Player Matchup

Nemesis
Nemesis
OverSóul
Nemesis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 62L
1,553 Elo+
Party 1
Athena
Athena
Scatman177
Athena
Level 124
God Stats
2W - 1L
1,344 SR
Queue Stats
22W - 9L
1,682 Elo+
Party 1
Freya
Freya
TheLeatherDaddy
Freya
Level 109
God Stats
5W - 4L
1,504 SR
Queue Stats
103W - 109L
1,481 Elo+
Solo
Ratatoskr
Ratatoskr
TylerZCreator
Ratatoskr
Level 137
God Stats
6W - 8L
1,448 SR
Queue Stats
63W - 62L
1,485 Elo+
Solo
Chernobog
Chernobog
slyntel
Chernobog
Level 149
God Stats
6W - 1L
1,500 SR
Queue Stats
162W - 165L
1,497 Elo+
Solo
Team Averages
Level 121
1,459 SR
1,539 Elo+

VS

Team Averages
Level 153
1,492 SR
1,460 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BigMama666
Jormungandr
Level 159
God Stats
5W - 5L
1,550 SR
Queue Stats
76W - 75L
1,489 Elo+
Party 2
Awilix
Awilix
Br4bZz
Awilix
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,408 Elo+
Party 2
Sylvanus
Sylvanus
Cmillehehe
Sylvanus
Level 98
God Stats
0W - 2L
1,302 SR
Queue Stats
13W - 19L
1,432 Elo+
Party 2
Heimdallr
Heimdallr
Rem 1G
Heimdallr
Level 219
God Stats
1W - 3L
1,609 SR
Queue Stats
337W - 343L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OverSóul
Nemesis
15
3 / 3 / 3
8,645
576
4,429
11,457
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Athena
Scatman177
Athena
14
1 / 1 / 11
8,768
585
6,777
11,997
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 3 / 3
9,088
606
5,075
6,783
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
TylerZCreator
Ratatoskr
16
2 / 0 / 2
10,093
673
7,301
13,381
6,475
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chernobog
slyntel
Chernobog
14
8 / 1 / 5
9,178
612
12,896
8,528
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 1 / 2
8,927
595
6,145
6,126
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
BigMama666
Jormungandr
13
1 / 3 / 0
7,421
495
7,274
11,585
9,617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Br4bZz
Awilix
11
3 / 3 / 0
6,651
443
2,425
7,410
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Cmillehehe
Sylvanus
11
0 / 6 / 1
6,511
434
4,540
16,609
13,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Heimdallr
Rem 1G
Heimdallr
12
1 / 4 / 1
6,935
462
8,946
10,602
4,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
8
8
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
1
2
4
L
Jormungandr
BigMama666
Jormungandr
1
3
0
0.33
L
Awilix
Br4bZz
Awilix
3
3
0
1
L
Sylvanus
Cmillehehe
Sylvanus
0
6
1
0.08
W
Nemesis
OverSóul
Nemesis
3
3
3
1.5
L
Heimdallr
Rem 1G
Heimdallr
1
4
1
0.38
W
Athena
Scatman177
Athena
1
1
11
6.5
W
3
3
3
1.5
W
Ratatoskr
TylerZCreator
Ratatoskr
2
0
2
3
W
Chernobog
slyntel
Chernobog
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,478
Damage
29,330
52,146
Taken
52,332
26,457
Mitigated
32,288
10,534
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,145
345
0
1,994
6,126
2,723
0
1,556
4,414
70,097
1,407
L
Jormungandr
BigMama666
Jormungandr
7,274
2,491
0
2,466
11,585
9,617
0
0
11,585
56,943
1,530
L
Awilix
Br4bZz
Awilix
2,425
666
0
2,882
7,410
2,230
21
1,792
5,482
0
34,006
L
Sylvanus
Cmillehehe
Sylvanus
4,540
1,167
1,229
2,983
16,609
13,308
0
5,402
11,133
17,992
1,329
W
Nemesis
OverSóul
Nemesis
4,429
1,343
0
274
11,457
3,642
0
2,926
8,379
0
73,631
L
Heimdallr
Rem 1G
Heimdallr
8,946
4,505
0
2,458
10,602
4,410
6
2,696
7,866
0
60,037
W
Athena
Scatman177
Athena
6,777
2,140
0
1,770
11,997
12,139
440
3,001
8,962
33,015
0
W
5,075
1,286
0
1,853
6,783
1,351
649
3,136
3,395
49,177
0
W
Ratatoskr
TylerZCreator
Ratatoskr
7,301
1,776
0
4,748
13,381
6,475
309
6,580
6,801
0
71,332
W
Chernobog
slyntel
Chernobog
12,896
8,287
0
1,889
8,528
2,850
1,744
1,912
6,616
0
56,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,772
Gold Earned
36,445
502
Minions Killed
438
0
Camps Cleared
0
1,636,773
Distance Traveled
1,256,496
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,927
595
162
11
0
229,184
6
L
Jormungandr
7,421
495
94
6
0
278,669
3
L
Awilix
6,651
443
65
4
0
273,509
0
L
Sylvanus
6,511
434
18
1
0
238,211
0
W
Nemesis
8,645
576
106
7
0
357,309
0
L
Heimdallr
6,935
462
99
7
0
236,923
4
W
Athena
8,768
585
58
4
0
387,009
0
W
Freya
9,088
606
98
7
0
288,801
5
W
Ratatoskr
10,093
673
145
10
0
305,957
4
W
Chernobog
9,178
612
95
6
0
297,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role