Player Matchup

Bake Kujira
Bake Kujira
Silver I
Baglio19
Bake Kujira
Silver I
Level 112
God Stats
7W - 5L
1,671 SR
Queue Stats
72W - 84L
1,237 MMR
Solo
Cupid
Cupid
Gold V
BillWatterson
Cupid
Gold V
Level 68
God Stats
9W - 8L
1,647 SR
Queue Stats
14W - 16L
1,371 MMR
Solo
Hera
Hera
Silver II
DADDY JELLING
Hera
Silver II
Level 171
God Stats
5W - 3L
1,782 SR
Queue Stats
163W - 190L
1,052 MMR
Party 1
Chaac
Chaac
Gold IV
Nugz N Jugz
Chaac
Gold IV
Level 174
God Stats
4W - 3L
1,599 SR
Queue Stats
168W - 175L
1,484 MMR
Party 1
Ravana
Ravana
Gold I
i11Danzo
Ravana
Gold I
Level 98
God Stats
4W - 7L
1,481 SR
Queue Stats
394W - 405L
1,377 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,636 SR
1,304 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,577 SR
1,306 MMR
Skadi
Skadi
Gold IV
BigGoat901
Skadi
Gold IV
Level 110
God Stats
92W - 86L
1,589 SR
Queue Stats
176W - 192L
1,292 MMR
Solo
Merlin
Merlin
Silver I
Jah-sawn
Merlin
Silver I
Level 159
God Stats
3W - 4L
1,499 SR
Queue Stats
79W - 97L
1,224 MMR
Solo
Horus
Horus
Gold IV
K5pistol
Horus
Gold IV
Level 158
God Stats
7W - 4L
1,873 SR
Queue Stats
118W - 116L
1,369 MMR
Solo
Thor
Thor
Silver I
Neico31
Thor
Silver I
Level 155
God Stats
1W - 4L
1,271 SR
Queue Stats
254W - 266L
1,279 MMR
Solo
Cerberus
Cerberus
Silver II
zMuRd3R_4L
Cerberus
Silver II
Level 152
God Stats
0W - 1L
1,651 SR
Queue Stats
8W - 13L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Baglio19
Bake Kujira
12
2 / 3 / 4
7,108
508
5,501
10,098
8,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 4 / 6
7,084
506
4,755
8,225
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 5
8,592
614
5,815
4,598
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 1 / 1
9,387
671
10,801
12,816
6,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
i11Danzo
Ravana
16
7 / 0 / 4
9,068
648
7,298
6,335
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
LancelotKumbhakarnaAwilixThanatosArachne

VS

Bans
Ix ChelLokiCthulhuAthenaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
4 / 5 / 2
6,916
494
6,578
9,272
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Jah-sawn
Merlin
13
0 / 2 / 0
7,140
510
3,553
6,192
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
K5pistol
Horus
11
3 / 3 / 4
7,212
515
5,741
15,214
11,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Neico31
Thor
12
1 / 4 / 1
6,650
475
2,438
10,518
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
zMuRd3R_4L
Cerberus
9
0 / 3 / 0
5,472
391
4,105
9,118
4,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
16
Kills
8
8
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
Baglio19
Bake Kujira
2
3
4
1.33
L
Skadi
4
5
2
1
W
1
4
6
1
W
2
0
5
4.5
L
Merlin
Jah-sawn
Merlin
0
2
0
0
L
Horus
K5pistol
Horus
3
3
4
1.67
L
Thor
Neico31
Thor
1
4
1
0.38
W
4
1
1
4.5
W
Ravana
i11Danzo
Ravana
7
0
4
9
L
Cerberus
zMuRd3R_4L
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,170
Damage
22,415
42,072
Taken
50,314
20,794
Mitigated
24,316
12,895
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
Baglio19
Bake Kujira
5,501
2,407
0
973
10,098
8,171
78
634
9,464
29,363
894
L
Skadi
6,578
2,711
0
1,722
9,272
2,781
356
3,840
5,432
0
47,483
W
4,755
2,624
52
3,488
8,225
2,290
322
392
7,833
0
41,237
W
5,815
833
0
1,845
4,598
1,224
0
910
3,688
61,111
896
L
Merlin
Jah-sawn
Merlin
3,553
169
0
178
6,192
1,863
0
1,519
4,673
54,086
1,175
L
Horus
K5pistol
Horus
5,741
1,953
457
3,896
15,214
11,172
11
3,601
11,613
0
25,213
L
Thor
Neico31
Thor
2,438
342
0
1,420
10,518
3,704
0
2,315
8,203
0
43,889
W
10,801
1,965
0
5,455
12,816
6,986
315
4,500
8,263
0
70,103
W
Ravana
i11Danzo
Ravana
7,298
1,623
0
1,082
6,335
2,123
0
1,772
4,563
0
73,775
L
Cerberus
zMuRd3R_4L
Cerberus
4,105
298
0
3,129
9,118
4,796
0
0
9,118
21,951
849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,239
Gold Earned
33,390
479
Minions Killed
361
0
Camps Cleared
0
1,437,846
Distance Traveled
1,298,235
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
7,108
508
46
3
0
249,239
0
L
Skadi
6,916
494
83
6
0
253,504
0
W
Cupid
7,084
506
68
5
0
270,816
3
W
Hera
8,592
614
130
9
0
279,289
4
L
Merlin
7,140
510
123
9
0
260,849
1
L
Horus
7,212
515
29
2
0
297,152
6
L
Thor
6,650
475
77
6
0
286,441
1
W
Chaac
9,387
671
120
9
0
305,343
0
W
Ravana
9,068
648
115
8
0
333,159
3
L
Cerberus
5,472
391
49
4
0
200,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role