Player Matchup

Bastet
Bastet
AlieJia
Bastet
Level 44
God Stats
28W - 24L
1,588 SR
Queue Stats
75W - 85L
1,507 Elo+
Party 1
Bacchus
Bacchus
Gotchagain
Bacchus
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
128W - 114L
1,507 Elo+
Solo
Chaac
Chaac
Hartyks
Chaac
Level 47
God Stats
7W - 7L
1,559 SR
Queue Stats
77W - 78L
1,519 Elo+
Party 1
Zeus
Zeus
TEAM_MERCY_FRAN
Zeus
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 45L
1,477 Elo+
Solo
Chernobog
Chernobog
madsemilmoaksen
Chernobog
Level 104
God Stats
1W - 4L
1,260 SR
Queue Stats
299W - 285L
1,440 Elo+
Solo
Team Averages
Level 72
1,481 SR
1,490 Elo+

VS

Team Averages
Level 110
1,411 SR
1,423 Elo+
Cliodhna
Cliodhna
Andi_ist_da1337
Cliodhna
Level 69
God Stats
39W - 32L
1,466 SR
Queue Stats
192W - 181L
1,434 Elo+
Solo
Geb
Geb
F3AR_TH3_MAT3S
Geb
Level 151
God Stats
12W - 8L
1,426 SR
Queue Stats
315W - 323L
1,456 Elo+
Solo
Artemis
Artemis
arnaudlebinome
Artemis
Level 117
God Stats
1W - 5L
1,280 SR
Queue Stats
187W - 200L
1,373 Elo+
Solo
Osiris
Osiris
axeldu27
Osiris
Level 97
God Stats
5W - 7L
1,398 SR
Queue Stats
121W - 144L
1,439 Elo+
Solo
Eset
Eset
luisbep779
Eset
Level 117
God Stats
17W - 13L
1,485 SR
Queue Stats
96W - 85L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AlieJia
Bastet
10
0 / 1 / 1
5,008
626
1,276
5,832
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Gotchagain
Bacchus
8
0 / 1 / 0
4,907
613
893
4,845
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Hartyks
Chaac
11
2 / 0 / 0
6,125
766
4,696
6,637
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
2 / 0 / 0
5,860
733
1,933
1,794
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
madsemilmoaksen
Chernobog
8
0 / 0 / 0
4,641
580
1,745
2,206
592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
2 / 1 / 0
4,874
609
1,988
6,728
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,889
486
1,015
2,694
1,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

3
0 / 0 / 0
3,358
420
915
1,538
340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
axeldu27
Osiris
8
0 / 2 / 0
4,238
530
4,026
9,202
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 1
4,749
594
305
2,582
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
4
Kills
2
2
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
AlieJia
Bastet
0
1
1
0.5
L
Cliodhna
2
1
0
2
L
0
0
0
0
W
Bacchus
Gotchagain
Bacchus
0
1
0
0
W
Chaac
Hartyks
Chaac
2
0
0
2
W
2
0
0
2
L
0
0
0
0
L
Osiris
axeldu27
Osiris
0
2
0
0
L
0
2
1
0.25
W
Chernobog
madsemilmoaksen
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,543
Damage
8,249
21,314
Taken
22,744
9,961
Mitigated
10,886
8,939
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AlieJia
Bastet
1,276
153
0
3,660
5,832
1,627
0
207
5,625
0
33,201
L
Cliodhna
1,988
0
0
2,966
6,728
2,016
0
829
5,849
0
32,416
L
1,015
49
0
1,419
2,694
1,343
0
406
2,288
11,337
0
W
Bacchus
Gotchagain
Bacchus
893
163
0
2,172
4,845
3,348
377
617
4,228
9,278
1,703
W
Chaac
Hartyks
Chaac
4,696
1,056
0
2,023
6,637
3,979
0
0
6,637
0
42,500
W
1,933
378
0
500
1,794
415
0
98
1,696
26,472
1,489
L
915
108
0
673
1,538
340
0
440
1,098
0
6,328
L
Osiris
axeldu27
Osiris
4,026
1,722
0
3,375
9,202
6,594
0
0
9,202
0
23,275
L
305
0
194
537
2,582
593
0
896
1,542
23,197
0
W
Chernobog
madsemilmoaksen
Chernobog
1,745
858
0
584
2,206
592
920
398
1,808
0
32,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,541
Gold Earned
21,108
296
Minions Killed
179
0
Camps Cleared
0
844,541
Distance Traveled
719,366
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,008
626
72
9
0
203,306
0
L
Cliodhna
4,874
609
56
7
0
197,492
0
L
Geb
3,889
486
16
2
0
148,911
2
W
Bacchus
4,907
613
16
2
0
141,820
0
W
Chaac
6,125
766
85
11
0
167,804
7
W
Zeus
5,860
733
63
8
0
161,201
0
L
Artemis
3,358
420
11
1
0
51,188
1
L
Osiris
4,238
530
34
4
0
169,497
0
L
Eset
4,749
594
62
8
0
152,278
0
W
Chernobog
4,641
580
60
8
0
170,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role