Player Matchup

Discordia
Discordia
Baananaz
Discordia
Level 126
God Stats
4W - 8L
1,485 SR
Queue Stats
221W - 208L
1,497 Elo+
Solo
Bellona
Bellona
Ghamedia
Bellona
Level 105
God Stats
2W - 4L
1,300 SR
Queue Stats
4W - 5L
1,469 Elo+
Party 1
Geb
Geb
K1NGAUR3L
Geb
Level 29
God Stats
1W - 4L
1,344 SR
Queue Stats
3W - 4L
1,469 Elo+
Party 1
Thanatos
Thanatos
Karagan
Thanatos
Level 106
God Stats
0W - 2L
1,397 SR
Queue Stats
3W - 5L
1,386 Elo+
Party 1
Artemis
Artemis
KyoumeiTaicho
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 1
Team Averages
Level 76
1,405 SR
1,508 Elo+

VS

Team Averages
Level 123
1,437 SR
1,501 Elo+
Hou Yi
Hou Yi
DecAndert000n
Hou Yi
Level 123
God Stats
24W - 31L
1,202 SR
Queue Stats
106W - 113L
1,477 Elo+
Solo
Fenrir
Fenrir
ElDiosDelAim
Fenrir
Level 69
God Stats
2W - 1L
1,469 SR
Queue Stats
209W - 225L
1,457 Elo+
Solo
Ra
Ra
Ribaldus
Ra
Level 142
God Stats
1W - 1L
1,398 SR
Queue Stats
12W - 5L
1,650 Elo+
Solo
Neith
Neith
SimplySteffers
Neith
Level 123
God Stats
17W - 13L
1,505 SR
Queue Stats
96W - 88L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
明日之神
Baron Samedi
Level 156
God Stats
99W - 72L
1,609 SR
Queue Stats
632W - 621L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Baananaz
Discordia
13
1 / 1 / 1
6,265
627
1,731
2,949
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Ghamedia
Bellona
10
3 / 3 / 0
5,751
575
4,270
9,551
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 3 / 1
4,988
499
2,623
6,533
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Karagan
Thanatos
7
1 / 1 / 2
4,608
461
2,206
5,229
1,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
7
1 / 6 / 0
4,792
479
3,287
6,110
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,291
729
6,972
5,314
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
10
1 / 3 / 0
5,336
534
1,331
6,568
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 0 / 2
6,830
683
1,211
4,407
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 2 / 2
6,242
624
3,691
6,752
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
明日之神
Baron Samedi
13
7 / 0 / 3
7,380
738
6,208
5,874
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
14
14
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Baananaz
Discordia
1
1
1
1.5
W
6
1
3
7.5
W
Fenrir
1
3
0
0.33
L
Bellona
Ghamedia
Bellona
3
3
0
1
L
0
3
1
0.17
L
Thanatos
Karagan
Thanatos
1
1
2
2
L
Artemis
1
6
0
0.17
W
0
0
2
1
W
0
2
2
0.5
W
Baron Samedi
明日之神
Baron Samedi
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,117
Damage
19,413
30,372
Taken
28,915
13,792
Mitigated
10,393
6,041
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Baananaz
Discordia
1,731
50
0
535
2,949
757
0
206
2,743
49,248
997
W
6,972
3,517
0
2,787
5,314
1,967
0
1,661
3,653
0
46,995
W
Fenrir
1,331
184
0
298
6,568
2,395
0
887
5,681
0
38,414
L
Bellona
Ghamedia
Bellona
4,270
1,138
0
2,018
9,551
6,789
0
2,985
6,566
0
26,891
L
2,623
496
0
512
6,533
3,546
0
1,298
5,235
9,964
466
L
Thanatos
Karagan
Thanatos
2,206
732
0
2,611
5,229
1,182
0
1,000
4,229
0
14,848
L
Artemis
3,287
1,088
0
365
6,110
1,518
0
1,888
4,222
0
18,146
W
1,211
297
341
2,569
4,407
1,669
57
804
3,603
60,438
876
W
3,691
734
0
2,306
6,752
2,134
436
0
6,752
0
40,108
W
Baron Samedi
明日之神
Baron Samedi
6,208
801
544
3,308
5,874
2,228
199
831
5,043
45,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,404
Gold Earned
33,079
224
Minions Killed
435
0
Camps Cleared
0
1,071,502
Distance Traveled
1,040,292
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,265
627
106
11
0
212,868
0
W
Hou Yi
7,291
729
84
8
0
190,417
0
W
Fenrir
5,336
534
63
6
0
212,658
0
L
Bellona
5,751
575
51
5
0
186,946
0
L
Geb
4,988
499
8
1
0
219,897
0
L
Thanatos
4,608
461
25
3
0
260,445
0
L
Artemis
4,792
479
34
3
0
191,346
0
W
Ra
6,830
683
122
12
0
228,771
7
W
Neith
6,242
624
80
8
0
183,827
6
W
Baron Samedi
7,380
738
86
9
0
224,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role