Player Matchup

Bellona
Bellona
F4llenEx1le
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 152L
1,466 Elo+
Solo
Ravana
Ravana
Grimlyn3351
Ravana
Level 146
God Stats
1W - 1L
1,181 SR
Queue Stats
308W - 318L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
LostSoul115
Kukulkan
Level 127
God Stats
24W - 21L
1,600 SR
Queue Stats
215W - 217L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
TsF Mackey
Cthulhu
Level 66
God Stats
38W - 32L
1,569 SR
Queue Stats
52W - 63L
1,389 Elo+
Party 1
Skadi
Skadi
porthos31
Skadi
Level 68
God Stats
3W - 3L
1,711 SR
Queue Stats
14W - 12L
1,550 Elo+
Solo
Team Averages
Level 107
1,512 SR
1,461 Elo+

VS

Team Averages
Level 100
1,571 SR
1,505 Elo+
Sol
Sol
AnonEMister
Sol
Level 128
God Stats
7W - 4L
1,508 SR
Queue Stats
482W - 458L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
BlankBLS
Gilgamesh
Level 105
God Stats
2W - 0L
1,449 SR
Queue Stats
45W - 38L
1,525 Elo+
Solo
Rama
Rama
IzzyReturns
Rama
Level 67
God Stats
22W - 14L
1,709 SR
Queue Stats
418W - 411L
1,511 Elo+
Solo
Mercury
Mercury
RSGbichotful36
Mercury
Level 123
God Stats
3W - 0L
1,513 SR
Queue Stats
14W - 12L
1,453 Elo+
Solo
Cthulhu
Cthulhu
telluriderrr
Cthulhu
Level 77
God Stats
35W - 27L
1,677 SR
Queue Stats
140W - 144L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
F4llenEx1le
Bellona
16
4 / 0 / 1
9,868
658
11,773
14,920
14,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
13
2 / 6 / 5
7,538
503
4,181
10,758
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
LostSoul115
Kukulkan
13
1 / 5 / 1
8,165
544
5,775
9,039
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TsF Mackey
Cthulhu
12
4 / 1 / 4
7,913
528
7,420
11,616
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
porthos31
Skadi
12
3 / 5 / 5
8,033
536
10,519
10,688
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
9,030
602
7,480
9,109
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Gilgamesh
BlankBLS
Gilgamesh
13
1 / 3 / 0
7,674
512
6,633
13,907
11,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 5 / 5
8,003
534
8,143
12,230
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 2 / 4
8,946
596
10,654
12,805
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
telluriderrr
Cthulhu
12
0 / 5 / 6
6,842
456
8,536
13,703
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
14
Kills
17
17
Deaths
15
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Gilgamesh
BlankBLS
Gilgamesh
1
3
0
0.33
L
Bellona
F4llenEx1le
Bellona
4
0
1
4.5
L
Ravana
2
6
5
0.75
W
3
5
5
1.1
L
Kukulkan
LostSoul115
Kukulkan
1
5
1
0.3
W
8
2
4
5
L
Cthulhu
TsF Mackey
Cthulhu
4
1
4
6
L
Skadi
porthos31
Skadi
3
5
5
1.1
W
Cthulhu
telluriderrr
Cthulhu
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,668
Damage
41,446
57,021
Taken
61,754
34,775
Mitigated
34,584
18,803
Healing
15,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,480
2,288
0
6,143
9,109
2,918
0
3,739
5,370
59,706
10,062
W
Gilgamesh
BlankBLS
Gilgamesh
6,633
2,562
0
2,546
13,907
11,984
0
0
13,097
0
50,453
L
Bellona
F4llenEx1le
Bellona
11,773
4,319
0
7,909
14,920
14,423
48
2,232
12,563
0
78,554
L
Ravana
4,181
1,416
0
3,885
10,758
3,997
0
1,580
9,111
0
41,984
W
8,143
5,903
0
3,708
12,230
4,078
1,668
3,838
8,349
0
58,386
L
Kukulkan
LostSoul115
Kukulkan
5,775
147
0
1,734
9,039
3,159
533
4,416
4,623
58,854
0
W
10,654
5,106
0
582
12,805
4,789
166
2,407
10,322
0
60,980
L
Cthulhu
TsF Mackey
Cthulhu
7,420
380
612
3,219
11,616
9,348
30
2,802
8,551
31,883
0
L
Skadi
porthos31
Skadi
10,519
4,394
0
1,444
10,688
3,848
240
3,611
6,603
0
56,042
W
Cthulhu
telluriderrr
Cthulhu
8,536
605
310
2,656
13,703
10,815
33
3,211
10,404
38,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,517
Gold Earned
40,495
473
Minions Killed
460
0
Camps Cleared
0
1,551,682
Distance Traveled
1,516,957
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,030
602
121
8
0
295,240
4
W
Gilgamesh
7,674
512
90
6
0
286,727
0
L
Bellona
9,868
658
144
10
0
332,196
4
L
Ravana
7,538
503
65
4
0
311,745
2
W
Rama
8,003
534
108
7
0
276,292
0
L
Kukulkan
8,165
544
116
8
0
285,439
2
W
Mercury
8,946
596
83
6
0
349,620
0
L
Cthulhu
7,913
528
45
3
0
333,496
4
L
Skadi
8,033
536
103
7
0
288,806
0
W
Cthulhu
6,842
456
58
4
0
309,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role