Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BurliestJm yeah
Nu Wa
Level 148
God Stats
2W - 2L
1,770 SR
Queue Stats
55W - 60L
1,564 Elo+
Party 2
Medusa
Medusa
Sinacore
Medusa
Level 127
God Stats
11W - 6L
1,695 SR
Queue Stats
202W - 170L
1,569 Elo+
Solo
Bakasura
Bakasura
blackmagic7000
Bakasura
Level 158
God Stats
0W - 2L
1,300 SR
Queue Stats
107W - 101L
1,565 Elo+
Party 2
Team Averages
Level 146
1,553 SR
1,540 Elo+

VS

Team Averages
Level 167
1,598 SR
1,539 Elo+
Chiron
Chiron
 
Chiron
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MrShleemypants
Zeus
Level 231
God Stats
38W - 24L
1,617 SR
Queue Stats
538W - 543L
1,547 Elo+
Party 1
Thor
Thor
Rymenoceros
Thor
Level 174
God Stats
26W - 12L
1,653 SR
Queue Stats
293W - 260L
1,621 Elo+
Party 1
Sol
Sol
SylviGoddess
Sol
Level 125
God Stats
15W - 10L
1,647 SR
Queue Stats
19W - 20L
1,486 Elo+
Solo
Kumbhakarna
Kumbhakarna
notzohaan8
Kumbhakarna
Level 101
God Stats
7W - 3L
1,573 SR
Queue Stats
352W - 341L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 3 / 0
5,715
572
5,345
9,897
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
8
1 / 2 / 0
5,186
519
3,218
8,709
7,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 1
4,725
473
4,220
5,632
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
Sinacore
Medusa
8
0 / 4 / 0
4,851
485
3,505
7,054
1,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
10
1 / 5 / 1
5,174
517
3,639
8,674
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 2 / 1
5,607
561
5,901
8,459
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

12
9 / 0 / 2
7,440
744
9,207
4,960
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 1 / 3
6,824
682
6,043
7,896
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
6,348
635
3,732
3,902
1,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
notzohaan8
Kumbhakarna
9
0 / 0 / 10
5,952
595
3,031
11,363
6,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
19
19
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Kuzenbo
 
Kuzenbo
1
2
0
0.5
W
Chiron
 
Chiron
1
2
1
0.75
L
0
5
1
0.1
W
9
0
2
10
W
8
1
3
9.5
L
Medusa
Sinacore
Medusa
0
4
0
0
W
1
0
2
2
L
Bakasura
1
5
1
0.3
W
Kumbhakarna
notzohaan8
Kumbhakarna
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,927
Damage
27,914
39,966
Taken
36,580
20,255
Mitigated
14,175
10,197
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,345
339
0
4,245
9,897
6,745
0
1,522
8,375
0
36,802
L
Kuzenbo
 
Kuzenbo
3,218
1,222
0
1,520
8,709
7,318
0
4,491
4,218
10,192
0
W
Chiron
 
Chiron
5,901
2,433
0
3,584
8,459
2,372
0
484
7,501
0
37,522
L
4,220
628
0
730
5,632
1,461
0
4,187
1,445
27,163
0
W
9,207
1,451
0
477
4,960
1,302
0
1,330
3,334
56,185
1,268
W
6,043
1,436
0
875
7,896
2,978
0
1,793
6,063
0
54,260
L
Medusa
Sinacore
Medusa
3,505
1,330
0
712
7,054
1,814
0
2,841
4,213
0
36,209
W
3,732
1,928
0
1,501
3,902
1,057
464
706
3,196
47,566
895
L
Bakasura
3,639
2,226
0
2,990
8,674
2,917
0
2,797
5,877
0
32,811
W
Kumbhakarna
notzohaan8
Kumbhakarna
3,031
346
2,390
3,812
11,363
6,466
0
3,125
8,074
13,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,651
Gold Earned
32,171
250
Minions Killed
393
0
Camps Cleared
0
997,432
Distance Traveled
1,001,845
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,715
572
64
6
0
187,192
0
L
Kuzenbo
5,186
519
7
1
0
198,357
0
W
Chiron
5,607
561
61
6
0
172,396
0
L
Nu Wa
4,725
473
46
5
0
172,229
0
W
Zeus
7,440
744
120
12
0
212,546
2
W
Thor
6,824
682
103
10
0
215,046
0
L
Medusa
4,851
485
58
6
0
200,722
2
W
Sol
6,348
635
93
9
0
192,342
4
L
Bakasura
5,174
517
75
8
0
238,932
0
W
Kumbhakarna
5,952
595
16
2
0
209,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role