Player Matchup

Raijin
Raijin
 
Raijin
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
CrankFN
Lancelot
Level 27
God Stats
12W - 8L
1,579 SR
Queue Stats
37W - 38L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
Daylen033
Cthulhu
Level 42
God Stats
12W - 14L
1,417 SR
Queue Stats
38W - 43L
1,417 Elo+
Party 1
Apollo
Apollo
NerdyTutor
Apollo
Level 199
God Stats
3W - 0L
1,933 SR
Queue Stats
81W - 91L
1,504 Elo+
Solo
Kumbhakarna
Kumbhakarna
kakatoess2
Kumbhakarna
Level 147
God Stats
6W - 1L
1,707 SR
Queue Stats
118W - 120L
1,455 Elo+
Solo
Team Averages
Level 89
1,627 SR
1,467 Elo+

VS

Team Averages
Level 127
1,677 SR
1,499 Elo+
Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Eyez2029
Sylvanus
Level 197
God Stats
12W - 14L
1,564 SR
Queue Stats
64W - 68L
1,392 Elo+
Solo
Yu Huang
Yu Huang
Karuna Kazuma
Yu Huang
Level 159
God Stats
2W - 3L
1,533 SR
Queue Stats
46W - 56L
1,489 Elo+
Solo
Hercules
Hercules
Spicymeatbal
Hercules
Level 101
God Stats
7W - 1L
2,008 SR
Queue Stats
155W - 134L
1,560 Elo+
Solo
Maui
Maui
khanh300
Maui
Level 29
God Stats
5W - 1L
1,780 SR
Queue Stats
24W - 17L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 0 / 0
6,643
664
3,110
4,501
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
CrankFN
Lancelot
9
0 / 1 / 2
4,686
469
3,547
5,391
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
Daylen033
Cthulhu
10
1 / 2 / 0
5,815
582
5,149
6,407
4,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
NerdyTutor
Apollo
10
5 / 1 / 1
5,957
596
5,866
6,213
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
kakatoess2
Kumbhakarna
9
1 / 1 / 5
5,995
600
5,673
9,830
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 3 / 2
5,515
552
4,693
7,333
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Eyez2029
Sylvanus
8
1 / 4 / 1
4,758
476
4,818
10,206
4,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
Karuna Kazuma
Yu Huang
10
0 / 2 / 0
5,434
543
1,376
5,126
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Spicymeatbal
Hercules
10
0 / 0 / 2
5,057
506
3,312
6,110
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
10
3 / 0 / 0
5,740
574
1,927
5,506
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
5
5
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
0
2
L
Chernobog
 
Chernobog
1
3
2
0.67
W
Lancelot
CrankFN
Lancelot
0
1
2
1
W
Cthulhu
Daylen033
Cthulhu
1
2
0
0.5
L
Sylvanus
Eyez2029
Sylvanus
1
4
1
0.38
L
Yu Huang
Karuna Kazuma
Yu Huang
0
2
0
0
W
Apollo
NerdyTutor
Apollo
5
1
1
5.5
L
Hercules
Spicymeatbal
Hercules
0
0
2
1
W
Kumbhakarna
kakatoess2
Kumbhakarna
1
1
5
3.5
L
Maui
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,345
Damage
16,126
32,342
Taken
34,281
14,894
Mitigated
12,818
7,767
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,110
141
0
1,271
4,501
1,337
129
1,081
3,420
42,233
1,858
L
Chernobog
 
Chernobog
4,693
3,360
0
2,604
7,333
2,270
0
2,313
4,984
0
37,766
W
Lancelot
CrankFN
Lancelot
3,547
471
0
776
5,391
1,861
0
735
4,616
0
28,335
W
Cthulhu
Daylen033
Cthulhu
5,149
0
82
980
6,407
4,854
0
1,410
4,811
30,388
1,551
L
Sylvanus
Eyez2029
Sylvanus
4,818
1,438
468
2,531
10,206
4,612
0
2,797
7,409
17,409
5,033
L
Yu Huang
Karuna Kazuma
Yu Huang
1,376
69
0
1,090
5,126
1,371
0
2,641
2,041
35,484
494
W
Apollo
NerdyTutor
Apollo
5,866
3,742
0
1,322
6,213
1,918
0
1,891
4,322
0
42,254
L
Hercules
Spicymeatbal
Hercules
3,312
946
0
2,724
6,110
2,145
0
1,331
4,693
0
35,668
W
Kumbhakarna
kakatoess2
Kumbhakarna
5,673
1,643
0
3,336
9,830
4,924
0
2,313
7,517
18,397
2,083
L
Maui
1,927
314
0
750
5,506
2,420
0
3,263
1,751
26,287
1,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,096
Gold Earned
26,504
321
Minions Killed
289
0
Camps Cleared
0
1,034,107
Distance Traveled
938,720
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,643
664
103
10
0
191,116
0
L
Chernobog
5,515
552
64
6
0
200,466
0
W
Lancelot
4,686
469
41
4
0
240,183
0
W
Cthulhu
5,815
582
68
7
0
180,109
0
L
Sylvanus
4,758
476
40
4
0
153,261
2
L
Yu Huang
5,434
543
65
7
0
175,130
0
W
Apollo
5,957
596
77
8
0
204,186
3
L
Hercules
5,057
506
63
6
0
217,395
2
W
Kumbhakarna
5,995
600
32
3
0
218,513
3
L
Maui
5,740
574
57
6
0
192,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role