Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CalmestWind350
Nu Wa
Level 149
God Stats
0W - 2L
1,274 SR
Queue Stats
60W - 60L
1,489 Elo+
Solo
Yemoja
Yemoja
NYCKILLER09
Yemoja
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
447W - 450L
1,429 Elo+
Solo
Fafnir
Fafnir
captainzor
Fafnir
Level 193
God Stats
9W - 4L
1,715 SR
Queue Stats
468W - 471L
1,420 Elo+
Solo
Cerberus
Cerberus
sluntlord
Cerberus
Level 88
God Stats
0W - 2L
1,273 SR
Queue Stats
101W - 106L
1,496 Elo+
Solo
Team Averages
Level 145
1,452 SR
1,467 Elo+

VS

Team Averages
Level 96
1,613 SR
1,469 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
EvilRulzMe
Charon
Level 28
God Stats
2W - 0L
1,442 SR
Queue Stats
21W - 40L
1,356 Elo+
Party 1
Athena
Athena
PapaSquidwid
Athena
Level 107
God Stats
2W - 0L
1,691 SR
Queue Stats
100W - 111L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
gvilaseca25
Nu Wa
Level 147
God Stats
3W - 0L
1,858 SR
Queue Stats
54W - 46L
1,498 Elo+
Solo
Aphrodite
Aphrodite
x Charii x
Aphrodite
Level 113
God Stats
2W - 0L
1,575 SR
Queue Stats
47W - 61L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
4 / 5 / 4
10,563
704
17,491
18,020
16,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 4 / 3
9,742
649
12,054
7,859
2,315
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
16
1 / 3 / 4
9,077
605
7,839
13,828
5,799
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
captainzor
Fafnir
20
1 / 2 / 8
12,022
801
11,118
18,873
22,504
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
sluntlord
Cerberus
1
0 / 1 / 0
3,880
259
4
1,373
348

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
2
0 / 0 / 0
4,630
309
0
846
98
Charon
EvilRulzMe
Charon
19
4 / 3 / 7
11,805
787
11,859
18,874
16,348
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Athena
19
2 / 3 / 11
11,056
737
13,319
25,189
28,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
6 / 2 / 7
12,389
826
15,843
12,666
4,916
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
x Charii x
Aphrodite
20
3 / 1 / 8
12,854
857
7,466
16,550
10,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
9
Kills
15
15
Deaths
9
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
5
4
1.2
W
Baba Yaga
 
Baba Yaga
0
0
0
0
L
3
4
3
1.13
W
Charon
EvilRulzMe
Charon
4
3
7
2.5
L
Yemoja
1
3
4
1
W
Athena
2
3
11
2.5
L
Fafnir
captainzor
Fafnir
1
2
8
2.5
W
6
2
7
4.75
L
Cerberus
sluntlord
Cerberus
0
1
0
0
W
Aphrodite
x Charii x
Aphrodite
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,506
Damage
48,487
59,953
Taken
74,125
47,190
Mitigated
59,490
24,694
Healing
38,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
17,491
9,665
687
1,313
18,020
16,224
0
13,198
4,822
0
46,097
W
Baba Yaga
 
Baba Yaga
0
0
0
0
846
98
0
846
0
0
0
L
12,054
3,331
450
748
7,859
2,315
657
6,603
1,256
23,434
0
W
Charon
EvilRulzMe
Charon
11,859
2,540
167
1,602
18,874
16,348
1,230
7,139
11,735
24,307
1,665
L
Yemoja
7,839
1,156
5,778
3,600
13,828
5,799
0
11,066
2,762
21,829
0
W
Athena
13,319
2,267
791
2,320
25,189
28,109
397
6,980
18,209
25,301
4,496
L
Fafnir
captainzor
Fafnir
11,118
4,661
4,429
7,689
18,873
22,504
64
12,614
6,259
31,504
2,137
W
15,843
4,831
2,002
3,041
12,666
4,916
3,431
6,285
6,381
41,839
0
L
Cerberus
sluntlord
Cerberus
4
4
0
0
1,373
348
0
1,373
0
4
0
W
Aphrodite
x Charii x
Aphrodite
7,466
1,709
16,230
12,407
16,550
10,019
1,085
9,105
7,445
35,212
1,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,284
Gold Earned
52,734
143
Minions Killed
164
0
Camps Cleared
0
805,969
Distance Traveled
1,051,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,563
704
55
4
0
216,443
0
W
Baba Yaga
4,630
309
0
0
0
0
0
L
Nu Wa
9,742
649
20
1
0
99,201
0
W
Charon
11,805
787
24
2
0
248,773
0
L
Yemoja
9,077
605
24
2
0
193,443
0
W
Athena
11,056
737
42
3
0
269,500
0
L
Fafnir
12,022
801
44
3
0
296,405
0
W
Nu Wa
12,389
826
38
3
0
277,605
0
L
Cerberus
3,880
259
0
0
0
477
0
W
Aphrodite
12,854
857
60
4
0
255,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role