Player Matchup

Hel
Hel
 
Hel
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
M1llsy94
Ymir
Level 104
God Stats
2W - 2L
1,803 SR
Queue Stats
138W - 161L
1,535 Elo+
Solo
Pele
Pele
xXxRadu
Pele
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,491 Elo+
Solo
Team Averages
Level 114
1,601 SR
1,509 Elo+

VS

Team Averages
Level 132
1,574 SR
1,466 Elo+
Skadi
Skadi
Elftárs11
Skadi
Level 160
God Stats
21W - 19L
1,552 SR
Queue Stats
245W - 256L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
r0zs0maaak
Kuzenbo
Level 108
God Stats
7W - 7L
1,489 SR
Queue Stats
247W - 253L
1,487 Elo+
Party 1
Discordia
Discordia
ramero
Discordia
Level 128
God Stats
7W - 4L
1,681 SR
Queue Stats
9W - 10L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
2 / 5 / 0
6,585
823
6,104
6,399
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 4 / 2
6,155
769
3,756
10,540
7,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pele
xXxRadu
Pele
11
1 / 6 / 1
6,382
798
5,564
10,310
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
8 / 0 / 7
8,535
1,067
9,780
5,724
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
r0zs0maaak
Kuzenbo
14
2 / 1 / 13
7,863
983
6,132
9,806
9,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Discordia
ramero
Discordia
14
5 / 2 / 7
8,237
1,030
7,249
5,585
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
15
15
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
0
0.4
W
Skadi
8
0
7
11.5
L
Ymir
0
4
2
0.25
W
Kuzenbo
r0zs0maaak
Kuzenbo
2
1
13
8.5
W
Discordia
ramero
Discordia
5
2
7
4.25
L
Pele
xXxRadu
Pele
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,424
Damage
23,161
27,249
Taken
21,115
11,482
Mitigated
13,772
4,123
Healing
2,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,104
76
1,127
1,194
6,399
1,454
0
3,516
2,595
10,939
0
W
Skadi
9,780
3,359
0
615
5,724
2,015
2,896
2,208
3,381
0
28,670
L
Ymir
3,756
916
0
912
10,540
7,338
0
4,279
6,037
11,610
0
W
Kuzenbo
r0zs0maaak
Kuzenbo
6,132
1,307
0
1,522
9,806
9,977
245
4,768
4,212
13,709
0
W
Discordia
ramero
Discordia
7,249
164
0
500
5,585
1,780
297
1,712
3,614
36,933
0
L
Pele
xXxRadu
Pele
5,564
603
0
890
10,310
2,690
0
4,918
5,044
0
23,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,122
Gold Earned
24,635
75
Minions Killed
107
0
Camps Cleared
0
397,311
Distance Traveled
447,455
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,585
823
16
2
0
143,803
0
W
Skadi
8,535
1,067
46
6
0
140,246
2
L
Ymir
6,155
769
15
2
0
117,458
2
W
Kuzenbo
7,863
983
11
1
0
139,167
0
W
Discordia
8,237
1,030
50
6
0
168,042
0
L
Pele
6,382
798
44
6
0
136,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role