Player Matchup

Nu Wa
Nu Wa
BanishedYeti
Nu Wa
Level 124
God Stats
38W - 35L
1,576 SR
Queue Stats
444W - 404L
1,491 Elo+
Party 1
Awilix
Awilix
Discloxur
Awilix
Level 50
God Stats
13W - 11L
1,565 SR
Queue Stats
171W - 174L
1,455 Elo+
Party 1
Charybdis
Charybdis
GodOfSell
Charybdis
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
209W - 196L
1,491 Elo+
Party 1
Ymir
Ymir
agentgold3
Ymir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 93L
1,419 Elo+
Solo
Tyr
Tyr
jrdn7
Tyr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,402 Elo+
Solo
Team Averages
Level 97
1,528 SR
1,452 Elo+

VS

Team Averages
Level 80
1,430 SR
1,483 Elo+
Tyr
Tyr
 
Tyr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Madking51
Merlin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,477 Elo+
Solo
Bakasura
Bakasura
RMcChunkyJr
Bakasura
Level 86
God Stats
6W - 5L
1,574 SR
Queue Stats
298W - 285L
1,419 Elo+
Solo
Tiamat
Tiamat
Teivolt
Tiamat
Level 88
God Stats
2W - 6L
1,325 SR
Queue Stats
63W - 58L
1,552 Elo+
Solo
Danzaburou
Danzaburou
ThatSIow6
Danzaburou
Level 108
God Stats
0W - 3L
1,253 SR
Queue Stats
172W - 167L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 8
9,959
622
17,294
4,517
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Awilix
Discloxur
Awilix
16
10 / 1 / 5
9,756
610
10,602
11,801
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charybdis
GodOfSell
Charybdis
13
1 / 2 / 3
7,924
495
7,691
12,036
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
3 / 2 / 6
8,585
537
8,080
16,273
13,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyr
jrdn7
Tyr
15
3 / 2 / 2
9,256
579
8,236
18,639
12,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 3 / 2
7,972
498
10,470
17,191
15,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Madking51
Merlin
12
0 / 5 / 1
7,339
459
4,337
10,331
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
RMcChunkyJr
Bakasura
14
1 / 4 / 1
7,742
484
3,823
15,535
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
Teivolt
Tiamat
15
3 / 4 / 0
8,969
561
11,557
14,872
9,563
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ThatSIow6
Danzaburou
13
1 / 4 / 4
7,390
462
9,339
13,690
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
20
Kills
7
7
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
2
1
W
3
0
8
7
W
Awilix
Discloxur
Awilix
10
1
5
12.5
W
Charybdis
GodOfSell
Charybdis
1
2
3
1.25
L
Merlin
Madking51
Merlin
0
5
1
0.1
L
Bakasura
RMcChunkyJr
Bakasura
1
4
1
0.38
L
Tiamat
Teivolt
Tiamat
3
4
0
0.75
L
Danzaburou
ThatSIow6
Danzaburou
1
4
4
0.75
W
3
2
6
3
W
Tyr
jrdn7
Tyr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,903
Damage
39,526
63,266
Taken
71,619
35,557
Mitigated
36,747
20,629
Healing
27,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,470
1,473
0
5,786
17,191
15,273
0
7,143
9,775
5,623
30,188
W
17,294
1,993
60
920
4,517
1,600
1,221
1,737
2,780
76,872
1,598
W
Awilix
Discloxur
Awilix
10,602
4,978
0
4,629
11,801
4,446
0
2,253
9,485
0
62,189
W
Charybdis
GodOfSell
Charybdis
7,691
3,196
0
3,501
12,036
3,803
552
1,662
10,374
0
56,749
L
Merlin
Madking51
Merlin
4,337
308
0
513
10,331
2,652
0
5,678
4,172
51,744
0
L
Bakasura
RMcChunkyJr
Bakasura
3,823
2,770
0
8,849
15,535
4,954
0
4,290
10,920
0
46,801
L
Tiamat
Teivolt
Tiamat
11,557
1,449
0
7,437
14,872
9,563
376
2,459
12,236
64,004
1,060
L
Danzaburou
ThatSIow6
Danzaburou
9,339
3,735
0
5,142
13,690
4,305
0
4,171
9,270
0
47,553
W
8,080
1,266
2,545
3,760
16,273
13,328
0
1,163
14,870
32,305
0
W
Tyr
jrdn7
Tyr
8,236
914
0
5,214
18,639
12,380
0
10,210
8,429
84
57,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,480
Gold Earned
39,412
454
Minions Killed
451
0
Camps Cleared
0
1,653,828
Distance Traveled
1,516,081
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,972
498
44
3
0
346,006
0
W
Nu Wa
9,959
622
135
8
0
327,431
0
W
Awilix
9,756
610
83
5
0
397,403
0
W
Charybdis
7,924
495
91
6
0
295,633
0
L
Merlin
7,339
459
105
7
0
265,148
0
L
Bakasura
7,742
484
116
7
0
371,219
0
L
Tiamat
8,969
561
107
7
0
252,067
1
L
Danzaburou
7,390
462
79
5
0
281,641
5
W
Ymir
8,585
537
35
2
0
302,756
0
W
Tyr
9,256
579
110
7
0
330,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role