Player Matchup

Osiris
Osiris
Carammmel
Osiris
Level 145
God Stats
2W - 5L
1,399 SR
Queue Stats
158W - 146L
1,583 Elo+
Solo
Jing Wei
Jing Wei
Danafold
Jing Wei
Level 154
God Stats
0W - 2L
1,303 SR
Queue Stats
120W - 106L
1,615 Elo+
Solo
Kumbhakarna
Kumbhakarna
JURRASICPANDA
Kumbhakarna
Level 157
God Stats
6W - 9L
1,634 SR
Queue Stats
262W - 238L
1,594 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Luv4tokee
Morgan Le Fay
Level 120
God Stats
3W - 6L
1,335 SR
Queue Stats
405W - 379L
1,541 Elo+
Solo
Atlas
Atlas
ONIPREMU
Atlas
Level 109
God Stats
21W - 18L
1,599 SR
Queue Stats
186W - 189L
1,481 Elo+
Solo
Team Averages
Level 137
1,454 SR
1,563 Elo+

VS

Team Averages
Level 167
1,392 SR
1,536 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RailgunSol
Danzaburou
Level 157
God Stats
19W - 20L
952 SR
Queue Stats
463W - 430L
1,544 Elo+
Solo
Anubis
Anubis
Rainelxnd
Anubis
Level 105
God Stats
1W - 1L
1,370 SR
Queue Stats
94W - 91L
1,525 Elo+
Solo
Xing Tian
Xing Tian
Willismang
Xing Tian
Level 225
God Stats
1W - 2L
1,511 SR
Queue Stats
80W - 62L
1,540 Elo+
Solo
Ravana
Ravana
spyrosnivy
Ravana
Level 189
God Stats
6W - 4L
1,624 SR
Queue Stats
171W - 162L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Carammmel
Osiris
11
3 / 2 / 0
6,396
711
7,792
10,125
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Danafold
Jing Wei
9
0 / 3 / 0
4,907
545
4,663
5,789
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kumbhakarna
JURRASICPANDA
Kumbhakarna
11
0 / 1 / 1
5,127
570
1,185
6,467
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Luv4tokee
Morgan Le Fay
8
1 / 2 / 0
4,754
528
2,196
3,144
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
ONIPREMU
Atlas
8
1 / 4 / 0
4,790
532
2,816
7,918
4,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
7 / 0 / 2
6,217
691
7,187
6,064
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
RailgunSol
Danzaburou
11
3 / 0 / 1
5,851
650
4,398
6,678
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Rainelxnd
Anubis
11
1 / 1 / 2
5,591
621
1,265
3,971
1,412
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
Willismang
Xing Tian
10
0 / 3 / 2
5,367
596
3,927
9,607
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
spyrosnivy
Ravana
9
1 / 1 / 5
5,361
596
3,479
5,221
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
5
Kills
12
12
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
0
2
8
L
Osiris
Carammmel
Osiris
3
2
0
1.5
L
Jing Wei
Danafold
Jing Wei
0
3
0
0
L
Kumbhakarna
JURRASICPANDA
Kumbhakarna
0
1
1
0.5
L
Morgan Le Fay
Luv4tokee
Morgan Le Fay
1
2
0
0.5
L
Atlas
ONIPREMU
Atlas
1
4
0
0.25
W
Danzaburou
RailgunSol
Danzaburou
3
0
1
3.5
W
Anubis
Rainelxnd
Anubis
1
1
2
2
W
Xing Tian
Willismang
Xing Tian
0
3
2
0.33
W
Ravana
spyrosnivy
Ravana
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,652
Damage
20,256
33,443
Taken
31,541
14,917
Mitigated
11,544
11,400
Healing
12,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,187
2,181
0
3,485
6,064
1,842
0
1,412
4,616
0
29,472
L
Osiris
Carammmel
Osiris
7,792
3,170
0
5,311
10,125
5,451
0
3,390
6,198
0
41,562
L
Jing Wei
Danafold
Jing Wei
4,663
4,014
0
1,667
5,789
1,604
0
0
5,789
0
35,089
L
Kumbhakarna
JURRASICPANDA
Kumbhakarna
1,185
132
0
2,432
6,467
2,339
0
438
6,029
30,899
13,763
L
Morgan Le Fay
Luv4tokee
Morgan Le Fay
2,196
48
0
779
3,144
741
0
217
2,927
22,745
0
L
Atlas
ONIPREMU
Atlas
2,816
1,240
0
1,211
7,918
4,782
0
610
7,308
12,105
0
W
Danzaburou
RailgunSol
Danzaburou
4,398
2,740
0
2,839
6,678
2,164
0
1,306
5,372
0
40,067
W
Anubis
Rainelxnd
Anubis
1,265
249
0
2,029
3,971
1,412
0
1,838
1,963
40,973
0
W
Xing Tian
Willismang
Xing Tian
3,927
175
0
1,574
9,607
3,825
0
0
9,607
26,316
0
W
Ravana
spyrosnivy
Ravana
3,479
445
0
2,377
5,221
2,301
0
1,318
3,867
0
13,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,974
Gold Earned
28,387
299
Minions Killed
261
0
Camps Cleared
0
900,531
Distance Traveled
924,902
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,217
691
46
5
0
219,655
0
L
Osiris
6,396
711
79
9
0
188,959
0
L
Jing Wei
4,907
545
68
8
0
176,637
1
L
Kumbhakarna
5,127
570
77
9
0
220,954
0
L
Morgan Le Fay
4,754
528
57
6
0
135,298
2
L
Atlas
4,790
532
18
2
0
178,683
2
W
Danzaburou
5,851
650
68
8
0
168,531
0
W
Anubis
5,591
621
80
9
0
172,231
2
W
Xing Tian
5,367
596
47
5
0
162,051
0
W
Ravana
5,361
596
20
2
0
202,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role