Player Matchup

Maui
Maui
Necrovedix
Maui
Level 158
God Stats
15W - 11L
1,511 SR
Queue Stats
238W - 231L
1,522 Elo+
Solo
Anhur
Anhur
Skorch1262
Anhur
Level 157
God Stats
1W - 0L
1,599 SR
Queue Stats
118W - 121L
1,503 Elo+
Solo
Bakasura
Bakasura
Slushiestclub60
Bakasura
Level 132
God Stats
11W - 4L
1,740 SR
Queue Stats
177W - 149L
1,551 Elo+
Solo
Agni
Agni
xDBxBigMike
Agni
Level 158
God Stats
3W - 3L
1,443 SR
Queue Stats
230W - 219L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
xXxMARVITZxXx
Gilgamesh
Level 153
God Stats
20W - 14L
1,626 SR
Queue Stats
569W - 540L
1,548 Elo+
Solo
Team Averages
Level 152
1,584 SR
1,520 Elo+

VS

Team Averages
Level 151
1,613 SR
1,543 Elo+
Arachne
Arachne
 
Arachne
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HighStick88
Sylvanus
Level 159
God Stats
28W - 21L
1,607 SR
Queue Stats
82W - 82L
1,468 Elo+
Solo
Charon
Charon
TsunamicPack
Charon
Level 147
God Stats
1W - 1L
1,898 SR
Queue Stats
132W - 122L
1,537 Elo+
Solo
Yu Huang
Yu Huang
natadekoko0113
Yu Huang
Level 83
God Stats
0W - 7L
1,254 SR
Queue Stats
512W - 516L
1,518 Elo+
Solo
Skadi
Skadi
trutherbutt
Skadi
Level 115
God Stats
12W - 5L
1,808 SR
Queue Stats
17W - 8L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
4,613
659
1,999
4,242
2,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
8
4 / 1 / 0
4,714
673
2,603
3,797
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
8
2 / 0 / 1
4,609
658
2,020
4,721
1,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

8
0 / 2 / 0
4,357
622
2,284
3,445
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
xXxMARVITZxXx
Gilgamesh
9
1 / 0 / 0
4,801
686
3,554
5,737
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 1 / 0
3,709
530
1,999
5,775
1,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Sylvanus
HighStick88
Sylvanus
8
0 / 1 / 0
4,160
594
2,334
5,751
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
7
1 / 1 / 0
4,381
626
2,112
4,750
2,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
7
1 / 1 / 0
4,145
592
1,332
2,602
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 1
4,069
581
3,763
4,522
997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
3
3
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
L
Sylvanus
HighStick88
Sylvanus
0
1
0
0
W
0
0
4
2
W
Anhur
4
1
0
4
W
Bakasura
2
0
1
2.5
L
Charon
1
1
0
1
L
Yu Huang
1
1
0
1
L
0
3
1
0.17
W
0
2
0
0
W
Gilgamesh
xXxMARVITZxXx
Gilgamesh
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,460
Damage
11,540
21,942
Taken
23,400
8,743
Mitigated
8,381
6,107
Healing
8,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,999
1,121
0
1,469
5,775
1,509
0
529
4,867
0
14,410
L
Sylvanus
HighStick88
Sylvanus
2,334
583
0
2,580
5,751
2,771
0
154
5,557
20,062
5,340
W
1,999
1,034
0
1,268
4,242
2,516
0
1,063
3,179
17,463
1,135
W
Anhur
2,603
1,579
0
1,441
3,797
981
0
692
3,105
0
18,301
W
Bakasura
2,020
1,276
0
1,173
4,721
1,804
0
287
4,394
0
24,068
L
Charon
2,112
550
122
2,823
4,750
2,475
0
640
4,070
14,843
0
L
Yu Huang
1,332
71
0
776
2,602
629
0
1,256
993
16,490
579
L
3,763
1,393
0
336
4,522
997
0
1,206
3,316
0
27,208
W
2,284
132
0
1,162
3,445
791
0
1,107
2,126
21,065
0
W
Gilgamesh
xXxMARVITZxXx
Gilgamesh
3,554
924
0
1,063
5,737
2,651
0
2,197
3,540
0
29,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,094
Gold Earned
20,464
234
Minions Killed
193
0
Camps Cleared
0
774,139
Distance Traveled
667,658
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,709
530
25
4
0
170,054
0
L
Sylvanus
4,160
594
57
8
0
110,889
0
W
Maui
4,613
659
19
3
0
155,677
0
W
Anhur
4,714
673
44
6
0
135,856
0
W
Bakasura
4,609
658
66
9
0
178,928
0
L
Charon
4,381
626
14
2
0
151,229
2
L
Yu Huang
4,145
592
43
6
0
96,902
0
L
Skadi
4,069
581
54
8
0
138,584
0
W
Agni
4,357
622
55
8
0
154,894
0
W
Gilgamesh
4,801
686
50
7
0
148,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role