Player Matchup

Ix Chel
Ix Chel
SoggyLoggy
Ix Chel
Level 101
God Stats
1W - 1L
1,727 SR
Queue Stats
16W - 9L
1,654 Elo+
Party 1
Jormungandr
Jormungandr
T-Boy77
Jormungandr
Level 145
God Stats
19W - 16L
1,674 SR
Queue Stats
413W - 420L
1,642 Elo+
Solo
Rama
Rama
croyya
Rama
Level 109
God Stats
1W - 2L
1,508 SR
Queue Stats
12W - 9L
1,587 Elo+
Party 1
Team Averages
Level 118
1,637 SR
1,627 Elo+

VS

Team Averages
Level 137
1,685 SR
1,564 Elo+
Chernobog
Chernobog
AllKumNoPP
Chernobog
Level 157
God Stats
7W - 6L
1,672 SR
Queue Stats
163W - 165L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
FrigidNipz
Zhong Kui
Level 129
God Stats
17W - 9L
1,787 SR
Queue Stats
325W - 284L
1,631 Elo+
Solo
Fafnir
Fafnir
Lonewolfomega
Fafnir
Level 125
God Stats
17W - 9L
1,596 SR
Queue Stats
180W - 168L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
SoggyLoggy
Ix Chel
17
4 / 7 / 2
11,228
802
13,069
15,510
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
T-Boy77
Jormungandr
17
0 / 4 / 4
10,354
740
7,207
16,757
15,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Rama
croyya
Rama
17
3 / 4 / 2
10,823
773
8,172
11,965
4,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AllKumNoPP
Chernobog
19
10 / 3 / 4
12,877
920
13,753
10,250
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
FrigidNipz
Zhong Kui
18
4 / 2 / 9
12,096
864
20,320
14,850
11,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 2 / 13
11,268
805
7,894
15,384
20,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
15
15
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AllKumNoPP
Chernobog
10
3
4
4
W
Zhong Kui
FrigidNipz
Zhong Kui
4
2
9
4.25
W
1
2
13
3.75
L
Ix Chel
SoggyLoggy
Ix Chel
4
7
2
0.71
L
Jormungandr
T-Boy77
Jormungandr
0
4
4
0.5
L
Rama
croyya
Rama
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,448
Damage
41,967
44,232
Taken
40,484
25,610
Mitigated
35,565
7,059
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AllKumNoPP
Chernobog
13,753
8,147
0
834
10,250
3,809
1,823
5,150
5,096
0
50,350
W
Zhong Kui
FrigidNipz
Zhong Kui
20,320
1,441
0
6,840
14,850
11,256
2,118
7,927
6,915
63,134
1,589
W
7,894
1,517
0
3,237
15,384
20,500
311
6,837
8,547
14,298
1,679
L
Ix Chel
SoggyLoggy
Ix Chel
13,069
1,622
1,330
2,913
15,510
5,764
0
11,108
3,799
44,071
254
L
Jormungandr
T-Boy77
Jormungandr
7,207
1,675
0
0
16,757
15,086
0
7,668
8,552
39,853
1,121
L
Rama
croyya
Rama
8,172
6,470
0
2,816
11,965
4,760
0
7,261
4,261
0
26,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
36,241
175
Minions Killed
179
0
Camps Cleared
0
692,102
Distance Traveled
770,732
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,877
920
79
6
0
239,640
2
W
Zhong Kui
12,096
864
91
7
0
259,632
0
W
Fafnir
11,268
805
9
1
0
271,460
2
L
Ix Chel
11,228
802
62
4
0
216,928
0
L
Jormungandr
10,354
740
55
4
0
254,626
2
L
Rama
10,823
773
58
4
0
220,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role