Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
G_Lucky7_
Cerberus
Level 138
God Stats
36W - 20L
1,694 SR
Queue Stats
773W - 696L
1,579 Elo+
Solo
Thoth
Thoth
MHorth21
Thoth
Level 107
God Stats
64W - 41L
1,706 SR
Queue Stats
138W - 110L
1,659 Elo+
Solo
Ravana
Ravana
PlzBeAname
Ravana
Level 156
God Stats
10W - 7L
1,663 SR
Queue Stats
267W - 247L
1,553 Elo+
Solo
Charybdis
Charybdis
bigboysteaks
Charybdis
Level 86
God Stats
7W - 14L
1,432 SR
Queue Stats
221W - 202L
1,537 Elo+
Party 2
Team Averages
Level 129
1,599 SR
1,566 Elo+

VS

Team Averages
Level 117
1,566 SR
1,566 Elo+
Neith
Neith
BravenBold
Neith
Level 128
God Stats
13W - 11L
1,836 SR
Queue Stats
168W - 164L
1,542 Elo+
Solo
Kali
Kali
Fortney19
Kali
Level 129
God Stats
1W - 2L
1,205 SR
Queue Stats
280W - 224L
1,561 Elo+
Solo
Ravana
Ravana
PolishedPotato
Ravana
Level 145
God Stats
9W - 2L
1,752 SR
Queue Stats
159W - 118L
1,584 Elo+
Party 1
Ra
Ra
kezzeur
Ra
Level 126
God Stats
10W - 6L
1,749 SR
Queue Stats
68W - 70L
1,548 Elo+
Solo
Fafnir
Fafnir
smiteisone
Fafnir
Level 57
God Stats
2W - 4L
1,288 SR
Queue Stats
173W - 144L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 1 / 2
6,179
618
7,217
8,810
6,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
G_Lucky7_
Cerberus
7
0 / 4 / 1
4,630
463
2,381
10,889
4,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
MHorth21
Thoth
10
2 / 4 / 1
5,527
553
3,750
5,699
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
PlzBeAname
Ravana
11
4 / 3 / 1
5,778
578
4,177
6,956
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
bigboysteaks
Charybdis
9
0 / 3 / 0
4,777
478
2,885
5,830
1,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
5 / 0 / 1
6,816
682
6,345
2,970
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kali
11
4 / 0 / 9
7,057
706
5,260
7,857
3,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
3 / 2 / 4
5,908
591
7,033
6,791
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 6
6,275
628
4,223
4,992
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fafnir
smiteisone
Fafnir
9
0 / 2 / 1
5,566
557
5,370
11,051
7,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
15
15
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
2
1
W
Neith
5
0
1
5.5
W
Kali
4
0
9
8.5
L
Cerberus
G_Lucky7_
Cerberus
0
4
1
0.13
L
Thoth
MHorth21
Thoth
2
4
1
0.63
L
Ravana
PlzBeAname
Ravana
4
3
1
1.5
W
3
2
4
2.5
L
Charybdis
bigboysteaks
Charybdis
0
3
0
0
W
3
2
6
3
W
Fafnir
smiteisone
Fafnir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,410
Damage
28,231
38,184
Taken
33,661
15,842
Mitigated
15,718
13,206
Healing
15,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,217
1,408
0
4,058
8,810
6,023
0
4,544
4,266
0
45,337
W
Neith
6,345
2,523
0
1,154
2,970
1,063
391
255
2,715
0
47,944
W
Kali
5,260
2,114
0
4,068
7,857
3,600
0
1,375
6,482
0
24,243
L
Cerberus
G_Lucky7_
Cerberus
2,381
0
0
2,995
10,889
4,752
0
1,800
9,089
12,695
0
L
Thoth
MHorth21
Thoth
3,750
39
0
1,325
5,699
1,427
0
1,687
3,964
30,521
329
L
Ravana
PlzBeAname
Ravana
4,177
1,236
0
2,406
6,956
2,000
0
1,400
5,556
0
30,843
W
7,033
2,208
0
3,129
6,791
2,280
0
1,478
5,313
0
44,599
L
Charybdis
bigboysteaks
Charybdis
2,885
1,361
0
2,422
5,830
1,640
0
114
5,716
0
29,656
W
4,223
565
398
1,461
4,992
1,464
0
3,023
1,969
43,180
0
W
Fafnir
smiteisone
Fafnir
5,370
2,299
0
4,980
11,051
7,311
0
0
11,051
32,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,891
Gold Earned
31,622
284
Minions Killed
354
0
Camps Cleared
0
1,011,600
Distance Traveled
1,041,971
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,179
618
84
8
0
191,288
0
W
Neith
6,816
682
103
10
0
184,915
4
W
Kali
7,057
706
30
3
0
240,444
3
L
Cerberus
4,630
463
18
2
0
206,166
0
L
Thoth
5,527
553
53
5
0
188,190
0
L
Ravana
5,778
578
62
6
0
227,570
0
W
Ravana
5,908
591
76
8
0
219,614
0
L
Charybdis
4,777
478
67
7
0
198,386
1
W
Ra
6,275
628
78
8
0
212,897
2
W
Fafnir
5,566
557
67
7
0
184,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role