Player Matchup

Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BanishedYeti
Hun Batz
Level 124
God Stats
1W - 3L
1,563 SR
Queue Stats
444W - 404L
1,489 Elo+
Party 1
Ganesha
Ganesha
Bri_theFry_guy
Ganesha
Level 156
God Stats
2W - 3L
1,635 SR
Queue Stats
99W - 98L
1,574 Elo+
Solo
Raijin
Raijin
Discloxur
Raijin
Level 50
God Stats
8W - 6L
1,633 SR
Queue Stats
171W - 174L
1,454 Elo+
Party 1
Osiris
Osiris
Valorhelm
Osiris
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 16L
1,707 Elo+
Solo
Team Averages
Level 119
1,566 SR
1,545 Elo+

VS

Team Averages
Level 140
1,482 SR
1,488 Elo+
Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Shadic20
Sylvanus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
alex723
Sun Wukong
Level 199
God Stats
47W - 29L
1,702 SR
Queue Stats
763W - 719L
1,494 Elo+
Solo
Ishtar
Ishtar
eugene-sexy
Ishtar
Level 131
God Stats
9W - 17L
1,323 SR
Queue Stats
266W - 273L
1,519 Elo+
Solo
Bakasura
Bakasura
unformed-pity2
Bakasura
Level 107
God Stats
1W - 1L
1,384 SR
Queue Stats
242W - 235L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 5 / 0
6,243
520
2,574
7,409
2,078
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hun Batz
BanishedYeti
Hun Batz
12
4 / 5 / 2
6,635
553
7,135
10,222
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 1 / 1
5,925
494
1,141
6,820
4,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
Discloxur
Raijin
10
2 / 3 / 2
6,025
502
6,368
6,225
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Valorhelm
Osiris
11
2 / 3 / 1
6,638
553
6,055
11,079
10,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
2 / 6 / 1
6,628
552
5,094
6,979
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Shadic20
Sylvanus
10
3 / 0 / 2
6,948
579
1,655
8,793
4,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
alex723
Sun Wukong
15
5 / 1 / 4
8,556
713
9,564
11,322
6,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ishtar
13
3 / 0 / 2
7,953
663
5,781
4,947
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bakasura
12
4 / 2 / 2
7,085
590
4,952
9,813
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
17
17
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
5
0
0
W
Vulcan
 
Vulcan
2
6
1
0.42
L
Hun Batz
BanishedYeti
Hun Batz
4
5
2
1
L
0
1
1
0.5
L
Raijin
Discloxur
Raijin
2
3
2
1
W
Sylvanus
Shadic20
Sylvanus
3
0
2
4
L
Osiris
Valorhelm
Osiris
2
3
1
0.83
W
Sun Wukong
alex723
Sun Wukong
5
1
4
7
W
Ishtar
3
0
2
4
W
Bakasura
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,273
Damage
27,046
41,755
Taken
41,854
21,072
Mitigated
18,633
7,741
Healing
15,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,574
1,421
0
1,139
7,409
2,078
159
249
7,160
0
42,238
W
Vulcan
 
Vulcan
5,094
117
0
0
6,979
1,956
494
1,876
4,867
36,935
1,815
L
Hun Batz
BanishedYeti
Hun Batz
7,135
2,071
0
3,719
10,222
3,084
0
1,519
8,489
0
47,771
L
1,141
77
0
823
6,820
4,249
0
3,248
3,432
20,209
0
L
Raijin
Discloxur
Raijin
6,368
370
0
784
6,225
1,659
0
1,189
4,956
32,091
0
W
Sylvanus
Shadic20
Sylvanus
1,655
285
2,938
4,257
8,793
4,247
416
2,968
5,549
16,556
0
L
Osiris
Valorhelm
Osiris
6,055
1,294
0
1,276
11,079
10,002
0
495
10,374
0
30,296
W
Sun Wukong
alex723
Sun Wukong
9,564
1,445
0
4,026
11,322
6,185
0
269
10,394
0
60,822
W
Ishtar
5,781
3,551
0
1,973
4,947
1,868
258
302
4,645
0
57,507
W
Bakasura
4,952
3,438
0
2,312
9,813
4,377
280
1,412
8,252
0
41,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,466
Gold Earned
37,170
306
Minions Killed
384
0
Camps Cleared
0
1,149,374
Distance Traveled
1,255,654
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,243
520
86
7
0
201,402
0
W
Vulcan
6,628
552
61
5
0
235,336
5
L
Hun Batz
6,635
553
94
8
0
276,256
0
L
Ganesha
5,925
494
8
1
0
205,312
1
L
Raijin
6,025
502
65
5
0
229,764
0
W
Sylvanus
6,948
579
33
3
0
234,722
1
L
Osiris
6,638
553
53
4
0
236,640
0
W
Sun Wukong
8,556
713
115
10
0
270,911
4
W
Ishtar
7,953
663
100
8
0
239,532
0
W
Bakasura
7,085
590
75
6
0
275,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role