Player Matchup

Nox
Nox
 
Nox
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Fokinha500
Charon
Level 176
God Stats
1W - 4L
1,678 SR
Queue Stats
77W - 84L
1,587 Elo+
Party 1
Terra
Terra
Orpheeu
Terra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,413 Elo+
Solo
Janus
Janus
SoltinhoDoSertão
Janus
Level 108
God Stats
1W - 3L
1,305 SR
Queue Stats
299W - 328L
1,478 Elo+
Solo
Team Averages
Level 150
1,497 SR
1,496 Elo+

VS

Team Averages
Level 100
1,636 SR
1,434 Elo+
Susano
Susano
 
Susano
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
WonderTweek_
Janus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 21L
1,083 Elo+
Solo
Horus
Horus
elvis_mesq
Horus
Level 68
God Stats
4W - 0L
1,840 SR
Queue Stats
123W - 99L
1,526 Elo+
Solo
Amaterasu
Amaterasu
tiagomc123
Amaterasu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,536 Elo+
Solo
Yu Huang
Yu Huang
uShenn
Yu Huang
Level 237
God Stats
2W - 1L
1,838 SR
Queue Stats
139W - 97L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 3 / 3
4,846
969
1,536
3,081
1,001
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
 
Athena
8
0 / 4 / 2
4,741
948
1,466
8,259
3,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Charon
Fokinha500
Charon
12
3 / 1 / 3
5,606
1,121
5,586
3,214
2,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Terra
Orpheeu
Terra
5
0 / 0 / 0
4,208
842
0
401
107
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
3 / 1 / 1
5,770
1,154
2,986
2,155
606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
1 / 1 / 7
6,056
1,211
2,715
3,689
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
3 / 2 / 3
6,050
1,210
1,809
3,068
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
9
0 / 1 / 8
5,984
1,197
1,835
5,133
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Amaterasu
tiagomc123
Amaterasu
9
3 / 2 / 3
6,083
1,217
3,884
5,444
2,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Yu Huang
uShenn
Yu Huang
11
2 / 0 / 7
6,760
1,352
5,142
3,663
1,083
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
9
9
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
3
0.5
L
Athena
 
Athena
0
4
2
0.25
W
Susano
 
Susano
1
1
7
4.5
L
Charon
Fokinha500
Charon
3
1
3
4.5
L
Terra
Orpheeu
Terra
0
0
0
0
L
3
1
1
3.5
W
3
2
3
2.25
W
Horus
0
1
8
4
W
Amaterasu
tiagomc123
Amaterasu
3
2
3
2.25
W
Yu Huang
uShenn
Yu Huang
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,574
Damage
15,385
17,110
Taken
20,997
6,923
Mitigated
9,121
2,620
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,536
53
375
146
3,081
1,001
0
2,038
964
1,786
0
L
Athena
 
Athena
1,466
488
393
1,210
8,259
3,164
0
1,969
6,087
2,825
98
W
Susano
 
Susano
2,715
218
0
883
3,689
1,199
571
1,756
1,781
0
5,898
L
Charon
Fokinha500
Charon
5,586
693
0
0
3,214
2,045
0
1,365
1,778
9,346
0
L
Terra
Orpheeu
Terra
0
0
0
0
401
107
0
380
21
0
0
L
2,986
378
0
496
2,155
606
0
1,567
512
8,097
200
W
1,809
305
408
626
3,068
940
831
2,528
294
5,123
0
W
Horus
1,835
742
1,824
1,719
5,133
3,548
375
1,977
2,914
1,014
2,476
W
Amaterasu
tiagomc123
Amaterasu
3,884
1,630
164
834
5,444
2,351
671
2,607
2,600
0
6,776
W
Yu Huang
uShenn
Yu Huang
5,142
439
104
925
3,663
1,083
844
1,447
2,026
17,598
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,171
Gold Earned
30,933
24
Minions Killed
54
0
Camps Cleared
0
329,930
Distance Traveled
512,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,846
969
2
0
0
57,648
0
L
Athena
4,741
948
1
0
0
71,283
0
W
Susano
6,056
1,211
3
1
0
105,992
0
L
Charon
5,606
1,121
8
2
0
90,088
0
L
Terra
4,208
842
0
0
0
27,545
0
L
Janus
5,770
1,154
13
3
0
83,366
0
W
Janus
6,050
1,210
9
2
0
88,756
0
W
Horus
5,984
1,197
4
1
0
99,727
0
W
Amaterasu
6,083
1,217
5
1
0
103,181
0
W
Yu Huang
6,760
1,352
33
7
0
115,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role