Player Matchup

Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
ImAmatsuka
Cupid
Level 159
God Stats
1W - 3L
1,123 SR
Queue Stats
212W - 223L
1,634 Elo+
Party 1
Ymir
Ymir
Lnstant560
Ymir
Level 155
God Stats
1W - 0L
1,715 SR
Queue Stats
41W - 36L
1,537 Elo+
Party 1
Discordia
Discordia
Mandioca19
Discordia
Level 50
God Stats
36W - 38L
1,510 SR
Queue Stats
91W - 96L
1,482 Elo+
Solo
Anubis
Anubis
Nemnom
Anubis
Level 57
God Stats
102W - 118L
1,424 SR
Queue Stats
126W - 154L
1,422 Elo+
Solo
Team Averages
Level 110
1,454 SR
1,515 Elo+

VS

Team Averages
Level 132
1,397 SR
1,487 Elo+
Freya
Freya
BTAGraNdEuR
Freya
Level 180
God Stats
35W - 42L
1,370 SR
Queue Stats
668W - 742L
1,463 Elo+
Solo
Hun Batz
Hun Batz
NOSK34
Hun Batz
Level 69
God Stats
17W - 16L
1,500 SR
Queue Stats
115W - 132L
1,516 Elo+
Solo
Mulan
Mulan
RealGoldspear
Mulan
Level 127
God Stats
1W - 3L
1,337 SR
Queue Stats
53W - 65L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Yagami07
Nu Wa
Level 155
God Stats
14W - 10L
1,569 SR
Queue Stats
208W - 231L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
dd--yasu
Kumbhakarna
Level 129
God Stats
4W - 5L
1,210 SR
Queue Stats
581W - 747L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 1 / 4
5,789
1,158
5,325
5,320
3,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cupid
10
2 / 1 / 3
6,117
1,223
2,593
4,832
1,454
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 0 / 3
6,723
1,345
2,433
4,047
3,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Discordia
Mandioca19
Discordia
10
1 / 0 / 3
5,612
1,122
3,581
1,209
401
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Nemnom
Anubis
11
0 / 0 / 4
5,985
1,197
2,019
1,621
704
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

392

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,640
1,128
2,103
4,713
1,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hun Batz
NOSK34
Hun Batz
11
2 / 1 / 0
6,224
1,245
4,000
4,501
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 0 / 0
3,487
697
0
0
0
Nu Wa
Yagami07
Nu Wa
10
0 / 0 / 0
5,626
1,125
5,257
1,344
365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
dd--yasu
Kumbhakarna
10
0 / 3 / 1
5,973
1,195
2,573
8,147
5,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
5
Kills
2
2
Deaths
5
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
1
4
2
L
0
1
2
1
W
Cupid
2
1
3
3.5
W
2
0
3
3.5
W
Discordia
Mandioca19
Discordia
1
0
3
2.5
L
Hun Batz
NOSK34
Hun Batz
2
1
0
2
W
Anubis
Nemnom
Anubis
0
0
4
2
L
0
0
0
0
L
Nu Wa
Yagami07
Nu Wa
0
0
0
0
L
Kumbhakarna
dd--yasu
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,951
Damage
13,933
17,029
Taken
18,705
8,801
Mitigated
9,631
2,190
Healing
1,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,325
1,694
0
941
5,320
3,130
0
3,665
1,655
487
15,011
L
2,103
885
0
342
4,713
1,306
0
1,969
2,637
7,093
0
W
Cupid
2,593
1,000
178
730
4,832
1,454
0
2,406
2,426
0
9,583
W
2,433
413
0
341
4,047
3,112
0
2,509
1,538
8,111
84
W
Discordia
Mandioca19
Discordia
3,581
303
0
0
1,209
401
0
715
494
11,232
0
L
Hun Batz
NOSK34
Hun Batz
4,000
1,033
0
328
4,501
1,975
0
1,507
2,810
0
14,311
W
Anubis
Nemnom
Anubis
2,019
46
0
0
1,621
704
0
526
1,095
22,498
957
L
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
Yagami07
Nu Wa
5,257
1,494
0
0
1,344
365
0
521
823
23,576
535
L
Kumbhakarna
dd--yasu
Kumbhakarna
2,573
341
0
388
8,147
5,985
0
4,150
3,813
7,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,226
Gold Earned
26,950
126
Minions Killed
94
7
Camps Cleared
4
485,047
Distance Traveled
384,382
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,789
1,158
28
6
3
100,680
0
L
Freya
5,640
1,128
13
3
0
89,518
0
W
Cupid
6,117
1,223
7
1
1
89,852
0
W
Ymir
6,723
1,345
12
2
1
96,926
0
W
Discordia
5,612
1,122
18
4
0
99,646
0
L
Hun Batz
6,224
1,245
28
6
3
106,652
3
W
Anubis
5,985
1,197
61
12
2
97,943
1
L
Mulan
3,487
697
0
0
0
0
0
L
Nu Wa
5,626
1,125
41
8
1
91,743
0
L
Kumbhakarna
5,973
1,195
12
2
0
96,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role