Player Matchup

Guan Yu
Guan Yu
Claytontuck
Guan Yu
Level 29
God Stats
3W - 4L
1,285 SR
Queue Stats
168W - 202L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
Liamd101
Kumbhakarna
Level 123
God Stats
4W - 3L
1,466 SR
Queue Stats
165W - 155L
1,506 Elo+
Solo
Fafnir
Fafnir
Resilience
Fafnir
Level 80
God Stats
0W - 3L
1,287 SR
Queue Stats
83W - 76L
1,433 Elo+
Solo
Neith
Neith
WinryRockbeII
Neith
Level 110
God Stats
2W - 2L
1,386 SR
Queue Stats
63W - 77L
1,421 Elo+
Solo
Hachiman
Hachiman
eternalstyles_84
Hachiman
Level 169
God Stats
0W - 2L
1,269 SR
Queue Stats
101W - 100L
1,447 Elo+
Solo
Team Averages
Level 102
1,338 SR
1,458 Elo+

VS

Team Averages
Level 109
1,583 SR
1,454 Elo+
Yu Huang
Yu Huang
Banjos_
Yu Huang
Level 139
God Stats
9W - 7L
1,494 SR
Queue Stats
388W - 412L
1,542 Elo+
Solo
Neith
Neith
BigOlHeifer
Neith
Level 96
God Stats
6W - 1L
1,588 SR
Queue Stats
296W - 281L
1,441 Elo+
Party 1
Xing Tian
Xing Tian
Nembutals
Xing Tian
Level 148
God Stats
10W - 6L
1,833 SR
Queue Stats
382W - 387L
1,405 Elo+
Solo
Medusa
Medusa
TheKingBigBear
Medusa
Level 32
God Stats
4W - 1L
1,500 SR
Queue Stats
181W - 196L
1,439 Elo+
Party 1
Chang'e
Chang'e
wishinsky
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Claytontuck
Guan Yu
14
1 / 5 / 10
8,291
829
3,395
15,575
9,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
Liamd101
Kumbhakarna
14
4 / 6 / 8
8,217
822
7,196
16,672
14,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Resilience
Fafnir
13
2 / 5 / 6
8,247
825
7,762
16,770
16,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 5
8,429
843
9,059
7,179
3,100
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 7 / 2
8,890
889
10,523
12,445
4,591
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Banjos_
Yu Huang
17
10 / 3 / 9
10,155
1,016
19,655
8,657
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

16
6 / 2 / 12
9,306
931
11,358
9,166
3,697
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xing Tian
Nembutals
Xing Tian
16
3 / 2 / 18
9,715
972
6,559
13,495
14,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 14
8,345
835
12,521
8,057
3,333
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
wishinsky
Chang'e
15
4 / 6 / 15
8,823
882
9,070
10,645
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
93
16
Kills
25
25
Deaths
16
31
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Banjos_
Yu Huang
10
3
9
4.83
W
6
2
12
6
L
Guan Yu
Claytontuck
Guan Yu
1
5
10
1.2
L
Kumbhakarna
Liamd101
Kumbhakarna
4
6
8
1.33
W
Xing Tian
Nembutals
Xing Tian
3
2
18
6
L
Fafnir
Resilience
Fafnir
2
5
6
1
W
2
3
14
3
L
3
2
5
2.75
L
6
7
2
1
W
Chang'e
wishinsky
Chang'e
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,935
Damage
59,163
68,641
Taken
50,020
48,110
Mitigated
29,531
20,612
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Banjos_
Yu Huang
19,655
1,057
335
1,668
8,657
3,749
925
1,990
6,667
33,115
0
W
11,358
4,534
1,033
3,919
9,166
3,697
993
3,528
5,638
0
23,814
L
Guan Yu
Claytontuck
Guan Yu
3,395
400
4,704
4,830
15,575
9,710
0
8,355
7,220
0
9,940
L
Kumbhakarna
Liamd101
Kumbhakarna
7,196
588
785
1,160
16,672
14,520
95
8,342
8,330
12,454
433
W
Xing Tian
Nembutals
Xing Tian
6,559
710
2,564
2,734
13,495
14,645
163
2,467
11,028
10,735
811
L
Fafnir
Resilience
Fafnir
7,762
1,515
1,623
2,614
16,770
16,189
0
9,625
7,145
13,828
109
W
12,521
7,300
1,033
978
8,057
3,333
1,045
3,265
4,792
0
23,736
L
9,059
4,865
228
2,592
7,179
3,100
439
1,816
5,363
0
21,570
L
10,523
4,083
297
1,779
12,445
4,591
226
6,435
6,010
0
26,051
W
Chang'e
wishinsky
Chang'e
9,070
1,493
2,615
1,798
10,645
4,107
539
3,440
7,205
14,668
310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,074
Gold Earned
46,344
104
Minions Killed
108
0
Camps Cleared
0
880,063
Distance Traveled
938,667
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,155
1,016
36
4
0
187,289
0
W
Neith
9,306
931
24
2
0
176,874
0
L
Guan Yu
8,291
829
11
1
0
193,229
0
L
Kumbhakarna
8,217
822
6
1
0
184,545
0
W
Xing Tian
9,715
972
13
1
0
214,542
1
L
Fafnir
8,247
825
11
1
0
158,733
0
W
Medusa
8,345
835
23
2
0
187,218
0
L
Neith
8,429
843
39
4
0
177,878
0
L
Hachiman
8,890
889
37
4
0
165,678
0
W
Chang'e
8,823
882
12
1
0
172,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role