Player Matchup

Nike
Nike
Bahamut_17
Nike
Level 192
God Stats
0W - 1L
1,388 SR
Queue Stats
56W - 65L
1,570 Elo+
Party 1
Thoth
Thoth
MARlAHCarry
Thoth
Level 149
God Stats
2W - 4L
1,364 SR
Queue Stats
238W - 237L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
MacabreHunter
Sun Wukong
Level 155
God Stats
1W - 1L
1,643 SR
Queue Stats
45W - 50L
1,554 Elo+
Party 1
Chaac
Chaac
Shailice_Fae
Chaac
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 43L
1,600 Elo+
Party 1
Ishtar
Ishtar
TheGreenGuy
Ishtar
Level 163
God Stats
0W - 3L
1,041 SR
Queue Stats
52W - 45L
1,575 Elo+
Party 1
Team Averages
Level 141
1,387 SR
1,565 Elo+

VS

Team Averages
Level 123
1,638 SR
1,537 Elo+
Nu Wa
Nu Wa
Cthulhudeath
Nu Wa
Level 155
God Stats
3W - 0L
1,856 SR
Queue Stats
191W - 188L
1,546 Elo+
Solo
Hercules
Hercules
Gwelan80
Hercules
Level 144
God Stats
10W - 9L
1,294 SR
Queue Stats
374W - 318L
1,598 Elo+
Solo
Camazotz
Camazotz
LordDemound
Camazotz
Level 156
God Stats
1W - 1L
1,473 SR
Queue Stats
15W - 26L
1,391 Elo+
Solo
Anhur
Anhur
Nezuxfr
Anhur
Level 18
God Stats
2W - 0L
1,690 SR
Queue Stats
5W - 3L
1,558 Elo+
Solo
Jormungandr
Jormungandr
iFatalityRose
Jormungandr
Level 143
God Stats
8W - 2L
1,874 SR
Queue Stats
110W - 85L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
7,583
689
9,383
14,316
13,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 4 / 4
7,970
725
12,700
10,994
3,681
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
MacabreHunter
Sun Wukong
15
1 / 5 / 2
7,645
695
7,076
13,314
14,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 5 / 3
8,441
767
7,829
14,263
13,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
14
0 / 3 / 6
7,590
690
11,083
12,527
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 13
9,339
849
13,988
8,687
4,038
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Gwelan80
Hercules
15
4 / 1 / 14
8,671
788
13,252
15,402
18,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
LordDemound
Camazotz
15
4 / 3 / 12
8,921
811
11,398
14,022
6,127
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Nezuxfr
Anhur
15
5 / 2 / 10
9,007
819
3,894
8,558
4,263
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
iFatalityRose
Jormungandr
17
5 / 1 / 16
9,845
895
19,485
10,538
13,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
8
Kills
23
23
Deaths
8
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
5
1
13
11.5
W
Hercules
Gwelan80
Hercules
4
1
14
11
W
Camazotz
LordDemound
Camazotz
4
3
12
3.33
L
2
4
4
1
L
Sun Wukong
MacabreHunter
Sun Wukong
1
5
2
0.4
W
Anhur
Nezuxfr
Anhur
5
2
10
5
L
2
5
3
0.7
L
Ishtar
0
3
6
1
W
Jormungandr
iFatalityRose
Jormungandr
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,071
Damage
62,017
65,414
Taken
57,207
49,704
Mitigated
46,520
21,733
Healing
21,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,383
156
1,296
827
14,316
13,676
0
5,104
8,910
0
20,911
W
13,988
2,174
858
2,168
8,687
4,038
566
2,354
6,157
27,834
836
W
Hercules
Gwelan80
Hercules
13,252
1,854
1,779
6,208
15,402
18,940
206
3,026
12,028
0
16,412
W
Camazotz
LordDemound
Camazotz
11,398
1,430
431
5,675
14,022
6,127
0
2,485
11,320
0
15,687
L
12,700
429
1,656
4,279
10,994
3,681
0
6,979
3,572
23,620
0
L
Sun Wukong
MacabreHunter
Sun Wukong
7,076
621
841
2,197
13,314
14,158
0
6,243
6,603
0
13,299
W
Anhur
Nezuxfr
Anhur
3,894
2,338
0
750
8,558
4,263
678
2,210
6,192
0
13,093
L
7,829
279
446
3,495
14,263
13,275
0
6,563
7,319
0
18,958
L
Ishtar
11,083
6,492
1,544
5,152
12,527
4,914
0
6,083
6,192
0
28,130
W
Jormungandr
iFatalityRose
Jormungandr
19,485
1,017
415
3,049
10,538
13,152
24
1,607
8,810
40,791
1,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,229
Gold Earned
45,783
126
Minions Killed
120
0
Camps Cleared
0
999,433
Distance Traveled
1,081,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,583
689
18
2
0
210,158
0
W
Nu Wa
9,339
849
24
2
0
225,540
0
W
Hercules
8,671
788
9
1
0
204,916
0
W
Camazotz
8,921
811
9
1
0
210,264
0
L
Thoth
7,970
725
27
2
0
190,079
0
L
Sun Wukong
7,645
695
10
1
0
199,049
0
W
Anhur
9,007
819
31
3
0
193,328
0
L
Chaac
8,441
767
14
1
0
212,785
0
L
Ishtar
7,590
690
57
5
0
187,362
0
W
Jormungandr
9,845
895
47
4
0
247,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role