Player Matchup

Chaac
Chaac
Ediablo94
Chaac
Level 78
God Stats
19W - 8L
1,728 SR
Queue Stats
424W - 414L
1,445 Elo+
Solo
Danzaburou
Danzaburou
FunctionalWilly
Danzaburou
Level 76
God Stats
9W - 4L
1,626 SR
Queue Stats
70W - 67L
1,508 Elo+
Solo
Vulcan
Vulcan
Naldo_Silva8
Vulcan
Level 148
God Stats
19W - 9L
1,738 SR
Queue Stats
339W - 337L
1,531 Elo+
Party 1
Anubis
Anubis
linternaverde11
Anubis
Level 147
God Stats
154W - 118L
1,583 SR
Queue Stats
827W - 831L
1,475 Elo+
Party 1
Hades
Hades
tworich
Hades
Level 42
God Stats
31W - 14L
1,706 SR
Queue Stats
46W - 38L
1,481 Elo+
Solo
Team Averages
Level 98
1,676 SR
1,488 Elo+

VS

Team Averages
Level 79
1,503 SR
1,488 Elo+
Atlas
Atlas
BigMilkerz
Atlas
Level 62
God Stats
0W - 2L
1,216 SR
Queue Stats
54W - 51L
1,473 Elo+
Solo
Discordia
Discordia
MunraAlenda
Discordia
Level 63
God Stats
4W - 2L
1,673 SR
Queue Stats
62W - 91L
1,350 Elo+
Solo
Loki
Loki
Onyx Infinity53
Loki
Level 147
God Stats
22W - 12L
1,575 SR
Queue Stats
226W - 213L
1,557 Elo+
Solo
Serqet
Serqet
ThePedrovitcch
Serqet
Level 74
God Stats
12W - 14L
1,463 SR
Queue Stats
544W - 498L
1,526 Elo+
Solo
Merlin
Merlin
themanboy
Merlin
Level 49
God Stats
11W - 8L
1,588 SR
Queue Stats
26W - 20L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ediablo94
Chaac
10
2 / 0 / 6
5,828
583
4,556
8,178
5,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
FunctionalWilly
Danzaburou
11
6 / 0 / 3
6,641
664
6,700
3,447
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
10
1 / 3 / 0
6,004
600
3,254
4,595
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
1 / 3 / 1
6,547
655
3,058
5,318
2,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hades
tworich
Hades
10
2 / 1 / 3
5,565
557
2,723
7,215
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
7
0 / 4 / 0
4,452
445
2,608
9,490
6,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
MunraAlenda
Discordia
9
0 / 1 / 3
4,699
470
3,072
4,365
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 0
5,253
525
2,009
4,832
1,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 0 / 0
6,172
617
4,484
5,632
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
themanboy
Merlin
8
0 / 6 / 1
4,750
475
4,682
5,980
1,588
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
7
7
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
4
0
0
W
Chaac
Ediablo94
Chaac
2
0
6
5
W
Danzaburou
FunctionalWilly
Danzaburou
6
0
3
7.5
L
Discordia
MunraAlenda
Discordia
0
1
3
1.5
W
Vulcan
1
3
0
0.33
L
2
1
0
2
L
5
0
0
5
W
1
3
1
0.5
L
Merlin
themanboy
Merlin
0
6
1
0.08
W
Hades
tworich
Hades
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,291
Damage
16,855
28,753
Taken
30,299
12,550
Mitigated
12,293
11,598
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
2,608
1,365
0
1,741
9,490
6,267
0
550
8,940
13,011
0
W
Chaac
Ediablo94
Chaac
4,556
927
0
3,502
8,178
5,968
529
4,287
3,891
0
27,590
W
Danzaburou
FunctionalWilly
Danzaburou
6,700
3,039
0
1,508
3,447
904
2,568
1,827
1,620
0
35,105
L
Discordia
MunraAlenda
Discordia
3,072
0
0
1,911
4,365
759
0
2,323
2,042
24,782
0
W
Vulcan
3,254
181
0
900
4,595
1,349
457
0
4,385
32,789
1,146
L
2,009
117
0
940
4,832
1,540
0
2,564
2,067
0
25,315
L
4,484
1,177
0
828
5,632
2,139
0
2,173
3,424
0
39,212
W
3,058
223
0
2,070
5,318
2,113
720
3,118
2,200
51,466
504
L
Merlin
themanboy
Merlin
4,682
563
0
757
5,980
1,588
0
1,159
4,821
28,180
0
W
Hades
tworich
Hades
2,723
150
300
3,318
7,215
2,216
120
1,130
5,491
35,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
25,326
327
Minions Killed
223
0
Camps Cleared
0
917,506
Distance Traveled
934,419
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,452
445
12
1
0
168,095
0
W
Chaac
5,828
583
36
4
0
195,861
0
W
Danzaburou
6,641
664
65
7
0
158,772
0
L
Discordia
4,699
470
30
3
0
211,959
0
W
Vulcan
6,004
600
62
6
0
175,922
0
L
Loki
5,253
525
48
5
0
133,156
1
L
Serqet
6,172
617
74
7
0
265,992
0
W
Anubis
6,547
655
97
10
0
165,955
0
L
Merlin
4,750
475
59
6
0
155,217
0
W
Hades
5,565
557
67
7
0
220,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role