Player Matchup

Anubis
Anubis
BigFatZingy
Anubis
Level 152
God Stats
2W - 1L
1,701 SR
Queue Stats
56W - 47L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
JimmyGee
Cthulhu
Level 156
God Stats
3W - 2L
1,514 SR
Queue Stats
151W - 148L
1,551 Elo+
Party 1
Heimdallr
Heimdallr
thestrangemoose
Heimdallr
Level 39
God Stats
23W - 31L
1,632 SR
Queue Stats
23W - 31L
1,522 Elo+
Party 1
Team Averages
Level 116
1,615 SR
1,552 Elo+

VS

Team Averages
Level 133
1,520 SR
1,515 Elo+
Awilix
Awilix
pIugy
Awilix
Level 141
God Stats
21W - 24L
1,544 SR
Queue Stats
145W - 135L
1,599 Elo+
Solo
Chronos
Chronos
portughesedace
Chronos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,491 Elo+
Party 2
Horus
Horus
sasomemory
Horus
Level 139
God Stats
0W - 2L
1,515 SR
Queue Stats
7W - 9L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 1 / 6
9,706
1,078
7,750
5,692
2,220
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
JimmyGee
Cthulhu
13
4 / 1 / 7
8,644
960
9,985
9,791
8,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Heimdallr
thestrangemoose
Heimdallr
15
2 / 0 / 9
8,522
947
6,591
4,002
1,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
pIugy
Awilix
12
1 / 3 / 1
7,211
801
4,546
8,294
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 4 / 1
6,929
770
6,152
8,234
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Horus
11
0 / 6 / 2
6,613
735
2,670
11,652
7,820
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
2
2
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
1
6
10
W
Cthulhu
JimmyGee
Cthulhu
4
1
7
7.5
L
Awilix
pIugy
Awilix
1
3
1
0.5
L
1
4
1
0.38
L
Horus
0
6
2
0.17
W
Heimdallr
thestrangemoose
Heimdallr
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,326
Damage
13,368
19,485
Taken
28,180
11,722
Mitigated
13,757
5,493
Healing
4,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,750
228
0
2,641
5,692
2,220
728
1,848
3,586
34,035
1,012
W
Cthulhu
JimmyGee
Cthulhu
9,985
399
269
1,594
9,791
8,198
26
1,666
7,813
29,665
2,750
L
Awilix
pIugy
Awilix
4,546
2,231
0
620
8,294
3,190
0
4,708
3,522
0
28,626
L
6,152
1,236
0
698
8,234
2,747
0
4,762
3,426
16,350
545
L
Horus
2,670
1,066
1,336
2,091
11,652
7,820
0
6,336
5,185
0
6,582
W
Heimdallr
thestrangemoose
Heimdallr
6,591
3,361
0
989
4,002
1,304
2,634
1,772
2,024
0
25,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,872
Gold Earned
20,753
139
Minions Killed
76
0
Camps Cleared
0
509,487
Distance Traveled
557,303
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,706
1,078
54
6
0
167,852
0
W
Cthulhu
8,644
960
52
6
0
186,670
0
L
Awilix
7,211
801
39
4
0
207,313
0
L
Chronos
6,929
770
29
3
0
181,817
2
L
Horus
6,613
735
8
1
0
168,173
4
W
Heimdallr
8,522
947
33
4
0
154,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role