Player Matchup

Chaac
Chaac
Gold IV
JohnnySalamii
Chaac
Gold IV
Level 82
God Stats
1W - 2L
1,848 SR
Queue Stats
20W - 18L
1,620 MMR
Party 2
Nu Wa
Nu Wa
Gold II
JokesterRyan
Nu Wa
Gold II
Level 149
God Stats
1W - 1L
1,663 SR
Queue Stats
64W - 63L
1,659 MMR
Party 2
Loki
Loki
Gold I
McChubinn
Loki
Gold I
Level 128
God Stats
4W - 2L
1,765 SR
Queue Stats
301W - 300L
1,636 MMR
Solo
Ares
Ares
Gold I
Undead575
Ares
Gold I
Level 180
God Stats
2W - 4L
1,577 SR
Queue Stats
352W - 361L
1,631 MMR
Solo
Anhur
Anhur
Gold V
xPhiiLE
Anhur
Gold V
Level 49
God Stats
1W - 4L
1,473 SR
Queue Stats
53W - 56L
1,624 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,665 SR
1,634 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 174
1,568 SR
1,633 MMR
Kukulkan
Kukulkan
Platinum V
Guhts
Kukulkan
Platinum V
Level 143
God Stats
1W - 1L
1,503 SR
Queue Stats
122W - 117L
1,636 MMR
Solo
Neith
Neith
Gold II
Holymuck
Neith
Gold II
Level 149
God Stats
8W - 9L
1,538 SR
Queue Stats
553W - 558L
1,609 MMR
Solo
Terra
Terra
Gold II
SirPlagued
Terra
Gold II
Level 316
God Stats
4W - 2L
1,453 SR
Queue Stats
52W - 48L
1,579 MMR
Party 1
Chronos
Chronos
Platinum II
TheSAXE1
Chronos
Platinum II
Level 174
God Stats
14W - 12L
1,647 SR
Queue Stats
142W - 121L
1,736 MMR
Party 1
Ravana
Ravana
Gold III
hattaka23
Ravana
Gold III
Level 89
God Stats
18W - 6L
1,696 SR
Queue Stats
540W - 563L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,243
649
1,101
4,874
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
0 / 1 / 0
3,406
681
708
1,643
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
2
0 / 0 / 0
2,562
512
582
1,041
201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
5
0 / 1 / 0
3,273
655
1,077
3,380
1,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
xPhiiLE
Anhur
5
0 / 2 / 0
3,015
603
950
2,712
568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ix ChelKumbhakarnaChang'eCthulhuCu Chulainn

VS

Bans
CamazotzAo KuangBastetGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Guhts
Kukulkan
7
1 / 0 / 0
3,846
769
1,349
1,286
288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
Holymuck
Neith
6
1 / 0 / 2
3,350
670
2,706
2,042
471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
6
1 / 0 / 3
3,769
754
1,714
3,759
1,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
TheSAXE1
Chronos
7
3 / 0 / 0
4,360
872
2,502
1,934
477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
hattaka23
Ravana
6
1 / 0 / 1
3,603
721
793
2,804
687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Guhts
Kukulkan
1
0
0
1
W
Neith
Holymuck
Neith
1
0
2
2
L
0
3
0
0
L
0
1
0
0
L
Loki
0
0
0
0
W
Terra
1
0
3
2.5
W
Chronos
TheSAXE1
Chronos
3
0
0
3
L
Ares
0
1
0
0
W
Ravana
hattaka23
Ravana
1
0
1
1.5
L
Anhur
xPhiiLE
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,418
Damage
9,064
13,650
Taken
11,825
4,378
Mitigated
3,031
4,085
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Guhts
Kukulkan
1,349
141
0
495
1,286
288
0
594
578
17,564
0
W
Neith
Holymuck
Neith
2,706
1,207
0
607
2,042
471
0
799
1,243
0
14,604
L
1,101
56
0
1,425
4,874
1,767
0
2,481
2,393
0
16,352
L
708
205
0
230
1,643
382
0
1,167
294
14,614
0
L
Loki
582
210
0
718
1,041
201
0
232
809
0
2,748
W
Terra
1,714
510
993
1,734
3,759
1,108
0
278
3,481
7,558
0
W
Chronos
TheSAXE1
Chronos
2,502
1,106
0
1,381
1,934
477
96
0
1,934
21,675
3,266
L
Ares
1,077
111
0
942
3,380
1,460
0
689
2,691
5,859
0
W
Ravana
hattaka23
Ravana
793
254
0
2,273
2,804
687
0
0
2,804
0
15,120
L
Anhur
xPhiiLE
Anhur
950
632
0
770
2,712
568
0
728
1,984
0
13,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,499
Gold Earned
18,928
115
Minions Killed
162
0
Camps Cleared
0
440,610
Distance Traveled
536,352
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,846
769
50
10
0
96,410
0
W
Neith
3,350
670
32
6
0
97,045
0
L
Chaac
3,243
649
36
7
0
109,570
0
L
Nu Wa
3,406
681
35
7
0
94,133
0
L
Loki
2,562
512
3
1
0
37,974
0
W
Terra
3,769
754
7
1
0
125,229
1
W
Chronos
4,360
872
38
8
0
101,302
0
L
Ares
3,273
655
9
2
0
102,274
0
W
Ravana
3,603
721
35
7
0
116,366
0
L
Anhur
3,015
603
32
6
0
96,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role