Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Archemetes17
Sobek
Level 146
God Stats
5W - 6L
1,452 SR
Queue Stats
98W - 80L
1,569 Elo+
Party 1
Poseidon
Poseidon
CRIMINAL710
Poseidon
Level 125
God Stats
3W - 2L
1,347 SR
Queue Stats
109W - 104L
1,531 Elo+
Solo
Jing Wei
Jing Wei
PostAlone
Jing Wei
Level 82
God Stats
4W - 3L
1,672 SR
Queue Stats
100W - 95L
1,562 Elo+
Party 1
Surtr
Surtr
UHD530
Surtr
Level 129
God Stats
17W - 11L
1,614 SR
Queue Stats
155W - 178L
1,462 Elo+
Solo
Team Averages
Level 121
1,517 SR
1,525 Elo+

VS

Team Averages
Level 119
1,405 SR
1,459 Elo+
Ishtar
Ishtar
HighHunter956
Ishtar
Level 129
God Stats
4W - 8L
1,552 SR
Queue Stats
50W - 58L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Jhewww
Nu Wa
Level 106
God Stats
9W - 10L
1,184 SR
Queue Stats
108W - 104L
1,390 Elo+
Party 2
Fafnir
Fafnir
Snydayy
Fafnir
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 100L
1,495 Elo+
Solo
Horus
Horus
TwooMinty
Horus
Level 139
God Stats
2W - 8L
1,299 SR
Queue Stats
301W - 285L
1,503 Elo+
Party 2
Thanatos
Thanatos
leanin2wheels636
Thanatos
Level 86
God Stats
11W - 13L
1,490 SR
Queue Stats
467W - 471L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 1 / 2
6,603
734
6,068
7,405
4,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
5 / 0 / 3
6,763
751
3,467
7,214
4,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
CRIMINAL710
Poseidon
10
0 / 2 / 0
5,517
613
2,354
5,016
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
PostAlone
Jing Wei
10
2 / 2 / 2
5,856
651
4,231
5,517
1,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
UHD530
Surtr
10
2 / 2 / 4
5,495
611
3,570
6,673
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,757
417
1,643
2,239
533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
Jhewww
Nu Wa
10
3 / 1 / 2
5,588
621
5,545
4,132
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
Snydayy
Fafnir
9
1 / 2 / 1
5,576
620
1,975
7,353
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
TwooMinty
Horus
9
1 / 3 / 0
4,998
555
4,815
10,154
6,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
2 / 5 / 1
5,268
585
2,726
8,149
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
7
7
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
2
4
W
5
0
3
6.5
W
Poseidon
CRIMINAL710
Poseidon
0
2
0
0
L
0
1
0
0
L
Nu Wa
Jhewww
Nu Wa
3
1
2
4
W
Jing Wei
PostAlone
Jing Wei
2
2
2
1.5
L
Fafnir
Snydayy
Fafnir
1
2
1
0.75
L
Horus
TwooMinty
Horus
1
3
0
0.33
W
Surtr
UHD530
Surtr
2
2
4
2
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,690
Damage
16,704
31,825
Taken
32,027
14,816
Mitigated
17,100
10,006
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,068
859
0
4,607
7,405
4,264
90
369
6,718
39,663
2,519
W
3,467
950
0
3,303
7,214
4,961
240
1,293
5,846
16,109
0
W
Poseidon
CRIMINAL710
Poseidon
2,354
381
0
630
5,016
1,196
0
2,924
2,092
38,594
961
L
1,643
1,139
0
911
2,239
533
0
678
1,561
0
11,825
L
Nu Wa
Jhewww
Nu Wa
5,545
720
0
579
4,132
982
0
1,845
2,287
30,116
536
W
Jing Wei
PostAlone
Jing Wei
4,231
3,850
0
1,013
5,517
1,664
198
1,758
3,720
0
41,256
L
Fafnir
Snydayy
Fafnir
1,975
669
116
1,712
7,353
6,291
0
1,579
5,774
17,689
1,874
L
Horus
TwooMinty
Horus
4,815
2,187
0
4,412
10,154
6,587
0
4,746
5,408
0
23,637
W
Surtr
UHD530
Surtr
3,570
1,446
0
453
6,673
2,731
731
1,068
5,502
1,166
28,886
L
2,726
1,140
0
3,845
8,149
2,707
0
2,950
5,199
0
33,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,234
Gold Earned
25,187
307
Minions Killed
212
0
Camps Cleared
0
950,825
Distance Traveled
820,000
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,603
734
81
9
0
157,756
0
W
Sobek
6,763
751
16
2
0
211,510
0
W
Poseidon
5,517
613
86
10
0
190,003
4
L
Ishtar
3,757
417
24
3
0
84,273
0
L
Nu Wa
5,588
621
59
7
0
174,477
0
W
Jing Wei
5,856
651
72
8
0
184,783
1
L
Fafnir
5,576
620
30
3
0
180,756
3
L
Horus
4,998
555
38
4
0
191,839
3
W
Surtr
5,495
611
52
6
0
206,773
0
L
Thanatos
5,268
585
61
7
0
188,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role