Player Matchup

Da Ji
Da Ji
Darknor08
Da Ji
Level 24
God Stats
19W - 15L
1,309 SR
Queue Stats
51W - 55L
1,350 Elo+
Party 2
Xing Tian
Xing Tian
DemonxJo
Xing Tian
Level 44
God Stats
3W - 1L
1,221 SR
Queue Stats
175W - 187L
1,382 Elo+
Party 1
The Morrigan
The Morrigan
FrogetMogget
The Morrigan
Level 60
God Stats
13W - 12L
1,226 SR
Queue Stats
55W - 70L
1,299 Elo+
Party 2
Izanami
Izanami
SP04T
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,166 Elo+
Party 1
Mulan
Mulan
morsmodre
Mulan
Level 124
God Stats
3W - 1L
1,839 SR
Queue Stats
168W - 173L
1,398 Elo+
Solo
Team Averages
Level 51
1,419 SR
1,319 Elo+

VS

Team Averages
Level 90
1,446 SR
1,444 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Albert_FO_FCB
Ah Puch
Level 79
God Stats
9W - 15L
1,401 SR
Queue Stats
47W - 48L
1,403 Elo+
Party 3
Fenrir
Fenrir
PereMoney
Fenrir
Level 89
God Stats
33W - 27L
1,463 SR
Queue Stats
47W - 48L
1,403 Elo+
Party 3
Geb
Geb
luisbep779
Geb
Level 117
God Stats
5W - 5L
1,368 SR
Queue Stats
96W - 85L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Darknor08
Da Ji
19
7 / 1 / 2
11,826
493
13,327
16,234
5,943
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
DemonxJo
Xing Tian
17
0 / 5 / 5
10,933
456
9,016
24,770
25,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
FrogetMogget
The Morrigan
19
4 / 2 / 3
12,147
506
9,383
13,072
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SP04T
Izanami
18
3 / 6 / 2
11,174
466
11,315
12,141
4,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
morsmodre
Mulan
20
15 / 5 / 1
14,489
604
27,148
27,529
26,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
8 / 2 / 3
12,500
521
19,009
17,790
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
 
Neith
15
0 / 14 / 3
9,733
406
8,938
19,185
5,968
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
17
2 / 4 / 2
11,308
471
11,641
11,419
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
PereMoney
Fenrir
18
8 / 6 / 5
11,785
491
14,379
22,496
10,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

17
1 / 3 / 10
11,325
472
9,967
21,332
23,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
29
Kills
19
19
Deaths
29
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
8
2
3
4.75
L
Neith
 
Neith
0
14
3
0.11
L
Ah Puch
2
4
2
0.75
W
Da Ji
Darknor08
Da Ji
7
1
2
8
W
Xing Tian
DemonxJo
Xing Tian
0
5
5
0.5
W
The Morrigan
FrogetMogget
The Morrigan
4
2
3
2.75
L
Fenrir
PereMoney
Fenrir
8
6
5
1.75
W
Izanami
SP04T
Izanami
3
6
2
0.67
L
1
3
10
2
W
Mulan
morsmodre
Mulan
15
5
1
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,189
Damage
63,934
93,746
Taken
92,222
67,200
Mitigated
50,590
18,940
Healing
20,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
19,009
15,032
0
7,830
17,790
7,053
461
3,563
14,227
0
101,608
L
Neith
 
Neith
8,938
4,353
0
2,074
19,185
5,968
855
244
18,941
0
47,609
L
Ah Puch
11,641
0
0
2,040
11,419
3,664
718
3,653
7,766
83,656
1,728
W
Da Ji
Darknor08
Da Ji
13,327
2,592
0
1,505
16,234
5,943
275
2,787
13,447
0
77,421
W
Xing Tian
DemonxJo
Xing Tian
9,016
890
203
4,884
24,770
25,778
0
5,182
19,588
36,801
3,518
W
The Morrigan
FrogetMogget
The Morrigan
9,383
1,264
0
2,195
13,072
4,357
490
6,468
6,604
96,427
417
L
Fenrir
PereMoney
Fenrir
14,379
2,085
0
2,495
22,496
10,810
134
5,428
17,068
0
71,945
W
Izanami
SP04T
Izanami
11,315
7,951
0
2,119
12,141
4,680
3,846
2,616
9,525
0
80,507
L
9,967
1,075
542
5,733
21,332
23,095
243
4,784
16,548
62,135
0
W
Mulan
morsmodre
Mulan
27,148
4,010
0
8,034
27,529
26,442
2,677
4,543
22,986
572
109,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,569
Gold Earned
56,651
580
Minions Killed
525
0
Camps Cleared
0
2,287,645
Distance Traveled
2,252,935
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,500
521
143
6
0
456,310
0
L
Neith
9,733
406
81
3
0
383,253
0
L
Ah Puch
11,308
471
145
6
0
456,483
5
W
Da Ji
11,826
493
81
3
0
531,332
0
W
Xing Tian
10,933
456
38
2
0
493,110
3
W
The Morrigan
12,147
506
152
6
0
481,926
6
L
Fenrir
11,785
491
76
3
0
525,981
0
W
Izanami
11,174
466
137
6
0
415,897
0
L
Geb
11,325
472
80
3
0
430,908
0
W
Mulan
14,489
604
172
7
0
365,380
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role