Player Matchup

Apollo
Apollo
Gold I
BilllClinton
Apollo
Gold I
Level 58
God Stats
2W - 2L
1,433 SR
Queue Stats
80W - 80L
1,551 MMR
Solo
Horus
Horus
Gold II
BrightenDay
Horus
Gold II
Level 137
God Stats
3W - 2L
1,667 SR
Queue Stats
530W - 526L
1,614 MMR
Solo
Thor
Thor
Gold II
CBuck11
Thor
Gold II
Level 122
God Stats
6W - 7L
1,537 SR
Queue Stats
177W - 184L
1,543 MMR
Solo
Thoth
Thoth
Gold I
Paquito3D
Thoth
Gold I
Level 126
God Stats
10W - 11L
1,557 SR
Queue Stats
602W - 613L
1,630 MMR
Solo
Nike
Nike
Gold I
the peg boys
Nike
Gold I
Level 180
God Stats
2W - 3L
1,566 SR
Queue Stats
114W - 105L
1,638 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,552 SR
1,595 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,542 SR
1,569 MMR
Ra
Ra
Platinum V
 
Ra
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold III
Matsuko_G-G_507
Guan Yu
Gold III
Level 172
God Stats
3W - 1L
1,641 SR
Queue Stats
411W - 409L
1,618 MMR
Party 1
Heimdallr
Heimdallr
Gold I
Needjungla10
Heimdallr
Gold I
Level 151
God Stats
56W - 59L
1,585 SR
Queue Stats
121W - 122L
1,621 MMR
Party 1
Maui
Maui
Gold III
TotemSlave
Maui
Gold III
Level 66
God Stats
6W - 5L
1,352 SR
Queue Stats
50W - 51L
1,560 MMR
Solo
Loki
Loki
Platinum II
cheirodeku
Loki
Platinum II
Level 127
God Stats
68W - 52L
1,630 SR
Queue Stats
219W - 215L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
2 / 3 / 1
8,007
534
5,783
12,578
4,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 2 / 1
6,624
442
3,853
13,095
8,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
CBuck11
Thor
13
1 / 3 / 0
7,086
472
5,082
9,618
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
Paquito3D
Thoth
13
0 / 5 / 0
7,166
478
5,378
8,075
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 0
8,500
567
11,174
14,848
7,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AresAgniAthenaAo Kuang

VS

Bans
BacchusFreyaHachimanSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 0 / 4
9,838
656
6,662
6,727
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 0 / 4
8,553
570
9,313
17,172
16,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heimdallr
Needjungla10
Heimdallr
14
1 / 3 / 1
8,130
542
9,092
8,145
3,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 6
7,763
518
3,876
11,900
10,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 0 / 4
8,689
579
8,010
9,859
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
15
15
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
4
7
L
Apollo
2
3
1
0.83
L
0
2
1
0.25
L
Thor
CBuck11
Thor
1
3
0
0.33
W
1
0
4
3
W
Heimdallr
Needjungla10
Heimdallr
1
3
1
0.5
L
Thoth
Paquito3D
Thoth
0
5
0
0
W
1
0
6
4
W
7
0
4
9
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,270
Damage
36,953
58,214
Taken
53,803
27,233
Mitigated
35,321
18,044
Healing
19,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,662
378
487
2,813
6,727
2,171
166
3,226
3,066
84,655
399
L
Apollo
5,783
3,547
0
1,786
12,578
4,406
0
1,324
11,253
0
61,547
L
3,853
2,145
3,881
5,524
13,095
8,741
1
2,366
10,729
0
16,740
L
Thor
CBuck11
Thor
5,082
1,289
0
887
9,618
3,721
0
1,899
7,719
0
67,571
W
9,313
1,680
792
9,009
17,172
16,119
0
254
15,769
0
65,273
W
Heimdallr
Needjungla10
Heimdallr
9,092
4,944
0
3,295
8,145
3,430
561
0
8,145
0
70,583
L
Thoth
Paquito3D
Thoth
5,378
211
0
481
8,075
2,553
0
4,378
3,648
57,068
691
W
3,876
831
0
1,892
11,900
10,356
0
137
11,755
21,367
0
W
8,010
2,308
0
960
9,859
3,245
0
1,063
8,603
0
58,861
L
11,174
2,085
0
5,485
14,848
7,812
0
522
14,326
0
79,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,383
Gold Earned
42,973
510
Minions Killed
514
0
Camps Cleared
0
1,561,008
Distance Traveled
1,598,372
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,838
656
176
12
0
324,420
2
L
Apollo
8,007
534
115
8
0
323,254
0
L
Horus
6,624
442
25
2
0
318,646
0
L
Thor
7,086
472
106
7
0
339,842
2
W
Guan Yu
8,553
570
114
8
0
315,359
3
W
Heimdallr
8,130
542
115
8
0
294,893
1
L
Thoth
7,166
478
120
8
0
287,188
4
W
Maui
7,763
518
23
2
0
317,038
6
W
Loki
8,689
579
86
6
0
346,662
0
L
Nike
8,500
567
144
10
0
292,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role