Player Matchup

Tyr
Tyr
Silver II
ARGUELLO90
Tyr
Silver II
Level 89
God Stats
0W - 2L
1,262 SR
Queue Stats
89W - 99L
1,361 MMR
Solo
Ravana
Ravana
Silver I
DANIK1298
Ravana
Silver I
Level 164
God Stats
9W - 6L
1,629 SR
Queue Stats
62W - 67L
1,299 MMR
Solo
Thoth
Thoth
Gold V
TropicaIMexican
Thoth
Gold V
Level 158
God Stats
13W - 18L
1,452 SR
Queue Stats
102W - 103L
1,323 MMR
Solo
Fafnir
Fafnir
Silver II
UnknwnSubstance
Fafnir
Silver II
Level 129
God Stats
14W - 14L
1,721 SR
Queue Stats
30W - 44L
1,317 MMR
Solo
Nut
Nut
Silver IV
baty57
Nut
Silver IV
Level 127
God Stats
0W - 3L
1,456 SR
Queue Stats
9W - 19L
1,317 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,504 SR
1,323 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,513 SR
1,372 MMR
Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold V
MikeCaulkurtz
Nemesis
Gold V
Level 63
God Stats
40W - 33L
1,561 SR
Queue Stats
89W - 91L
1,338 MMR
Solo
Hercules
Hercules
Silver II
MillsKills
Hercules
Silver II
Level 149
God Stats
1W - 1L
1,658 SR
Queue Stats
16W - 18L
1,312 MMR
Party 1
Agni
Agni
Gold IV
SwiFtMighty
Agni
Gold IV
Level 129
God Stats
1W - 4L
1,352 SR
Queue Stats
136W - 137L
1,351 MMR
Solo
Anhur
Anhur
Gold IV
nillyrok
Anhur
Gold IV
Level 79
God Stats
22W - 22L
1,495 SR
Queue Stats
78W - 81L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,783
526
3,797
11,639
9,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ravana
DANIK1298
Ravana
12
1 / 0 / 1
5,849
532
3,482
6,771
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 1
5,916
538
3,462
6,171
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
1 / 1 / 1
5,396
491
3,544
9,833
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nut
baty57
Nut
10
1 / 4 / 1
5,637
512
4,191
7,635
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
Chang'eJormungandrNu WaErlang Shen

VS

Bans
AresKumbhakarnaSylvanusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 0 / 2
6,544
595
2,651
5,947
3,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
12
3 / 1 / 1
6,318
574
5,441
9,208
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MillsKills
Hercules
13
2 / 0 / 1
7,014
638
8,743
8,361
7,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 1 / 2
6,961
633
6,534
4,435
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
nillyrok
Anhur
12
2 / 2 / 4
6,286
571
4,787
6,866
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
11
11
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
2
3
L
0
3
0
0
L
Ravana
DANIK1298
Ravana
1
0
1
1.5
W
Nemesis
3
1
1
3.5
W
Hercules
MillsKills
Hercules
2
0
1
2.5
W
2
1
2
3
L
1
3
1
0.5
L
1
1
1
1.5
L
Nut
baty57
Nut
1
4
1
0.38
W
Anhur
nillyrok
Anhur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,476
Damage
28,156
42,049
Taken
34,817
20,744
Mitigated
17,986
13,290
Healing
18,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,651
221
2,157
2,440
5,947
3,753
0
750
5,197
20,933
2,920
L
3,797
199
0
5,539
11,639
9,314
0
0
11,016
0
36,007
L
Ravana
DANIK1298
Ravana
3,482
833
0
1,752
6,771
2,648
0
830
5,740
0
48,839
W
Nemesis
5,441
2,618
0
5,106
9,208
3,081
0
1,715
7,493
0
44,776
W
Hercules
MillsKills
Hercules
8,743
2,412
0
5,098
8,361
7,818
0
550
7,811
0
53,458
W
6,534
616
0
506
4,435
1,384
0
2,941
1,494
54,729
1,534
L
3,462
83
0
530
6,171
1,209
0
4,095
1,664
36,213
0
L
3,544
1,052
0
4,000
9,833
5,871
0
1,936
7,713
11,120
1,228
L
Nut
baty57
Nut
4,191
1,876
0
1,469
7,635
1,702
0
1,573
6,062
0
39,215
W
Anhur
nillyrok
Anhur
4,787
2,113
0
3,006
6,866
1,950
0
762
6,104
0
50,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,581
Gold Earned
33,123
326
Minions Killed
402
0
Camps Cleared
0
1,142,331
Distance Traveled
1,119,914
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,544
595
38
3
0
213,774
2
L
Tyr
5,783
526
71
6
0
235,111
1
L
Ravana
5,849
532
85
8
0
268,438
0
W
Nemesis
6,318
574
74
7
0
261,868
1
W
Hercules
7,014
638
99
9
0
215,805
0
W
Agni
6,961
633
104
9
0
225,118
0
L
Thoth
5,916
538
77
7
0
230,398
0
L
Fafnir
5,396
491
14
1
0
194,241
2
L
Nut
5,637
512
79
7
0
214,143
2
W
Anhur
6,286
571
87
8
0
203,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role