Player Matchup

Apollo
Apollo
Alvarosp13_
Apollo
Level 40
God Stats
1W - 4L
1,275 SR
Queue Stats
69W - 84L
1,360 Elo+
Party 1
Erlang Shen
Erlang Shen
KidTula_
Erlang Shen
Level 47
God Stats
1W - 3L
1,411 SR
Queue Stats
83W - 64L
1,507 Elo+
Party 1
Vulcan
Vulcan
TheTrueKurt
Vulcan
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,426 Elo+
Solo
Mercury
Mercury
iTz_Oscarla_16
Mercury
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 33L
1,194 Elo+
Party 1
Ymir
Ymir
iVxniiJR33-_-MT
Ymir
Level 25
God Stats
3W - 4L
1,553 SR
Queue Stats
81W - 77L
1,468 Elo+
Party 1
Team Averages
Level 48
1,448 SR
1,391 Elo+

VS

Team Averages
Level 97
1,486 SR
1,416 Elo+
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Mrpingu41
Hun Batz
Level 63
God Stats
4W - 3L
1,357 SR
Queue Stats
244W - 250L
1,447 Elo+
Solo
Bellona
Bellona
iphoma
Bellona
Level 69
God Stats
5W - 1L
1,644 SR
Queue Stats
51W - 42L
1,363 Elo+
Solo
Ra
Ra
orion0011
Ra
Level 84
God Stats
5W - 6L
1,439 SR
Queue Stats
380W - 382L
1,386 Elo+
Solo
Ymir
Ymir
pickobot123
Ymir
Level 124
God Stats
5W - 4L
1,489 SR
Queue Stats
57W - 63L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 3 / 0
4,619
462
1,957
5,916
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
KidTula_
Erlang Shen
7
0 / 5 / 0
4,650
465
2,826
8,056
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
10
0 / 2 / 0
5,307
531
3,172
4,396
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
4,720
472
527
4,797
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 0
4,996
500
1,771
7,189
5,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 0 / 2
6,053
605
5,243
3,746
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
Mrpingu41
Hun Batz
11
1 / 0 / 4
5,839
584
2,285
5,484
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
iphoma
Bellona
11
5 / 0 / 0
7,003
700
5,397
6,797
4,088
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 0 / 1
7,049
705
1,467
4,315
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 1
5,315
532
2,704
4,332
3,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
12
12
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
2
4
L
Apollo
0
3
0
0
L
Erlang Shen
KidTula_
Erlang Shen
0
5
0
0
W
Hun Batz
Mrpingu41
Hun Batz
1
0
4
3
L
Vulcan
0
2
0
0
L
0
1
0
0
L
0
1
0
0
W
Bellona
iphoma
Bellona
5
0
0
5
W
2
0
1
2.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,253
Damage
17,096
30,354
Taken
24,674
12,429
Mitigated
11,483
6,272
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,243
2,027
0
2,582
3,746
1,087
515
393
3,353
0
42,905
L
Apollo
1,957
766
0
1,113
5,916
1,682
0
1,142
4,774
0
23,624
L
Erlang Shen
KidTula_
Erlang Shen
2,826
1,524
0
1,255
8,056
2,845
0
0
8,056
0
20,262
W
Hun Batz
Mrpingu41
Hun Batz
2,285
392
0
450
5,484
1,857
0
688
4,750
0
35,370
L
Vulcan
3,172
255
0
1,220
4,396
1,201
0
1,050
3,110
38,998
0
L
527
362
0
250
4,797
1,574
0
148
4,623
0
28,879
L
1,771
37
0
2,434
7,189
5,127
0
1,495
5,694
15,395
0
W
Bellona
iphoma
Bellona
5,397
1,449
0
2,907
6,797
4,088
788
0
6,797
0
36,519
W
1,467
86
524
1,981
4,315
1,278
1,033
2,146
1,877
51,461
1,447
W
2,704
25
0
810
4,332
3,173
271
1,378
2,954
21,209
1,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,292
Gold Earned
31,259
237
Minions Killed
344
0
Camps Cleared
0
1,018,044
Distance Traveled
947,414
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,053
605
67
7
0
157,373
2
L
Apollo
4,619
462
41
4
0
195,325
0
L
Erlang Shen
4,650
465
37
4
0
205,087
0
W
Hun Batz
5,839
584
61
6
0
232,650
0
L
Vulcan
5,307
531
84
8
0
188,147
0
L
Mercury
4,720
472
53
5
0
245,579
0
L
Ymir
4,996
500
22
2
0
183,906
2
W
Bellona
7,003
700
56
6
0
160,814
0
W
Ra
7,049
705
112
11
0
216,458
6
W
Ymir
5,315
532
48
5
0
180,119
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role