Player Matchup

Sylvanus
Sylvanus
QUyRK
Sylvanus
Level 108
God Stats
5W - 5L
1,386 SR
Queue Stats
202W - 227L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
Raalanovie
Kukulkan
Level 125
God Stats
6W - 9L
1,393 SR
Queue Stats
459W - 443L
1,459 Elo+
Solo
Shiva
Shiva
S_i_o_n_n_a_c_h
Shiva
Level 175
God Stats
4W - 5L
1,453 SR
Queue Stats
65W - 79L
1,427 Elo+
Party 1
Pele
Pele
SniperTony92
Pele
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 62L
1,416 Elo+
Party 1
Nut
Nut
gaelix5
Nut
Level 149
God Stats
1W - 1L
1,114 SR
Queue Stats
2W - 3L
1,190 Elo+
Solo
Team Averages
Level 142
1,369 SR
1,387 Elo+

VS

Team Averages
Level 116
1,562 SR
1,485 Elo+
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Slavikbengal
Thanatos
Level 142
God Stats
8W - 10L
1,396 SR
Queue Stats
206W - 192L
1,461 Elo+
Party 2
Charybdis
Charybdis
Vergifteten
Charybdis
Level 67
God Stats
2W - 2L
1,880 SR
Queue Stats
6W - 7L
1,478 Elo+
Party 3
Charon
Charon
maskok619
Charon
Level 100
God Stats
1W - 3L
1,531 SR
Queue Stats
8W - 10L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
QUyRK
Sylvanus
10
1 / 0 / 3
5,423
542
5,575
7,563
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Raalanovie
Kukulkan
11
1 / 0 / 1
6,257
626
2,239
4,176
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
4 / 0 / 0
6,467
647
5,591
5,685
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
2 / 0 / 3
5,782
578
2,291
4,574
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nut
10
3 / 1 / 2
6,175
618
4,961
4,691
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 2 / 0
4,938
494
2,268
4,576
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
 
Cerberus
9
0 / 4 / 0
4,681
468
1,417
8,849
4,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thanatos
Slavikbengal
Thanatos
9
0 / 2 / 0
4,779
478
2,168
7,039
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Vergifteten
Charybdis
9
1 / 3 / 0
5,157
516
4,337
6,799
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charon
maskok619
Charon
8
0 / 1 / 1
4,914
491
2,607
7,283
3,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
1
1
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
0
0
L
Cerberus
 
Cerberus
0
4
0
0
W
Sylvanus
QUyRK
Sylvanus
1
0
3
2.5
W
Kukulkan
Raalanovie
Kukulkan
1
0
1
1.5
W
4
0
0
4
L
Thanatos
Slavikbengal
Thanatos
0
2
0
0
W
2
0
3
3.5
L
Charybdis
Vergifteten
Charybdis
1
3
0
0.33
W
Nut
3
1
2
4
L
Charon
maskok619
Charon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,657
Damage
12,797
26,689
Taken
34,546
9,637
Mitigated
14,099
9,605
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,268
627
0
1,540
4,576
1,347
0
2,182
2,394
27,678
570
L
Cerberus
 
Cerberus
1,417
71
0
3,194
8,849
4,742
0
0
8,849
25,922
0
W
Sylvanus
QUyRK
Sylvanus
5,575
2,342
817
3,174
7,563
3,411
35
1,482
6,081
21,346
9,609
W
Kukulkan
Raalanovie
Kukulkan
2,239
50
0
500
4,176
1,188
0
1,975
1,999
48,947
1,053
W
5,591
962
0
1,656
5,685
2,318
0
1,113
4,268
0
38,644
L
Thanatos
Slavikbengal
Thanatos
2,168
112
0
5,488
7,039
2,013
0
797
6,242
0
29,349
W
2,291
759
0
2,069
4,574
1,247
286
74
4,500
0
31,987
L
Charybdis
Vergifteten
Charybdis
4,337
2,455
0
2,630
6,799
2,211
0
1,657
5,142
0
35,718
W
Nut
4,961
3,445
0
1,389
4,691
1,473
104
889
3,802
0
34,451
L
Charon
maskok619
Charon
2,607
765
0
2,005
7,283
3,786
0
2,546
4,737
13,432
447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
24,469
330
Minions Killed
307
0
Camps Cleared
0
1,004,721
Distance Traveled
931,653
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,938
494
71
7
0
169,664
3
L
Cerberus
4,681
468
80
8
0
167,555
0
W
Sylvanus
5,423
542
48
5
0
171,799
0
W
Kukulkan
6,257
626
85
9
0
199,050
1
W
Shiva
6,467
647
62
6
0
198,196
0
L
Thanatos
4,779
478
56
6
0
234,472
0
W
Pele
5,782
578
64
6
0
237,287
0
L
Charybdis
5,157
516
83
8
0
177,945
0
W
Nut
6,175
618
71
7
0
198,389
0
L
Charon
4,914
491
17
2
0
182,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role