Player Matchup

Nu Wa
Nu Wa
Gav-Schwam
Nu Wa
Level 83
God Stats
1W - 3L
1,568 SR
Queue Stats
3W - 7L
1,354 Elo+
Party 1
Da Ji
Da Ji
LlamasAteMyDad
Da Ji
Level 125
God Stats
1W - 1L
1,511 SR
Queue Stats
63W - 54L
1,493 Elo+
Party 1
Apollo
Apollo
NoAverageBear
Apollo
Level 100
God Stats
0W - 2L
1,274 SR
Queue Stats
87W - 77L
1,427 Elo+
Solo
Osiris
Osiris
stermaxw
Osiris
Level 148
God Stats
2W - 2L
1,813 SR
Queue Stats
40W - 37L
1,505 Elo+
Party 1
Athena
Athena
z_TryH-DarkZz
Athena
Level 52
God Stats
0W - 1L
1,256 SR
Queue Stats
149W - 167L
1,464 Elo+
Solo
Team Averages
Level 102
1,484 SR
1,449 Elo+

VS

Team Averages
Level 128
1,625 SR
1,482 Elo+
Ravana
Ravana
 
Ravana
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ColchonKanon
Artemis
Level 46
God Stats
8W - 2L
1,792 SR
Queue Stats
33W - 23L
1,458 Elo+
Party 2
Anubis
Anubis
IMAH01
Anubis
Level 150
God Stats
90W - 50L
1,643 SR
Queue Stats
153W - 137L
1,522 Elo+
Party 2
Chang'e
Chang'e
SolanasTruth
Chang'e
Level 134
God Stats
7W - 1L
1,636 SR
Queue Stats
204W - 191L
1,484 Elo+
Solo
Chaac
Chaac
coltywushu
Chaac
Level 140
God Stats
13W - 8L
1,554 SR
Queue Stats
48W - 38L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 7 / 0
6,997
437
11,808
10,527
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 0
7,757
485
5,067
14,022
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
1 / 4 / 0
7,614
476
8,558
14,063
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
stermaxw
Osiris
11
0 / 8 / 0
6,837
427
4,498
14,024
9,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 4 / 1
6,900
431
4,638
15,888
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
8 / 0 / 2
9,412
588
8,578
7,716
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
ColchonKanon
Artemis
14
4 / 1 / 4
8,184
512
11,580
9,159
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
IMAH01
Anubis
18
11 / 1 / 0
11,647
728
10,042
10,756
5,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chang'e
SolanasTruth
Chang'e
15
3 / 0 / 3
9,383
586
8,393
10,150
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
14
1 / 0 / 8
7,574
473
9,763
16,450
14,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
27
27
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
0
2
9
W
Artemis
ColchonKanon
Artemis
4
1
4
6
L
Nu Wa
0
7
0
0
W
Anubis
IMAH01
Anubis
11
1
0
11
L
1
4
0
0.25
L
1
4
0
0.25
W
Chang'e
SolanasTruth
Chang'e
3
0
3
4.5
W
Chaac
1
0
8
5
L
Osiris
stermaxw
Osiris
0
8
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,569
Damage
48,356
68,524
Taken
54,231
31,723
Mitigated
28,628
12,577
Healing
23,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,578
2,163
0
2,214
7,716
3,495
0
1,810
5,906
0
78,430
W
Artemis
ColchonKanon
Artemis
11,580
5,065
0
649
9,159
3,483
52
2,461
6,698
0
54,698
L
Nu Wa
11,808
4,227
0
0
10,527
2,515
0
5,469
4,672
49,622
1,264
W
Anubis
IMAH01
Anubis
10,042
814
0
7,386
10,756
5,162
397
1,724
9,032
89,623
2,106
L
5,067
775
0
2,467
14,022
4,907
0
3,215
10,662
0
58,073
L
8,558
6,296
0
6,128
14,063
4,573
0
686
12,831
0
61,692
W
Chang'e
SolanasTruth
Chang'e
8,393
624
685
6,021
10,150
2,390
62
7,049
3,101
66,876
4,952
W
Chaac
9,763
782
0
6,579
16,450
14,098
88
3,016
13,434
0
38,482
L
Osiris
stermaxw
Osiris
4,498
1,788
0
623
14,024
9,377
0
5,865
8,071
0
34,222
L
4,638
929
0
3,359
15,888
10,351
0
1,833
13,479
16,735
1,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,105
Gold Earned
46,200
375
Minions Killed
562
0
Camps Cleared
0
1,462,894
Distance Traveled
1,616,912
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,412
588
115
7
0
383,263
0
W
Artemis
8,184
512
89
6
0
317,338
0
L
Nu Wa
6,997
437
76
5
0
267,107
0
W
Anubis
11,647
728
159
10
0
279,654
5
L
Da Ji
7,757
485
99
6
0
344,588
0
L
Apollo
7,614
476
104
7
0
272,503
0
W
Chang'e
9,383
586
140
9
0
303,620
0
W
Chaac
7,574
473
59
4
0
333,037
4
L
Osiris
6,837
427
61
4
0
238,813
2
L
Athena
6,900
431
35
2
0
339,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role