Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
F4nt
Cu Chulainn
Level 186
God Stats
3W - 5L
1,719 SR
Queue Stats
136W - 136L
1,593 Elo+
Solo
Hera
Hera
Otaviano122320
Hera
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,797 Elo+
Solo
Xing Tian
Xing Tian
Piruzaldo
Xing Tian
Level 138
God Stats
14W - 9L
1,675 SR
Queue Stats
44W - 44L
1,525 Elo+
Solo
Lancelot
Lancelot
TheAngeI
Lancelot
Level 157
God Stats
0W - 4L
1,176 SR
Queue Stats
102W - 114L
1,512 Elo+
Solo
Team Averages
Level 131
1,514 SR
1,586 Elo+

VS

Team Averages
Level 138
1,632 SR
1,565 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Nicoloo227
Janus
Level 156
God Stats
48W - 37L
1,647 SR
Queue Stats
564W - 572L
1,537 Elo+
Solo
Anubis
Anubis
Playboyzinho
Anubis
Level 122
God Stats
24W - 23L
1,544 SR
Queue Stats
201W - 176L
1,546 Elo+
Solo
Sylvanus
Sylvanus
Wallace789
Sylvanus
Level 106
God Stats
19W - 8L
1,731 SR
Queue Stats
73W - 67L
1,717 Elo+
Solo
Medusa
Medusa
Zadryel
Medusa
Level 149
God Stats
10W - 6L
1,738 SR
Queue Stats
150W - 157L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 3 / 0
3,478
497
1,510
5,583
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
F4nt
Cu Chulainn
8
2 / 1 / 0
4,810
687
3,855
5,842
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
0 / 1 / 0
4,158
594
1,349
2,221
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
Piruzaldo
Xing Tian
3
0 / 1 / 0
3,153
450
59
2,604
743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
TheAngeI
Lancelot
6
0 / 1 / 0
3,487
498
403
4,471
1,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
2 / 0 / 1
4,519
646
1,314
3,205
988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
9
2 / 0 / 1
4,918
703
1,756
912
295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
8
0 / 2 / 0
4,273
610
1,611
4,000
1,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Wallace789
Sylvanus
7
0 / 0 / 3
4,327
618
1,602
4,035
2,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Zadryel
Medusa
8
3 / 0 / 1
4,484
641
3,714
3,351
874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
7
7
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
0
0
W
Ne Zha
 
Ne Zha
2
0
1
2.5
L
Cu Chulainn
F4nt
Cu Chulainn
2
1
0
2
W
Janus
2
0
1
2.5
L
0
1
0
0
L
Xing Tian
Piruzaldo
Xing Tian
0
1
0
0
W
Anubis
0
2
0
0
L
Lancelot
TheAngeI
Lancelot
0
1
0
0
W
Sylvanus
Wallace789
Sylvanus
0
0
3
1.5
W
Medusa
Zadryel
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,176
Damage
9,997
20,721
Taken
15,503
7,450
Mitigated
5,663
4,674
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,510
602
0
911
5,583
2,281
0
494
5,089
0
14,416
W
Ne Zha
 
Ne Zha
1,314
101
0
637
3,205
988
0
0
3,205
0
24,159
L
Cu Chulainn
F4nt
Cu Chulainn
3,855
635
0
1,867
5,842
2,427
0
2,055
3,715
0
32,565
W
Janus
1,756
227
0
210
912
295
0
252
660
26,973
859
L
1,349
624
0
250
2,221
524
0
640
1,483
25,230
0
L
Xing Tian
Piruzaldo
Xing Tian
59
0
254
682
2,604
743
0
590
2,014
1,560
870
W
Anubis
1,611
114
0
1,977
4,000
1,465
0
0
4,000
25,455
0
L
Lancelot
TheAngeI
Lancelot
403
50
0
710
4,471
1,475
0
879
3,552
0
20,878
W
Sylvanus
Wallace789
Sylvanus
1,602
712
869
1,051
4,035
2,041
0
1,156
2,879
13,674
1,171
W
Medusa
Zadryel
Medusa
3,714
1,366
0
822
3,351
874
14
0
3,351
0
28,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,086
Gold Earned
22,521
180
Minions Killed
245
0
Camps Cleared
0
634,466
Distance Traveled
719,085
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,478
497
26
4
0
147,086
0
W
Ne Zha
4,519
646
52
7
0
176,851
0
L
Cu Chulainn
4,810
687
57
8
0
142,710
1
W
Janus
4,918
703
63
9
0
146,890
3
L
Hera
4,158
594
56
8
0
123,681
1
L
Xing Tian
3,153
450
4
1
0
61,512
0
W
Anubis
4,273
610
60
9
0
138,562
1
L
Lancelot
3,487
498
37
5
0
159,477
0
W
Sylvanus
4,327
618
28
4
0
116,701
2
W
Medusa
4,484
641
42
6
0
140,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role