Player Matchup

Sobek
Sobek
IzgorSage
Sobek
Level 45
God Stats
9W - 5L
1,605 SR
Queue Stats
71W - 89L
1,504 Elo+
Solo
Hades
Hades
Mongojesus
Hades
Level 68
God Stats
5W - 1L
1,583 SR
Queue Stats
7W - 2L
1,657 Elo+
Party 1
Surtr
Surtr
OmegaVIPER_
Surtr
Level 159
God Stats
2W - 2L
1,728 SR
Queue Stats
482W - 430L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Tr1ck5Ter
Danzaburou
Level 101
God Stats
14W - 11L
1,561 SR
Queue Stats
125W - 119L
1,517 Elo+
Solo
Anubis
Anubis
reaL1337
Anubis
Level 59
God Stats
3W - 1L
1,634 SR
Queue Stats
7W - 2L
1,657 Elo+
Party 1
Team Averages
Level 86
1,622 SR
1,566 Elo+

VS

Team Averages
Level 120
1,532 SR
1,518 Elo+
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BloodHand
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,532 Elo+
Solo
Lancelot
Lancelot
DoD_Gladiator
Lancelot
Level 128
God Stats
6W - 2L
1,526 SR
Queue Stats
124W - 124L
1,504 Elo+
Solo
Scylla
Scylla
EmpxBoss
Scylla
Level 128
God Stats
21W - 15L
1,634 SR
Queue Stats
485W - 452L
1,553 Elo+
Solo
Zeus
Zeus
harrym123678
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 180L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IzgorSage
Sobek
7
0 / 0 / 4
4,555
651
1,641
3,119
1,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
9
0 / 1 / 1
4,925
704
4,455
6,915
3,747
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 2 / 4
5,040
720
2,670
6,609
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Tr1ck5Ter
Danzaburou
10
5 / 0 / 0
6,036
862
2,698
1,737
500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
reaL1337
Anubis
8
3 / 3 / 1
4,885
698
2,757
4,266
1,647
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 2 / 3
4,809
687
3,400
7,544
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
6
0 / 1 / 1
3,988
570
1,542
4,030
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
DoD_Gladiator
Lancelot
10
3 / 2 / 2
5,073
725
4,356
4,783
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
EmpxBoss
Scylla
10
3 / 1 / 0
5,269
753
1,745
2,257
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 4 / 0
3,488
498
1,236
2,799
631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
6
6
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
3
0.75
L
Ares
0
1
1
0.5
L
Lancelot
DoD_Gladiator
Lancelot
3
2
2
2
L
Scylla
EmpxBoss
Scylla
3
1
0
3
W
Sobek
IzgorSage
Sobek
0
0
4
2
W
Hades
0
1
1
0.5
W
2
2
4
2
W
Danzaburou
Tr1ck5Ter
Danzaburou
5
0
0
5
L
0
4
0
0
W
Anubis
reaL1337
Anubis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,221
Damage
12,279
22,646
Taken
21,413
10,283
Mitigated
7,165
13,074
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,400
537
0
2,840
7,544
2,781
0
4,225
3,319
0
27,622
L
Ares
1,542
226
0
1,253
4,030
2,077
0
1,367
2,663
5,178
0
L
Lancelot
DoD_Gladiator
Lancelot
4,356
553
0
1,571
4,783
1,234
0
1,781
3,002
0
26,677
L
Scylla
EmpxBoss
Scylla
1,745
368
0
500
2,257
442
0
979
1,278
30,361
0
W
Sobek
IzgorSage
Sobek
1,641
308
0
2,358
3,119
1,856
0
1,598
1,521
9,750
0
W
Hades
4,455
1,232
70
4,738
6,915
3,747
0
0
6,915
32,313
0
W
2,670
965
0
3,385
6,609
2,533
0
1,035
5,528
1,105
26,033
W
Danzaburou
Tr1ck5Ter
Danzaburou
2,698
1,684
0
1,212
1,737
500
141
439
1,298
0
38,808
L
1,236
406
0
30
2,799
631
0
745
2,054
11,176
556
W
Anubis
reaL1337
Anubis
2,757
205
0
1,311
4,266
1,647
0
1,253
2,869
19,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,441
Gold Earned
22,627
251
Minions Killed
211
0
Camps Cleared
0
774,209
Distance Traveled
726,901
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,809
687
57
8
0
145,021
1
L
Ares
3,988
570
12
2
0
145,447
4
L
Lancelot
5,073
725
50
7
0
176,846
1
L
Scylla
5,269
753
71
10
0
151,147
1
W
Sobek
4,555
651
8
1
0
178,305
5
W
Hades
4,925
704
65
9
0
124,712
0
W
Surtr
5,040
720
53
8
0
166,791
0
W
Danzaburou
6,036
862
81
12
0
145,704
1
L
Zeus
3,488
498
21
3
0
108,440
0
W
Anubis
4,885
698
44
6
0
158,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role