Player Matchup

Hercules
Hercules
Dolphinwalls
Hercules
Level 129
God Stats
4W - 3L
1,482 SR
Queue Stats
179W - 163L
1,497 Elo+
Solo
Martichoras
Martichoras
LaxDude56
Martichoras
Level 123
God Stats
1W - 0L
1,615 SR
Queue Stats
19W - 6L
1,678 Elo+
Solo
Kukulkan
Kukulkan
NubiaCLB
Kukulkan
Level 88
God Stats
7W - 8L
1,484 SR
Queue Stats
29W - 45L
1,363 Elo+
Solo
Ares
Ares
RUBENATOR8007
Ares
Level 99
God Stats
9W - 1L
1,593 SR
Queue Stats
65W - 46L
1,544 Elo+
Solo
Thor
Thor
dylangamer-_
Thor
Level 97
God Stats
9W - 5L
1,822 SR
Queue Stats
316W - 266L
1,539 Elo+
Solo
Team Averages
Level 107
1,599 SR
1,524 Elo+

VS

Team Averages
Level 64
1,607 SR
1,457 Elo+
Baron Samedi
Baron Samedi
AtlasKiller5
Baron Samedi
Level 105
God Stats
24W - 27L
1,425 SR
Queue Stats
420W - 413L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
EchoZen
Cthulhu
Level 42
God Stats
3W - 2L
1,809 SR
Queue Stats
36W - 53L
1,418 Elo+
Party 2
Bastet
Bastet
GoddessTwilight
Bastet
Level 105
God Stats
6W - 8L
1,469 SR
Queue Stats
465W - 453L
1,442 Elo+
Party 1
Chernobog
Chernobog
Mark836
Chernobog
Level 30
God Stats
4W - 2L
1,692 SR
Queue Stats
72W - 93L
1,446 Elo+
Party 2
Izanami
Izanami
置酒高殿上
Izanami
Level 40
God Stats
58W - 34L
1,640 SR
Queue Stats
59W - 39L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dolphinwalls
Hercules
12
1 / 0 / 0
6,551
655
4,293
6,385
2,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Martichoras
LaxDude56
Martichoras
11
6 / 0 / 2
6,223
622
6,433
7,033
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
NubiaCLB
Kukulkan
12
0 / 2 / 2
6,051
605
2,378
4,506
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 5
5,743
574
5,557
8,882
5,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 0 / 2
5,755
576
2,586
7,587
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AtlasKiller5
Baron Samedi
12
2 / 1 / 0
6,126
613
2,427
4,323
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
EchoZen
Cthulhu
9
0 / 3 / 0
4,626
463
6,032
9,648
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 0
4,956
496
1,068
6,448
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Mark836
Chernobog
9
0 / 4 / 0
4,704
470
5,726
8,262
2,014
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
6,139
614
3,609
7,505
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
2
2
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AtlasKiller5
Baron Samedi
2
1
0
2
W
Hercules
Dolphinwalls
Hercules
1
0
0
1
L
Cthulhu
EchoZen
Cthulhu
0
3
0
0
L
0
1
0
0
W
Martichoras
LaxDude56
Martichoras
6
0
2
7
L
Chernobog
Mark836
Chernobog
0
4
0
0
W
Kukulkan
NubiaCLB
Kukulkan
0
2
2
0.5
W
0
0
5
2.5
W
3
0
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,247
Damage
18,862
34,393
Taken
36,186
14,627
Mitigated
12,129
11,439
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AtlasKiller5
Baron Samedi
2,427
90
58
1,371
4,323
1,618
0
1,931
2,392
31,722
831
W
Hercules
Dolphinwalls
Hercules
4,293
610
0
3,234
6,385
2,660
0
113
6,272
0
42,890
L
Cthulhu
EchoZen
Cthulhu
6,032
271
189
2,405
9,648
5,028
0
3,392
6,256
22,183
806
L
1,068
304
0
4,213
6,448
1,704
0
699
5,749
0
34,848
W
Martichoras
LaxDude56
Martichoras
6,433
2,093
0
1,395
7,033
2,545
0
2,345
4,242
0
43,785
L
Chernobog
Mark836
Chernobog
5,726
4,173
0
2,925
8,262
2,014
0
1,926
6,336
0
26,842
W
Kukulkan
NubiaCLB
Kukulkan
2,378
48
0
1,360
4,506
1,393
0
2,018
2,488
43,440
0
W
5,557
437
0
2,896
8,882
5,677
0
1,657
6,714
18,483
0
W
2,586
572
0
2,554
7,587
2,352
0
1,000
6,495
38
27,835
L
3,609
1,814
0
2,060
7,505
1,765
0
25
7,193
0
44,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,323
Gold Earned
26,551
317
Minions Killed
298
0
Camps Cleared
0
1,084,562
Distance Traveled
976,474
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,126
613
82
8
0
176,092
2
W
Hercules
6,551
655
91
9
0
194,357
0
L
Cthulhu
4,626
463
33
3
0
221,403
0
L
Bastet
4,956
496
57
6
0
222,086
2
W
Martichoras
6,223
622
70
7
0
209,883
0
L
Chernobog
4,704
470
43
4
0
181,702
2
W
Kukulkan
6,051
605
85
9
0
200,417
2
W
Ares
5,743
574
22
2
0
230,317
2
W
Thor
5,755
576
49
5
0
249,588
0
L
Izanami
6,139
614
83
8
0
175,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role