Player Matchup

Bastet
Bastet
Greypilgrim
Bastet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
JACKHAMMER TONY
Sun Wukong
Level 158
God Stats
11W - 0L
2,091 SR
Queue Stats
751W - 752L
1,541 Elo+
Solo
Bake Kujira
Bake Kujira
ReplicaMonado
Bake Kujira
Level 175
God Stats
2W - 0L
1,696 SR
Queue Stats
167W - 161L
1,526 Elo+
Solo
Ra
Ra
TheRasmak
Ra
Level 89
God Stats
1W - 0L
1,581 SR
Queue Stats
87W - 57L
1,490 Elo+
Solo
Raijin
Raijin
mutual-atom24
Raijin
Level 58
God Stats
3W - 0L
1,688 SR
Queue Stats
120W - 141L
1,431 Elo+
Solo
Team Averages
Level 126
1,711 SR
1,514 Elo+

VS

Team Averages
Level 133
1,494 SR
1,547 Elo+
Tsukuyomi
Tsukuyomi
Avello1975
Tsukuyomi
Level 161
God Stats
0W - 4L
1,091 SR
Queue Stats
87W - 94L
1,525 Elo+
Solo
Baba Yaga
Baba Yaga
GoodGuyReed
Baba Yaga
Level 155
God Stats
3W - 2L
1,694 SR
Queue Stats
105W - 96L
1,538 Elo+
Party 1
Guan Yu
Guan Yu
VIIAstras
Guan Yu
Level 156
God Stats
1W - 1L
1,672 SR
Queue Stats
69W - 56L
1,586 Elo+
Party 1
Freya
Freya
Wholefistmebuns
Freya
Level 46
God Stats
0W - 2L
1,319 SR
Queue Stats
68W - 62L
1,536 Elo+
Party 1
Chernobog
Chernobog
iTzLewith
Chernobog
Level 148
God Stats
2W - 3L
1,695 SR
Queue Stats
103W - 91L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
3 / 1 / 16
9,116
912
10,424
7,968
5,032
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
JACKHAMMER TONY
Sun Wukong
16
7 / 2 / 11
9,633
963
12,404
10,603
10,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
ReplicaMonado
Bake Kujira
13
2 / 4 / 14
8,792
879
5,905
15,046
16,566
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 2 / 12
9,339
934
12,659
9,867
8,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

17
5 / 2 / 16
10,081
1,008
16,974
7,644
4,464
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Avello1975
Tsukuyomi
14
0 / 5 / 6
7,800
780
7,139
14,115
13,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
GoodGuyReed
Baba Yaga
14
4 / 3 / 5
8,110
811
12,763
8,800
3,541
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
VIIAstras
Guan Yu
12
0 / 6 / 7
7,312
731
2,643
15,199
10,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 4 / 5
7,863
786
9,276
11,669
3,740
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
iTzLewith
Chernobog
14
2 / 5 / 6
7,516
752
9,793
12,773
3,965
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
23
Kills
9
11
Deaths
23
69
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Avello1975
Tsukuyomi
0
5
6
0.6
L
Baba Yaga
GoodGuyReed
Baba Yaga
4
3
5
2.17
W
Bastet
3
1
16
11
W
Sun Wukong
JACKHAMMER TONY
Sun Wukong
7
2
11
6.25
W
Bake Kujira
ReplicaMonado
Bake Kujira
2
4
14
2.25
W
6
2
12
6
L
Guan Yu
VIIAstras
Guan Yu
0
6
7
0.58
L
3
4
5
1.38
L
Chernobog
iTzLewith
Chernobog
2
5
6
1
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,366
Damage
41,614
51,128
Taken
62,556
45,485
Mitigated
34,513
25,286
Healing
22,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Avello1975
Tsukuyomi
7,139
802
292
1,530
14,115
13,109
0
6,015
7,607
0
14,555
L
Baba Yaga
GoodGuyReed
Baba Yaga
12,763
929
661
1,123
8,800
3,541
0
5,012
3,525
24,299
0
W
Bastet
10,424
2,888
1,307
3,151
7,968
5,032
1,571
2,006
5,962
0
20,546
W
Sun Wukong
JACKHAMMER TONY
Sun Wukong
12,404
817
1,603
1,861
10,603
10,631
530
4,503
6,100
0
21,298
W
Bake Kujira
ReplicaMonado
Bake Kujira
5,905
1,507
674
1,460
15,046
16,566
0
7,372
7,674
9,524
0
W
12,659
384
9,436
5,794
9,867
8,792
202
3,742
6,125
26,876
0
L
Guan Yu
VIIAstras
Guan Yu
2,643
337
5,764
5,066
15,199
10,158
0
8,506
6,121
0
8,165
L
9,276
2,339
1,159
2,929
11,669
3,740
0
8,061
3,159
20,412
0
L
Chernobog
iTzLewith
Chernobog
9,793
4,217
923
2,734
12,773
3,965
0
6,883
5,355
0
23,172
W
16,974
775
0
0
7,644
4,464
680
4,416
3,228
30,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,961
Gold Earned
38,601
127
Minions Killed
121
0
Camps Cleared
0
1,012,861
Distance Traveled
941,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,800
780
22
2
0
194,221
0
L
Baba Yaga
8,110
811
32
3
0
177,697
0
W
Bastet
9,116
912
27
3
0
228,915
0
W
Sun Wukong
9,633
963
25
3
0
216,232
0
W
Bake Kujira
8,792
879
7
1
0
197,524
0
W
Ra
9,339
934
31
3
0
217,504
0
L
Guan Yu
7,312
731
12
1
0
212,683
0
L
Freya
7,863
786
29
3
0
189,526
0
L
Chernobog
7,516
752
26
3
0
166,978
0
W
Raijin
10,081
1,008
37
4
0
152,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role