Player Matchup

Sobek
Sobek
 
Sobek
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Dariopotario
King Arthur
Level 90
God Stats
505W - 507L
1,452 SR
Queue Stats
1,432W - 1,511L
1,425 Elo+
Solo
Hel
Hel
Th3r3ald3al9727
Hel
Level 87
God Stats
2W - 2L
1,533 SR
Queue Stats
803W - 814L
1,408 Elo+
Solo
Ullr
Ullr
nimble_scorer87
Ullr
Level 61
God Stats
461W - 573L
1,426 SR
Queue Stats
488W - 596L
1,382 Elo+
Solo
Neith
Neith
ugaDrugLord
Neith
Level 102
God Stats
335W - 345L
1,470 SR
Queue Stats
345W - 355L
1,431 Elo+
Solo
Team Averages
Level 85
1,476 SR
1,429 Elo+

VS

Team Averages
Level 69
1,475 SR
1,403 Elo+
Janus
Janus
Dripvyy
Janus
Level 29
God Stats
13W - 17L
1,474 SR
Queue Stats
31W - 36L
1,425 Elo+
Party 1
Odin
Odin
Jesusrlf
Odin
Level 65
God Stats
2W - 2L
1,623 SR
Queue Stats
15W - 16L
1,435 Elo+
Solo
Jing Wei
Jing Wei
PRV TEDDYBEAR
Jing Wei
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
Skyflyer3377
Kukulkan
Level 44
God Stats
4W - 10L
1,217 SR
Queue Stats
59W - 99L
1,280 Elo+
Solo
Shiva
Shiva
olikabe
Shiva
Level 108
God Stats
375W - 316L
1,561 SR
Queue Stats
706W - 742L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 0 / 0
5,286
1,057
1,876
3,129
2,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Dariopotario
King Arthur
10
0 / 3 / 1
5,457
1,091
1,385
6,787
3,649
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 0 / 0
6,215
1,243
1,527
1,528
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
4,976
995
0
0
0
11
0 / 0 / 1
5,868
1,174
4,346
3,244
1,043
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

383

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dripvyy
Janus
10
0 / 0 / 2
5,656
1,131
2,104
908
253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
10
1 / 0 / 1
5,638
1,128
2,781
3,360
1,273
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
PRV TEDDYBEAR
Jing Wei
11
2 / 0 / 1
6,165
1,233
2,391
1,868
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
Skyflyer3377
Kukulkan
10
0 / 1 / 2
5,719
1,144
3,051
3,071
828
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
olikabe
Shiva
10
0 / 0 / 2
5,482
1,096
2,450
2,407
1,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
3
3
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
L
King Arthur
Dariopotario
King Arthur
0
3
1
0.17
W
Janus
Dripvyy
Janus
0
0
2
1
W
Odin
1
0
1
1.5
W
Jing Wei
PRV TEDDYBEAR
Jing Wei
2
0
1
2.5
W
Kukulkan
Skyflyer3377
Kukulkan
0
1
2
1
L
1
0
0
1
L
0
0
0
0
W
Shiva
olikabe
Shiva
0
0
2
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,134
Damage
12,777
14,688
Taken
11,614
7,106
Mitigated
4,699
3,858
Healing
747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,876
35
0
571
3,129
2,020
0
1,468
1,599
2,164
0
L
King Arthur
Dariopotario
King Arthur
1,385
130
0
652
6,787
3,649
0
2,236
4,412
0
5,248
W
Janus
Dripvyy
Janus
2,104
30
0
0
908
253
0
416
492
13,434
0
W
Odin
2,781
1,532
0
0
3,360
1,273
0
856
2,504
0
7,142
W
Jing Wei
PRV TEDDYBEAR
Jing Wei
2,391
2,176
0
563
1,868
480
0
716
1,152
0
10,175
W
Kukulkan
Skyflyer3377
Kukulkan
3,051
461
0
0
3,071
828
0
610
2,461
13,180
0
L
1,527
104
809
1,099
1,528
394
0
242
1,219
13,609
1,018
L
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
olikabe
Shiva
2,450
122
0
184
2,407
1,865
0
490
1,917
0
9,615
L
4,346
2,445
0
727
3,244
1,043
0
1,209
1,959
0
25,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,802
Gold Earned
28,660
98
Minions Killed
100
4
Camps Cleared
6
345,408
Distance Traveled
519,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,286
1,057
1
0
0
77,176
0
L
King Arthur
5,457
1,091
10
2
1
91,660
0
W
Janus
5,656
1,131
29
6
0
101,155
0
W
Odin
5,638
1,128
3
1
2
105,696
0
W
Jing Wei
6,165
1,233
19
4
0
106,428
0
W
Kukulkan
5,719
1,144
28
6
3
89,262
0
L
Hel
6,215
1,243
40
8
2
93,326
0
L
Ullr
4,976
995
0
0
0
0
0
W
Shiva
5,482
1,096
21
4
1
117,305
0
L
Neith
5,868
1,174
47
9
1
83,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role