Player Matchup

Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Kakuzu87
Ares
Level 160
God Stats
14W - 17L
1,481 SR
Queue Stats
349W - 348L
1,475 Elo+
Solo
Medusa
Medusa
Sïthis
Medusa
Level 125
God Stats
0W - 2L
1,220 SR
Queue Stats
139W - 127L
1,565 Elo+
Solo
Nu Wa
Nu Wa
marhomdante
Nu Wa
Level 84
God Stats
22W - 10L
1,732 SR
Queue Stats
33W - 40L
1,549 Elo+
Solo
Hercules
Hercules
qsniperp
Hercules
Level 99
God Stats
27W - 36L
1,473 SR
Queue Stats
829W - 861L
1,495 Elo+
Solo
Team Averages
Level 125
1,481 SR
1,517 Elo+

VS

Team Averages
Level 133
1,463 SR
1,495 Elo+
Zhong Kui
Zhong Kui
DGMIGUEL97
Zhong Kui
Level 146
God Stats
5W - 6L
1,304 SR
Queue Stats
347W - 352L
1,453 Elo+
Solo
Athena
Athena
Davo94
Athena
Level 147
God Stats
1W - 1L
1,275 SR
Queue Stats
55W - 58L
1,498 Elo+
Party 1
Anhur
Anhur
Enuravall
Anhur
Level 87
God Stats
28W - 27L
1,624 SR
Queue Stats
105W - 108L
1,505 Elo+
Solo
Yu Huang
Yu Huang
JacerOK
Yu Huang
Level 120
God Stats
5W - 3L
1,832 SR
Queue Stats
434W - 396L
1,500 Elo+
Solo
Hercules
Hercules
Sockdown10
Hercules
Level 164
God Stats
4W - 5L
1,282 SR
Queue Stats
100W - 93L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 0 / 0
5,007
501
2,047
4,973
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
9
2 / 4 / 0
5,055
506
3,204
9,482
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Sïthis
Medusa
9
1 / 5 / 1
5,030
503
5,329
6,354
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 0 / 0
5,483
548
2,879
2,248
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
qsniperp
Hercules
9
0 / 3 / 0
5,477
548
4,850
10,456
4,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DGMIGUEL97
Zhong Kui
12
3 / 0 / 1
7,250
725
5,925
7,414
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
Davo94
Athena
11
3 / 0 / 1
5,625
563
1,350
6,321
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
Enuravall
Anhur
10
5 / 1 / 4
6,345
635
7,021
5,811
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yu Huang
JacerOK
Yu Huang
11
0 / 0 / 0
5,940
594
1,752
3,797
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Sockdown10
Hercules
7
1 / 2 / 7
5,556
556
4,016
9,014
4,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
12
12
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
0
0
W
Zhong Kui
DGMIGUEL97
Zhong Kui
3
0
1
3.5
W
Athena
Davo94
Athena
3
0
1
3.5
W
Anhur
Enuravall
Anhur
5
1
4
7
W
Yu Huang
JacerOK
Yu Huang
0
0
0
0
L
Ares
2
4
0
0.5
W
Hercules
Sockdown10
Hercules
1
2
7
2.25
L
Medusa
Sïthis
Medusa
1
5
1
0.3
L
0
0
0
0
L
Hercules
qsniperp
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,309
Damage
20,064
33,513
Taken
32,357
13,958
Mitigated
14,462
6,126
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,047
462
0
750
4,973
1,694
0
654
4,319
0
37,816
W
Zhong Kui
DGMIGUEL97
Zhong Kui
5,925
1,909
0
5,737
7,414
4,960
123
289
7,125
45,341
8,828
W
Athena
Davo94
Athena
1,350
423
0
4,025
6,321
2,555
0
519
5,802
31,120
632
W
Anhur
Enuravall
Anhur
7,021
4,389
0
2,368
5,811
1,507
0
1,560
4,251
0
30,937
W
Yu Huang
JacerOK
Yu Huang
1,752
0
0
986
3,797
1,167
0
1,553
2,244
47,541
0
L
Ares
3,204
204
0
1,996
9,482
5,866
0
655
8,827
12,630
619
W
Hercules
Sockdown10
Hercules
4,016
1,030
1,149
2,094
9,014
4,273
93
2,162
6,852
0
12,319
L
Medusa
Sïthis
Medusa
5,329
1,815
0
1,038
6,354
1,052
0
642
5,712
0
27,141
L
2,879
688
0
375
2,248
545
0
1,212
1,036
37,100
0
L
Hercules
qsniperp
Hercules
4,850
1,923
0
1,967
10,456
4,801
0
5,170
5,286
0
34,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,052
Gold Earned
30,716
273
Minions Killed
331
0
Camps Cleared
0
1,041,543
Distance Traveled
1,018,786
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,007
501
71
7
0
232,048
5
W
Zhong Kui
7,250
725
99
10
0
178,495
0
W
Athena
5,625
563
71
7
0
236,315
0
W
Anhur
6,345
635
61
6
0
194,566
3
W
Yu Huang
5,940
594
92
9
0
197,353
0
L
Ares
5,055
506
17
2
0
197,801
2
W
Hercules
5,556
556
8
1
0
212,057
2
L
Medusa
5,030
503
34
3
0
214,969
0
L
Nu Wa
5,483
548
79
8
0
213,775
3
L
Hercules
5,477
548
72
7
0
182,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role