Player Matchup

Erlang Shen
Erlang Shen
Silver V
Avileauma1
Erlang Shen
Silver V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 80L
823 MMR
Solo
Cthulhu
Cthulhu
Silver V
IlBucketzlI
Cthulhu
Silver V
Level 86
God Stats
6W - 7L
1,527 SR
Queue Stats
157W - 201L
426 MMR
Solo
Da Ji
Da Ji
Silver I
Its Trashest
Da Ji
Silver I
Level 205
God Stats
114W - 109L
1,531 SR
Queue Stats
361W - 378L
1,218 MMR
Solo
Scylla
Scylla
Silver II
NikoSwt
Scylla
Silver II
Level 125
God Stats
10W - 10L
1,572 SR
Queue Stats
195W - 213L
1,217 MMR
Solo
Ishtar
Ishtar
Bronze III
lhamm1337
Ishtar
Bronze III
Level 155
God Stats
3W - 6L
1,550 SR
Queue Stats
19W - 58L
484 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,536 SR
834 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,459 SR
887 MMR
Hades
Hades
Gold V
 
Hades
Gold V
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver IV
BarbieDior155
Shiva
Silver IV
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,167 MMR
Solo
Artio
Artio
Silver IV
Hunter26X26
Artio
Silver IV
Level 144
God Stats
62W - 83L
1,440 SR
Queue Stats
114W - 133L
781 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze I
Kukukachu_Gamer
Tsukuyomi
Bronze I
Level 100
God Stats
3W - 0L
1,543 SR
Queue Stats
271W - 295L
548 MMR
Solo
Hou Yi
Hou Yi
Silver V
MinturnRowch
Hou Yi
Silver V
Level 102
God Stats
1W - 3L
1,313 SR
Queue Stats
194W - 221L
439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Avileauma1
Erlang Shen
12
0 / 2 / 1
6,795
453
1,888
11,012
6,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
IlBucketzlI
Cthulhu
10
1 / 2 / 3
6,541
436
7,414
12,335
9,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
5 / 5 / 1
7,341
489
7,398
12,468
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Scylla
NikoSwt
Scylla
13
2 / 4 / 1
7,299
487
8,335
7,045
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
lhamm1337
Ishtar
13
1 / 0 / 3
7,449
497
5,745
8,678
2,806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangKumbhakarnaSkadiArachne

VS

Bans
MulanJanusPoseidonZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
10 / 2 / 1
9,865
658
13,056
13,407
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 3
8,851
590
6,530
8,610
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 4 / 4
6,338
423
3,125
13,618
6,171
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
Kukukachu_Gamer
Tsukuyomi
14
3 / 1 / 7
8,147
543
8,329
10,315
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hou Yi
14
0 / 2 / 0
7,819
521
4,227
7,850
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
9
Kills
13
13
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
10
2
1
5.25
L
Erlang Shen
Avileauma1
Erlang Shen
0
2
1
0.25
W
0
0
3
1.5
W
0
4
4
0.5
L
Cthulhu
IlBucketzlI
Cthulhu
1
2
3
1.25
L
5
5
1
1.1
W
Tsukuyomi
Kukukachu_Gamer
Tsukuyomi
3
1
7
6.5
W
Hou Yi
0
2
0
0
L
Scylla
NikoSwt
Scylla
2
4
1
0.63
L
Ishtar
lhamm1337
Ishtar
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,780
Damage
35,267
51,538
Taken
53,800
25,100
Mitigated
21,644
13,344
Healing
24,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,056
2,317
1,035
7,393
13,407
5,708
384
3,588
9,819
69,060
2,684
L
Erlang Shen
Avileauma1
Erlang Shen
1,888
422
0
2,403
11,012
6,784
0
2,765
8,247
0
39,577
W
6,530
1,031
8
2,104
8,610
4,170
204
525
8,085
100
62,704
W
3,125
268
453
4,217
13,618
6,171
223
7,045
6,573
20,129
264
L
Cthulhu
IlBucketzlI
Cthulhu
7,414
861
203
3,304
12,335
9,674
0
3,274
9,061
23,693
0
L
7,398
1,659
0
2,800
12,468
3,938
0
4,826
7,642
0
46,118
W
Tsukuyomi
Kukukachu_Gamer
Tsukuyomi
8,329
2,098
0
4,904
10,315
3,143
0
3,847
6,468
0
51,277
W
Hou Yi
4,227
963
0
4,308
7,850
2,452
357
744
7,106
0
52,540
L
Scylla
NikoSwt
Scylla
8,335
1,244
0
350
7,045
1,898
0
3,092
3,953
59,886
0
L
Ishtar
lhamm1337
Ishtar
5,745
3,129
161
4,123
8,678
2,806
459
2,105
6,573
0
56,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,425
Gold Earned
41,020
371
Minions Killed
439
0
Camps Cleared
0
1,514,402
Distance Traveled
1,495,138
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,865
658
121
8
0
291,645
3
L
Erlang Shen
6,795
453
72
5
0
333,185
0
W
Shiva
8,851
590
110
7
0
300,846
0
W
Artio
6,338
423
29
2
0
292,484
4
L
Cthulhu
6,541
436
31
2
0
296,761
6
L
Da Ji
7,341
489
69
5
0
300,476
0
W
Tsukuyomi
8,147
543
77
5
0
340,219
0
W
Hou Yi
7,819
521
102
7
0
269,944
3
L
Scylla
7,299
487
104
7
0
300,685
1
L
Ishtar
7,449
497
95
6
0
283,295
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role