Player Matchup

Horus
Horus
 
Horus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DeviIBoy
Artemis
Level 145
God Stats
33W - 22L
1,678 SR
Queue Stats
170W - 135L
1,584 Elo+
Solo
Arachne
Arachne
TechSucks123
Arachne
Level 127
God Stats
5W - 6L
1,692 SR
Queue Stats
192W - 153L
1,630 Elo+
Solo
Kumbhakarna
Kumbhakarna
tony_warrior_71
Kumbhakarna
Level 162
God Stats
10W - 18L
1,037 SR
Queue Stats
180W - 169L
1,473 Elo+
Solo
Team Averages
Level 146
1,481 SR
1,538 Elo+

VS

Team Averages
Level 159
1,664 SR
1,574 Elo+
Baron Samedi
Baron Samedi
AVEjoke
Baron Samedi
Level 162
God Stats
0W - 1L
1,351 SR
Queue Stats
67W - 59L
1,599 Elo+
Party 1
Achilles
Achilles
Eligo
Achilles
Level 144
God Stats
13W - 12L
1,646 SR
Queue Stats
144W - 145L
1,562 Elo+
Solo
Apollo
Apollo
N3se
Apollo
Level 159
God Stats
4W - 8L
1,538 SR
Queue Stats
120W - 107L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
S4nCh3z
Sun Wukong
Level 160
God Stats
4W - 1L
1,947 SR
Queue Stats
139W - 101L
1,583 Elo+
Solo
Hera
Hera
bombaster421
Hera
Level 168
God Stats
1W - 1L
1,840 SR
Queue Stats
21W - 17L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 0 / 7
7,315
1,045
5,566
6,983
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Anubis
 
Anubis
13
0 / 0 / 4
7,284
1,041
5,556
4,521
2,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
DeviIBoy
Artemis
14
3 / 1 / 4
7,874
1,125
7,777
6,178
2,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
TechSucks123
Arachne
13
5 / 1 / 2
7,751
1,107
5,880
6,734
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
tony_warrior_71
Kumbhakarna
12
0 / 2 / 6
6,858
980
7,331
7,988
2,666
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AVEjoke
Baron Samedi
10
0 / 1 / 1
6,157
880
2,772
2,862
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Eligo
Achilles
13
2 / 2 / 1
7,156
1,022
5,545
12,153
9,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
N3se
Apollo
12
0 / 2 / 1
6,692
956
4,385
8,166
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
S4nCh3z
Sun Wukong
13
0 / 3 / 1
7,001
1,000
7,142
9,596
6,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
2 / 2 / 1
6,844
978
4,745
3,341
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
10
Kills
4
4
Deaths
10
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
7
5.5
W
Anubis
 
Anubis
0
0
4
2
L
Baron Samedi
AVEjoke
Baron Samedi
0
1
1
0.5
W
Artemis
DeviIBoy
Artemis
3
1
4
5
L
Achilles
Eligo
Achilles
2
2
1
1.25
L
Apollo
N3se
Apollo
0
2
1
0.25
L
Sun Wukong
S4nCh3z
Sun Wukong
0
3
1
0.17
W
Arachne
TechSucks123
Arachne
5
1
2
6
L
2
2
1
1.25
W
Kumbhakarna
tony_warrior_71
Kumbhakarna
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,110
Damage
24,589
32,404
Taken
36,118
14,495
Mitigated
20,150
9,942
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,566
1,830
769
2,662
6,983
4,487
557
2,056
4,927
0
13,003
W
Anubis
 
Anubis
5,556
146
0
2,162
4,521
2,090
28
806
3,715
27,075
0
L
Baron Samedi
AVEjoke
Baron Samedi
2,772
146
513
1,264
2,862
936
0
1,275
1,548
8,616
0
W
Artemis
DeviIBoy
Artemis
7,777
4,028
0
2,049
6,178
2,232
787
1,500
4,678
0
23,273
L
Achilles
Eligo
Achilles
5,545
280
0
2,025
12,153
9,855
0
3,150
8,715
0
17,124
L
Apollo
N3se
Apollo
4,385
1,408
0
1,881
8,166
2,299
0
3,505
4,628
0
22,148
L
Sun Wukong
S4nCh3z
Sun Wukong
7,142
1,149
0
1,971
9,596
6,206
0
3,827
5,692
0
25,983
W
Arachne
TechSucks123
Arachne
5,880
4,538
0
1,285
6,734
3,020
759
1,158
5,576
0
15,173
L
4,745
961
0
0
3,341
854
0
982
2,277
16,538
491
W
Kumbhakarna
tony_warrior_71
Kumbhakarna
7,331
334
0
1,015
7,988
2,666
121
1,808
6,180
19,681
1,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,082
Gold Earned
33,850
175
Minions Killed
164
0
Camps Cleared
0
835,191
Distance Traveled
696,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,315
1,045
13
2
0
163,375
0
W
Anubis
7,284
1,041
59
8
0
156,108
0
L
Baron Samedi
6,157
880
18
3
0
82,067
0
W
Artemis
7,874
1,125
43
6
0
172,785
0
L
Achilles
7,156
1,022
22
3
0
146,611
0
L
Apollo
6,692
956
40
6
0
165,359
0
L
Sun Wukong
7,001
1,000
51
7
0
157,867
0
W
Arachne
7,751
1,107
28
4
0
180,517
0
L
Hera
6,844
978
33
5
0
144,528
0
W
Kumbhakarna
6,858
980
32
5
0
162,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role