Player Matchup

Charybdis
Charybdis
ClydeDeerhide
Charybdis
Level 78
God Stats
3W - 3L
1,146 SR
Queue Stats
77W - 78L
1,402 Elo+
Party 2
Maui
Maui
IanMero15
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,238 Elo+
Party 2
Nemesis
Nemesis
RedSkull OGz
Nemesis
Level 60
God Stats
1W - 2L
1,504 SR
Queue Stats
7W - 17L
1,279 Elo+
Solo
Sol
Sol
jhean08
Sol
Level 52
God Stats
2W - 1L
1,853 SR
Queue Stats
41W - 71L
1,303 Elo+
Solo
Bellona
Bellona
mammoth_raffia6
Bellona
Level 68
God Stats
2W - 3L
1,452 SR
Queue Stats
81W - 96L
1,408 Elo+
Solo
Team Averages
Level 57
1,491 SR
1,326 Elo+

VS

Team Averages
Level 87
1,399 SR
1,419 Elo+
Anhur
Anhur
LordUltimus2
Anhur
Level 119
God Stats
5W - 2L
1,597 SR
Queue Stats
353W - 338L
1,511 Elo+
Party 1
Arachne
Arachne
Shamyko
Arachne
Level 107
God Stats
45W - 45L
1,502 SR
Queue Stats
231W - 220L
1,363 Elo+
Solo
Khepri
Khepri
Tanjiro_cp3
Khepri
Level 69
God Stats
32W - 23L
1,482 SR
Queue Stats
250W - 240L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
Vi_Nelson2
Baron Samedi
Level 62
God Stats
4W - 5L
1,271 SR
Queue Stats
111W - 143L
1,369 Elo+
Solo
Hercules
Hercules
Yumply S
Hercules
Level 80
God Stats
1W - 3L
1,144 SR
Queue Stats
138W - 136L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ClydeDeerhide
Charybdis
6
1 / 5 / 1
4,159
520
1,809
4,945
859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Maui
6
0 / 2 / 2
4,219
527
1,021
5,082
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
RedSkull OGz
Nemesis
7
1 / 3 / 0
4,326
541
2,494
5,674
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
6
0 / 1 / 0
4,116
515
1,183
2,442
554
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 2 / 0
3,870
484
2,164
7,455
5,026
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 3 / 1
5,903
738
4,171
4,812
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Shamyko
Arachne
9
2 / 1 / 0
5,048
631
2,753
5,253
1,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Khepri
8
1 / 0 / 4
5,437
680
1,331
4,318
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Vi_Nelson2
Baron Samedi
9
1 / 0 / 1
5,251
656
2,555
2,159
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Yumply S
Hercules
10
2 / 0 / 0
5,966
746
3,368
4,241
3,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
12
13
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ClydeDeerhide
Charybdis
1
5
1
0.3
L
Maui
0
2
2
0.5
W
6
3
1
2.17
L
Nemesis
RedSkull OGz
Nemesis
1
3
0
0.33
W
Arachne
Shamyko
Arachne
2
1
0
2
W
Khepri
1
0
4
3
W
Baron Samedi
Vi_Nelson2
Baron Samedi
1
0
1
1.5
W
Hercules
Yumply S
Hercules
2
0
0
2
L
Sol
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,671
Damage
14,178
25,598
Taken
20,783
11,307
Mitigated
9,262
2,082
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ClydeDeerhide
Charybdis
1,809
713
0
0
4,945
859
0
739
4,206
0
18,166
L
Maui
1,021
133
0
519
5,082
2,931
0
445
4,637
11,616
1,375
W
4,171
3,274
0
693
4,812
1,373
450
551
4,261
0
28,896
L
Nemesis
RedSkull OGz
Nemesis
2,494
1,186
0
472
5,674
1,937
0
944
4,730
0
24,046
W
Arachne
Shamyko
Arachne
2,753
2,155
0
2,952
5,253
1,416
0
144
5,109
0
29,824
W
Khepri
1,331
104
0
1,622
4,318
2,309
688
167
4,151
15,611
0
W
Baron Samedi
Vi_Nelson2
Baron Samedi
2,555
159
188
699
2,159
610
505
1,113
1,046
25,656
616
W
Hercules
Yumply S
Hercules
3,368
930
0
2,078
4,241
3,554
0
50
4,191
0
35,928
L
Sol
1,183
214
0
891
2,442
554
0
1,164
1,278
15,740
0
L
2,164
544
0
200
7,455
5,026
0
522
6,585
50
13,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,690
Gold Earned
27,605
158
Minions Killed
229
0
Camps Cleared
0
733,723
Distance Traveled
823,309
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,159
520
29
4
0
145,514
0
L
Maui
4,219
527
23
3
0
145,039
0
W
Anhur
5,903
738
46
6
0
157,026
0
L
Nemesis
4,326
541
48
6
0
155,769
0
W
Arachne
5,048
631
53
7
0
175,758
0
W
Khepri
5,437
680
18
2
0
176,023
2
W
Baron Samedi
5,251
656
41
5
0
135,713
0
W
Hercules
5,966
746
71
9
0
178,789
0
L
Sol
4,116
515
31
4
0
100,984
0
L
Bellona
3,870
484
27
3
0
186,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role