842
5,026
0
1,984
7,858
0
22,656
L
Hachiman
M10_Samuu
Hachiman
3,321
1,729
0
2,892
7,789
2,098
0
1,373
6,416
0
31,742
L
Serqet
Sïthis
Serqet
6,169
948
0
3,600
8,966
2,943
0
3,237
5,729
0
44,358
W
5,602
689
0
1,736
9,071
3,702
448
2,875
5,716
50,316
1,862
W
Heimdallr
cr7borja
Heimdallr
7,787
4,071
0
2,875
7,216
2,574
3,667
0
7,132
0
62,956
L
Zeus
viklor
Zeus
7,468
272
0
596
7,794
2,380
0
6,549
1,245
32,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,868
Gold Earned
31,537
434
Minions Killed
316
0
Camps Cleared
0
1,336,277
Distance Traveled
1,168,321
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,857
604
89
7
0
260,061
0
L
Sylvanus
6,841
526
75
6
0
164,827
0
W
Apollo
7,552
581
100
8
0
233,500
0
W
Geb
7,735
595
25
2
0
311,896
4
L
Horus
5,784
445
44
3
0
225,747
0
L
Hachiman
5,224
402
47
4
0
220,505
1
L
Serqet
7,201
554
76
6
0
311,453
0
W
Ymir
7,688
591
100
8
0
294,495
1
W
Heimdallr
8,036
618
120
9
0
236,325
1
L
Zeus
6,487
499
74
6
0
245,789
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role