Player Matchup

Sun Wukong
Sun Wukong
Jesuspatra
Sun Wukong
Level 141
God Stats
8W - 7L
1,620 SR
Queue Stats
403W - 366L
1,537 Elo+
Solo
Artemis
Artemis
Panzon33
Artemis
Level 100
God Stats
3W - 3L
1,645 SR
Queue Stats
105W - 96L
1,463 Elo+
Solo
Terra
Terra
c-penny3
Terra
Level 183
God Stats
3W - 3L
1,506 SR
Queue Stats
169W - 176L
1,479 Elo+
Solo
Fenrir
Fenrir
succsauce
Fenrir
Level 109
God Stats
10W - 8L
1,500 SR
Queue Stats
19W - 23L
1,400 Elo+
Solo
Hades
Hades
x2FiNE-
Hades
Level 189
God Stats
2W - 4L
1,448 SR
Queue Stats
454W - 436L
1,444 Elo+
Solo
Team Averages
Level 144
1,544 SR
1,465 Elo+

VS

Team Averages
Level 123
1,409 SR
1,528 Elo+
Neith
Neith
ArticSnowFox93
Neith
Level 153
God Stats
55W - 41L
1,102 SR
Queue Stats
252W - 253L
1,465 Elo+
Solo
Horus
Horus
Sinacore
Horus
Level 127
God Stats
5W - 5L
1,535 SR
Queue Stats
200W - 168L
1,561 Elo+
Solo
Erlang Shen
Erlang Shen
Sorrowzend
Erlang Shen
Level 89
God Stats
3W - 1L
1,542 SR
Queue Stats
92W - 53L
1,633 Elo+
Solo
Terra
Terra
StoneBongo56431
Terra
Level 107
God Stats
5W - 10L
1,314 SR
Queue Stats
142W - 147L
1,447 Elo+
Solo
Poseidon
Poseidon
jaz7z7z
Poseidon
Level 140
God Stats
290W - 309L
1,552 SR
Queue Stats
328W - 347L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jesuspatra
Sun Wukong
14
0 / 1 / 1
8,356
522
12,790
15,935
13,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
Panzon33
Artemis
12
1 / 6 / 1
7,410
463
4,701
8,311
2,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
c-penny3
Terra
12
1 / 3 / 3
7,562
473
6,423
13,914
10,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
succsauce
Fenrir
13
5 / 5 / 0
7,662
479
5,099
13,326
5,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
x2FiNE-
Hades
13
0 / 3 / 2
7,635
477
6,969
10,883
6,120
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
9,633
602
10,340
8,867
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Sinacore
Horus
12
1 / 3 / 6
8,012
501
5,648
15,143
13,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Sorrowzend
Erlang Shen
17
14 / 0 / 2
10,738
671
13,550
16,081
7,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 0 / 2
8,448
528
6,205
13,343
8,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
jaz7z7z
Poseidon
15
1 / 2 / 4
8,653
541
6,331
8,279
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
18
18
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Sun Wukong
Jesuspatra
Sun Wukong
0
1
1
0.5
L
Artemis
Panzon33
Artemis
1
6
1
0.25
W
Horus
Sinacore
Horus
1
3
6
1.33
W
Erlang Shen
Sorrowzend
Erlang Shen
14
0
2
15
W
0
0
2
1
L
Terra
c-penny3
Terra
1
3
3
0.83
W
Poseidon
jaz7z7z
Poseidon
1
2
4
1.5
L
Fenrir
succsauce
Fenrir
5
5
0
1
L
Hades
x2FiNE-
Hades
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,982
Damage
42,074
62,369
Taken
61,713
38,254
Mitigated
35,530
14,770
Healing
28,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,340
2,533
0
3,113
8,867
3,350
1,409
1,561
7,306
0
85,344
L
Sun Wukong
Jesuspatra
Sun Wukong
12,790
2,658
0
2,592
15,935
13,263
0
4,791
10,448
0
81,733
L
Artemis
Panzon33
Artemis
4,701
1,901
0
754
8,311
2,360
0
65
8,246
0
49,973
W
Horus
Sinacore
Horus
5,648
1,931
1,796
4,787
15,143
13,103
39
4,639
10,504
0
19,508
W
Erlang Shen
Sorrowzend
Erlang Shen
13,550
8,145
0
11,270
16,081
7,674
118
3,927
12,154
0
82,967
W
6,205
665
755
4,728
13,343
8,478
0
676
12,667
48,383
495
L
Terra
c-penny3
Terra
6,423
873
558
2,822
13,914
10,794
0
2,626
11,168
28,205
0
W
Poseidon
jaz7z7z
Poseidon
6,331
1,194
0
2,426
8,279
2,925
1,590
2,876
5,403
73,354
0
L
Fenrir
succsauce
Fenrir
5,099
1,162
0
2,116
13,326
5,717
0
1,653
11,633
0
49,288
L
Hades
x2FiNE-
Hades
6,969
928
315
5,613
10,883
6,120
0
2,050
8,833
67,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,625
Gold Earned
45,484
466
Minions Killed
557
0
Camps Cleared
0
1,556,623
Distance Traveled
1,621,938
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,633
602
154
10
0
277,377
2
L
Sun Wukong
8,356
522
127
8
0
323,029
0
L
Artemis
7,410
463
98
6
0
278,962
2
W
Horus
8,012
501
32
2
0
341,607
3
W
Erlang Shen
10,738
671
110
7
0
364,467
0
W
Terra
8,448
528
122
8
0
312,701
3
L
Terra
7,562
473
47
3
0
330,757
3
W
Poseidon
8,653
541
139
9
0
325,786
9
L
Fenrir
7,662
479
77
5
0
350,651
1
L
Hades
7,635
477
117
7
0
273,224
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role