Player Matchup

Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
Ballzy123
Bacchus
Gold IV
Level 149
God Stats
27W - 26L
1,523 SR
Queue Stats
41W - 45L
1,478 MMR
Solo
Merlin
Merlin
Bronze III
Dontbanmonti
Merlin
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
JuanJulioCortez
Poseidon
Bronze III
Level 84
God Stats
0W - 1L
1,804 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Artemis
Artemis
Gold II
XxNomakxPRX
Artemis
Gold II
Level 158
God Stats
0W - 4L
1,132 SR
Queue Stats
212W - 219L
1,485 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,492 SR
1,492 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,693 SR
1,491 MMR
Serqet
Serqet
Silver I
CombatCandyman
Serqet
Silver I
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 MMR
Solo
Zeus
Zeus
Gold I
Jaden_37529
Zeus
Gold I
Level 147
God Stats
90W - 63L
1,640 SR
Queue Stats
484W - 486L
1,492 MMR
Solo
Cabrakan
Cabrakan
Silver II
O-M-W-2-Y-B-H
Cabrakan
Silver II
Level 201
God Stats
1W - 1L
1,672 SR
Queue Stats
7W - 10L
1,480 MMR
Solo
Danzaburou
Danzaburou
Gold IV
ThePeachClobber
Danzaburou
Gold IV
Level 159
God Stats
4W - 3L
1,857 SR
Queue Stats
227W - 238L
1,506 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
xxdarkzangetsuxx
Kumbhakarna
Gold III
Level 159
God Stats
10W - 3L
1,796 SR
Queue Stats
187W - 182L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
6 / 7 / 1
10,489
583
11,863
17,046
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
Ballzy123
Bacchus
10
1 / 3 / 3
7,274
404
5,274
8,566
6,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
14
1 / 8 / 1
8,165
454
4,391
11,428
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
9
3 / 0 / 0
7,682
427
3,013
2,173
486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
XxNomakxPRX
Artemis
17
2 / 4 / 2
9,629
535
10,951
13,800
4,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AresMulanHelThanatos

VS

Bans
AmaterasuThorAo KuangIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 4
11,023
612
9,507
13,197
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 2 / 5
12,083
671
12,370
9,813
3,380
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
O-M-W-2-Y-B-H
Cabrakan
7
0 / 3 / 0
6,449
358
685
5,175
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
ThePeachClobber
Danzaburou
18
2 / 4 / 4
10,875
604
10,719
16,915
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kumbhakarna
xxdarkzangetsuxx
Kumbhakarna
17
3 / 2 / 9
11,010
612
6,820
20,040
18,693
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
13
Kills
22
22
Deaths
13
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
7
1
0.93
L
Bacchus
Ballzy123
Bacchus
1
3
3
0.83
W
10
2
4
6
L
Merlin
1
8
1
0.19
W
7
2
5
4.75
L
Poseidon
3
0
0
3
W
Cabrakan
O-M-W-2-Y-B-H
Cabrakan
0
3
0
0
W
Danzaburou
ThePeachClobber
Danzaburou
2
4
4
1
L
Artemis
XxNomakxPRX
Artemis
2
4
2
0.75
W
Kumbhakarna
xxdarkzangetsuxx
Kumbhakarna
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,492
Damage
40,101
53,013
Taken
65,140
18,922
Mitigated
35,900
12,188
Healing
18,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,863
2,074
0
5,080
17,046
4,587
0
6,085
10,751
0
65,722
L
Bacchus
Ballzy123
Bacchus
5,274
1,143
0
1,729
8,566
6,416
0
3,152
5,006
21,501
0
W
9,507
2,008
0
5,314
13,197
5,549
350
1,037
12,160
0
78,542
L
Merlin
4,391
439
0
300
11,428
3,341
0
5,677
5,747
54,020
0
W
12,370
1,014
0
2,613
9,813
3,380
1,396
1,208
8,605
106,879
1,163
L
Poseidon
3,013
1,179
0
1,191
2,173
486
342
587
1,488
31,696
5,452
W
Cabrakan
O-M-W-2-Y-B-H
Cabrakan
685
127
0
1,125
5,175
2,799
0
2,824
2,351
8,732
0
W
Danzaburou
ThePeachClobber
Danzaburou
10,719
5,411
0
7,997
16,915
5,479
2,593
3,193
13,722
0
90,064
L
Artemis
XxNomakxPRX
Artemis
10,951
4,488
0
3,888
13,800
4,092
0
4,013
9,523
0
82,157
W
Kumbhakarna
xxdarkzangetsuxx
Kumbhakarna
6,820
458
0
1,597
20,040
18,693
63
4,626
15,414
41,163
1,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,239
Gold Earned
51,440
450
Minions Killed
544
0
Camps Cleared
0
1,297,422
Distance Traveled
1,499,106
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,489
583
116
6
0
377,687
4
L
Bacchus
7,274
404
35
2
0
227,363
2
W
Serqet
11,023
612
109
6
0
422,274
2
L
Merlin
8,165
454
93
5
0
297,902
4
W
Zeus
12,083
671
189
11
0
323,874
2
L
Poseidon
7,682
427
68
4
0
110,549
0
W
Cabrakan
6,449
358
19
1
0
93,610
0
W
Danzaburou
10,875
604
156
9
0
297,089
1
L
Artemis
9,629
535
138
8
0
283,921
2
W
Kumbhakarna
11,010
612
71
4
0
362,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role