Player Matchup

Chaac
Chaac
Bronze III
ComeinmyBom1726
Chaac
Bronze III
Level 39
God Stats
1W - 0L
1,725 SR
Queue Stats
9W - 11L
1,446 MMR
Solo
Janus
Janus
Silver III
GavinWars
Janus
Silver III
Level 127
God Stats
5W - 5L
1,738 SR
Queue Stats
7W - 11L
1,448 MMR
Solo
Horus
Horus
Gold II
JustStrong
Horus
Gold II
Level 145
God Stats
2W - 1L
1,552 SR
Queue Stats
325W - 313L
1,444 MMR
Solo
Poseidon
Poseidon
Silver III
LUIGIDONBARDY
Poseidon
Silver III
Level 145
God Stats
2W - 0L
1,578 SR
Queue Stats
17W - 17L
1,427 MMR
Solo
Susano
Susano
Silver II
OfficerWeast
Susano
Silver II
Level 128
God Stats
2W - 0L
1,569 SR
Queue Stats
31W - 32L
1,449 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,633 SR
1,443 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,594 SR
1,457 MMR
Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold IV
TRBL Hype
Surtr
Gold IV
Level 157
God Stats
3W - 4L
1,583 SR
Queue Stats
252W - 257L
1,457 MMR
Solo
Apollo
Apollo
Gold III
TTV_Whoisdumbo
Apollo
Gold III
Level 103
God Stats
4W - 3L
1,496 SR
Queue Stats
191W - 198L
1,454 MMR
Solo
Thor
Thor
Gold IV
cF FLUX
Thor
Gold IV
Level 218
God Stats
13W - 21L
1,485 SR
Queue Stats
348W - 357L
1,450 MMR
Solo
Ymir
Ymir
Silver I
junioramon
Ymir
Silver I
Level 89
God Stats
1W - 1L
1,907 SR
Queue Stats
32W - 33L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,369
644
8,381
9,754
5,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
GavinWars
Janus
14
3 / 0 / 8
8,000
615
10,537
6,236
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
11
5 / 1 / 7
7,876
606
5,537
10,110
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
LUIGIDONBARDY
Poseidon
16
4 / 0 / 2
8,800
677
6,712
3,987
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
13
2 / 1 / 6
6,863
528
2,982
9,256
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KukulkanChang'eAresArtio

VS

Bans
KumbhakarnaRatatoskrLokiLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 3 / 1
6,967
536
3,068
6,562
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
TRBL Hype
Surtr
11
2 / 1 / 1
7,269
559
6,245
10,612
9,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 5 / 1
6,039
465
2,454
7,899
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
cF FLUX
Thor
10
0 / 7 / 1
5,763
443
5,370
13,207
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 2 / 1
5,940
457
3,218
9,615
4,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
18
Kills
4
4
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
1
0.17
W
4
2
1
2.25
W
Janus
GavinWars
Janus
3
0
8
7
W
Horus
5
1
7
8.5
W
Poseidon
LUIGIDONBARDY
Poseidon
4
0
2
5
W
Susano
2
1
6
5
L
Surtr
TRBL Hype
Surtr
2
1
1
2.5
L
1
5
1
0.3
L
Thor
cF FLUX
Thor
0
7
1
0.07
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,149
Damage
20,355
39,343
Taken
47,895
19,776
Mitigated
21,726
15,815
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,068
159
0
640
6,562
1,636
0
2,998
3,356
50,824
0
W
8,381
1,681
0
4,794
9,754
5,394
98
422
8,884
79
57,460
W
Janus
GavinWars
Janus
10,537
866
0
630
6,236
1,835
205
1,930
4,264
67,361
0
W
Horus
5,537
1,934
593
4,015
10,110
8,275
0
2,963
7,066
0
17,220
W
Poseidon
LUIGIDONBARDY
Poseidon
6,712
1,321
0
1,368
3,987
1,324
360
225
3,762
76,403
980
W
Susano
2,982
415
0
4,415
9,256
2,948
78
978
8,238
0
43,221
L
Surtr
TRBL Hype
Surtr
6,245
2,642
0
3,142
10,612
9,937
0
1,572
8,950
868
44,094
L
2,454
848
0
547
7,899
2,047
0
5,067
2,788
0
30,937
L
Thor
cF FLUX
Thor
5,370
1,184
0
4,627
13,207
3,218
0
3,881
9,088
0
40,240
L
3,218
587
0
1,152
9,615
4,888
0
3,199
6,332
12,617
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,908
Gold Earned
31,978
476
Minions Killed
345
0
Camps Cleared
0
1,504,001
Distance Traveled
1,301,261
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,967
536
107
8
0
267,701
0
W
Chaac
8,369
644
115
9
0
284,425
1
W
Janus
8,000
615
126
10
0
303,292
1
W
Horus
7,876
606
22
2
0
292,860
7
W
Poseidon
8,800
677
141
11
0
296,865
6
W
Susano
6,863
528
72
6
0
326,559
1
L
Surtr
7,269
559
95
7
0
264,454
7
L
Apollo
6,039
465
59
5
0
224,339
2
L
Thor
5,763
443
64
5
0
274,635
0
L
Ymir
5,940
457
20
2
0
270,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role