Player Matchup

Hercules
Hercules
Silver I
BattierPeach22
Hercules
Silver I
Level 124
God Stats
22W - 23L
1,515 SR
Queue Stats
512W - 540L
1,275 MMR
Solo
Thanatos
Thanatos
Gold V
FleecyManx
Thanatos
Gold V
Level 139
God Stats
12W - 15L
1,455 SR
Queue Stats
310W - 322L
1,287 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
TimmyShryd
Kumbhakarna
Silver I
Level 126
God Stats
8W - 10L
1,510 SR
Queue Stats
50W - 60L
1,245 MMR
Solo
Medusa
Medusa
Silver IV
biafine3001
Medusa
Silver IV
Level 144
God Stats
11W - 6L
1,868 SR
Queue Stats
41W - 52L
1,252 MMR
Party 3
Thoth
Thoth
Silver I
chiføumi
Thoth
Silver I
Level 129
God Stats
42W - 42L
1,605 SR
Queue Stats
62W - 58L
1,296 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,591 SR
1,271 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 77
1,445 SR
1,266 MMR
Danzaburou
Danzaburou
Silver I
Caberecalcar
Danzaburou
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 219L
1,116 MMR
Party 1
Arachne
Arachne
Gold V
TheLapisBoy
Arachne
Gold V
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 123L
1,290 MMR
Solo
Agni
Agni
Silver III
hugosbrugby
Agni
Silver III
Level 63
God Stats
1W - 1L
1,326 SR
Queue Stats
22W - 27L
1,112 MMR
Party 2
Bacchus
Bacchus
Gold IV
kiliam15
Bacchus
Gold IV
Level 54
God Stats
8W - 14L
1,300 SR
Queue Stats
124W - 140L
1,348 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
xTeyeee
Sun Wukong
Gold V
Level 54
God Stats
10W - 3L
1,600 SR
Queue Stats
31W - 28L
1,464 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
5
0 / 2 / 0
3,092
618
1,441
4,475
1,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
FleecyManx
Thanatos
1
0 / 0 / 0
2,433
487
0
0
0
Kumbhakarna
TimmyShryd
Kumbhakarna
5
0 / 2 / 0
3,046
609
1,007
4,912
2,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
5
0 / 2 / 0
2,809
562
2,359
2,647
655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
chiføumi
Thoth
7
0 / 0 / 0
3,499
700
1,257
1,331
279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
Nu WaSkadiCthulhuMulanHel

VS

Bans
JanusKing ArthurLancelotNe ZhaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caberecalcar
Danzaburou
6
1 / 0 / 3
3,666
733
3,276
2,468
576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
TheLapisBoy
Arachne
6
0 / 0 / 1
3,350
670
104
2,394
570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
0 / 0 / 0
3,733
747
190
1,909
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
kiliam15
Bacchus
5
3 / 0 / 1
4,125
825
2,253
3,138
2,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
xTeyeee
Sun Wukong
7
2 / 0 / 0
4,022
804
2,479
3,156
1,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
2
0
0
W
Danzaburou
Caberecalcar
Danzaburou
1
0
3
2.5
L
Thanatos
FleecyManx
Thanatos
0
0
0
0
W
Arachne
TheLapisBoy
Arachne
0
0
1
0.5
L
Kumbhakarna
TimmyShryd
Kumbhakarna
0
2
0
0
L
Medusa
0
2
0
0
L
Thoth
chiføumi
Thoth
0
0
0
0
W
0
0
0
0
W
Bacchus
kiliam15
Bacchus
3
0
1
3.5
W
Sun Wukong
xTeyeee
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,064
Damage
8,302
13,365
Taken
13,065
4,868
Mitigated
4,755
3,866
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
1,441
403
0
1,520
4,475
1,924
0
0
4,475
0
11,832
W
Danzaburou
Caberecalcar
Danzaburou
3,276
1,518
0
1,854
2,468
576
0
677
1,791
0
17,209
L
Thanatos
FleecyManx
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
TheLapisBoy
Arachne
104
61
0
1,707
2,394
570
0
116
2,278
0
15,844
L
Kumbhakarna
TimmyShryd
Kumbhakarna
1,007
159
0
1,206
4,912
2,010
0
1,250
3,662
6,823
0
L
Medusa
2,359
972
192
374
2,647
655
0
1,003
1,644
0
12,500
L
Thoth
chiføumi
Thoth
1,257
0
0
574
1,331
279
0
186
1,141
17,776
379
W
190
118
0
1,000
1,909
505
0
1,084
825
18,379
544
W
Bacchus
kiliam15
Bacchus
2,253
317
0
1,667
3,138
2,051
0
330
2,808
7,964
0
W
Sun Wukong
xTeyeee
Sun Wukong
2,479
619
0
1,242
3,156
1,053
0
122
2,853
0
19,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,879
Gold Earned
18,896
104
Minions Killed
130
0
Camps Cleared
0
388,010
Distance Traveled
501,518
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,092
618
23
5
0
92,815
1
W
Danzaburou
3,666
733
18
4
0
87,092
0
L
Thanatos
2,433
487
0
0
0
0
0
W
Arachne
3,350
670
38
8
0
116,690
0
L
Kumbhakarna
3,046
609
15
3
0
97,900
0
L
Medusa
2,809
562
21
4
0
103,270
0
L
Thoth
3,499
700
45
9
0
94,025
0
W
Agni
3,733
747
35
7
0
106,750
0
W
Bacchus
4,125
825
7
1
0
95,657
0
W
Sun Wukong
4,022
804
32
6
0
95,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role