Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FrxstFlake
Janus
Level 58
God Stats
7W - 1L
1,832 SR
Queue Stats
21W - 20L
1,635 Elo+
Solo
Thanatos
Thanatos
Thanostrich
Thanatos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,304 Elo+
Party 1
Medusa
Medusa
embor14
Medusa
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,304 Elo+
Party 1
Maui
Maui
iFish6
Maui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,212 Elo+
Party 1
Team Averages
Level 111
1,566 SR
1,391 Elo+

VS

Team Averages
Level 163
1,465 SR
1,513 Elo+
Chernobog
Chernobog
 
Chernobog
Level 312
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ShinobiX990X
Amaterasu
Level 65
God Stats
20W - 25L
1,518 SR
Queue Stats
190W - 187L
1,527 Elo+
Solo
Agni
Agni
koekoelu
Agni
Level 88
God Stats
2W - 4L
1,919 SR
Queue Stats
316W - 287L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
spyrosnivy
Zhong Kui
Level 189
God Stats
2W - 2L
1,110 SR
Queue Stats
167W - 159L
1,593 Elo+
Solo
Loki
Loki
xILLxBuddhAx
Loki
Level 159
God Stats
0W - 1L
1,279 SR
Queue Stats
10W - 14L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 0 / 0
3,943
789
2,217
2,458
1,442
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Janus
6
0 / 0 / 0
3,436
687
992
1,666
349
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thanatos
Thanostrich
Thanatos
6
1 / 0 / 0
3,473
695
1,186
2,804
726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
embor14
Medusa
5
0 / 0 / 1
3,114
623
610
2,334
533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Maui
iFish6
Maui
5
0 / 0 / 1
3,267
653
198
2,235
1,124
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
0 / 1 / 0
3,494
699
1,516
1,556
338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ShinobiX990X
Amaterasu
7
0 / 0 / 0
3,349
670
666
4,267
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
1
0 / 0 / 0
2,445
489
0
0
0
Zhong Kui
spyrosnivy
Zhong Kui
6
0 / 0 / 0
3,623
725
1,733
1,452
736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 0 / 0
3,406
681
1,096
2,976
749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
0
0
L
Chernobog
 
Chernobog
0
1
0
0
W
Janus
0
0
0
0
L
Amaterasu
ShinobiX990X
Amaterasu
0
0
0
0
W
Thanatos
Thanostrich
Thanatos
1
0
0
1
W
Medusa
embor14
Medusa
0
0
1
0.5
W
Maui
iFish6
Maui
0
0
1
0.5
L
Agni
0
0
0
0
L
Zhong Kui
spyrosnivy
Zhong Kui
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,203
Damage
5,011
11,497
Taken
10,251
4,174
Mitigated
3,215
7,540
Healing
4,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,217
877
0
1,911
2,458
1,442
42
0
2,458
20,139
5,553
L
Chernobog
 
Chernobog
1,516
404
0
77
1,556
338
0
139
1,417
0
21,049
W
Janus
992
143
0
637
1,666
349
0
67
1,599
19,375
0
L
Amaterasu
ShinobiX990X
Amaterasu
666
215
0
2,324
4,267
1,392
0
1,926
2,341
0
16,994
W
Thanatos
Thanostrich
Thanatos
1,186
119
0
2,726
2,804
726
0
451
2,353
0
11,224
W
Medusa
embor14
Medusa
610
192
0
1,539
2,334
533
0
723
1,611
0
16,421
W
Maui
iFish6
Maui
198
70
0
727
2,235
1,124
0
492
1,743
3,502
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
spyrosnivy
Zhong Kui
1,733
125
0
986
1,452
736
0
59
1,393
9,804
1,834
L
1,096
198
0
787
2,976
749
0
876
1,984
0
15,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,233
Gold Earned
16,317
141
Minions Killed
113
0
Camps Cleared
0
532,124
Distance Traveled
443,023
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,943
789
43
9
0
85,630
0
L
Chernobog
3,494
699
45
9
0
110,021
3
W
Janus
3,436
687
32
6
0
111,042
0
L
Amaterasu
3,349
670
27
5
0
113,102
1
W
Thanatos
3,473
695
31
6
0
126,438
0
W
Medusa
3,114
623
24
5
0
99,271
0
W
Maui
3,267
653
11
2
0
109,743
1
L
Agni
2,445
489
0
0
0
0
0
L
Zhong Kui
3,623
725
17
3
0
102,521
0
L
Loki
3,406
681
24
5
0
117,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role