Player Matchup

Shiva
Shiva
CrimsonGuardian3
Shiva
Level 116
God Stats
30W - 16L
1,797 SR
Queue Stats
938W - 872L
1,495 Elo+
Solo
Yu Huang
Yu Huang
HERΩ
Yu Huang
Level 218
God Stats
13W - 14L
1,612 SR
Queue Stats
438W - 428L
1,592 Elo+
Solo
Amaterasu
Amaterasu
HolyStromboli
Amaterasu
Level 160
God Stats
4W - 4L
1,562 SR
Queue Stats
159W - 128L
1,614 Elo+
Solo
Hou Yi
Hou Yi
WetVillage
Hou Yi
Level 159
God Stats
1W - 3L
1,406 SR
Queue Stats
28W - 31L
1,565 Elo+
Solo
Cthulhu
Cthulhu
Xerhnut
Cthulhu
Level 101
God Stats
1W - 2L
1,769 SR
Queue Stats
107W - 99L
1,558 Elo+
Solo
Team Averages
Level 151
1,629 SR
1,565 Elo+

VS

Team Averages
Level 162
1,553 SR
1,545 Elo+
Tyr
Tyr
AbyssKEKW
Tyr
Level 129
God Stats
2W - 1L
1,636 SR
Queue Stats
71W - 46L
1,553 Elo+
Solo
Ares
Ares
DON0HUE81
Ares
Level 243
God Stats
6W - 5L
1,529 SR
Queue Stats
231W - 204L
1,570 Elo+
Solo
Hera
Hera
ItsReallyAsif
Hera
Level 126
God Stats
2W - 1L
1,806 SR
Queue Stats
137W - 147L
1,505 Elo+
Party 1
Neith
Neith
SamuraiSwishers
Neith
Level 154
God Stats
1W - 2L
1,559 SR
Queue Stats
4W - 7L
1,539 Elo+
Party 1
Bakasura
Bakasura
whitescorge
Bakasura
Level 159
God Stats
1W - 0L
1,236 SR
Queue Stats
28W - 25L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
3,924
561
2,735
3,772
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Yu Huang
HERΩ
Yu Huang
10
2 / 0 / 0
5,060
723
1,884
1,621
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
HolyStromboli
Amaterasu
8
1 / 0 / 1
4,113
588
1,488
3,039
1,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hou Yi
WetVillage
Hou Yi
8
0 / 3 / 0
3,960
566
3,767
6,251
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Xerhnut
Cthulhu
6
1 / 4 / 0
3,879
554
1,954
6,709
3,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,472
782
2,154
5,215
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ares
8
3 / 0 / 2
4,787
684
4,318
5,422
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,147
592
118
3,622
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
4 / 1 / 2
5,014
716
4,104
4,127
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
whitescorge
Bakasura
8
0 / 0 / 2
4,268
610
754
5,228
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
9
9
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
1
2
1
0.75
W
Ares
3
0
2
4
L
Yu Huang
HERΩ
Yu Huang
2
0
0
2
L
Amaterasu
HolyStromboli
Amaterasu
1
0
1
1.5
W
0
3
0
0
W
4
1
2
5
L
Hou Yi
WetVillage
Hou Yi
0
3
0
0
L
Cthulhu
Xerhnut
Cthulhu
1
4
0
0.25
W
Bakasura
whitescorge
Bakasura
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,828
Damage
11,448
21,392
Taken
23,614
7,489
Mitigated
8,339
6,601
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,154
300
0
2,144
5,215
2,107
0
0
5,215
0
32,122
L
2,735
1,026
0
508
3,772
1,060
0
0
3,772
0
17,053
W
Ares
4,318
601
0
2,055
5,422
2,782
0
1,716
3,706
15,853
0
L
Yu Huang
HERΩ
Yu Huang
1,884
369
0
480
1,621
484
0
374
1,247
29,539
2,180
L
Amaterasu
HolyStromboli
Amaterasu
1,488
613
0
1,704
3,039
1,079
0
274
2,765
0
22,373
W
118
0
0
250
3,622
673
0
1,386
2,011
25,793
0
W
4,104
2,313
0
1,320
4,127
1,289
0
379
3,748
0
29,836
L
Hou Yi
WetVillage
Hou Yi
3,767
2,571
0
2,058
6,251
1,606
0
1,356
4,675
0
28,949
L
Cthulhu
Xerhnut
Cthulhu
1,954
371
767
1,084
6,709
3,260
0
2,432
4,277
11,725
0
W
Bakasura
whitescorge
Bakasura
754
494
0
3,985
5,228
1,488
0
125
5,103
0
16,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,936
Gold Earned
23,688
210
Minions Killed
237
0
Camps Cleared
0
657,618
Distance Traveled
702,680
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,472
782
66
9
0
136,120
0
L
Shiva
3,924
561
26
4
0
66,491
0
W
Ares
4,787
684
19
3
0
140,568
0
L
Yu Huang
5,060
723
83
12
0
147,645
0
L
Amaterasu
4,113
588
43
6
0
175,498
0
W
Hera
4,147
592
49
7
0
131,211
0
W
Neith
5,014
716
48
7
0
130,165
0
L
Hou Yi
3,960
566
42
6
0
122,561
0
L
Cthulhu
3,879
554
16
2
0
145,423
2
W
Bakasura
4,268
610
55
8
0
164,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role