Player Matchup

Fafnir
Fafnir
FenrirIsntBroken
Fafnir
Level 132
God Stats
1W - 3L
1,550 SR
Queue Stats
75W - 79L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
Meiokiumi
Gilgamesh
Level 146
God Stats
6W - 8L
1,660 SR
Queue Stats
153W - 164L
1,530 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NRC SANJO
Tsukuyomi
Level 158
God Stats
0W - 1L
1,778 SR
Queue Stats
204W - 213L
1,505 Elo+
Party 3
Medusa
Medusa
Raviiio
Medusa
Level 140
God Stats
1W - 1L
1,747 SR
Queue Stats
62W - 61L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
SICKnTWISTED228
Kukulkan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,584 Elo+
Party 1
Team Averages
Level 134
1,647 SR
1,518 Elo+

VS

Team Averages
Level 122
1,810 SR
1,622 Elo+
Mulan
Mulan
GraphicWind
Mulan
Level 63
God Stats
3W - 0L
1,805 SR
Queue Stats
10W - 6L
1,560 Elo+
Party 2
Anubis
Anubis
KanDaVasi
Anubis
Level 139
God Stats
18W - 6L
1,739 SR
Queue Stats
502W - 493L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
Levi Kent
Ao Kuang
Level 108
God Stats
4W - 7L
1,500 SR
Queue Stats
259W - 256L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Spacie
Sun Wukong
Level 147
God Stats
2W - 0L
1,939 SR
Queue Stats
8W - 0L
1,812 Elo+
Party 2
Rama
Rama
dvdabc
Rama
Level 155
God Stats
2W - 0L
2,066 SR
Queue Stats
8W - 0L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
7,844
436
7,640
22,127
25,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Gilgamesh
Meiokiumi
Gilgamesh
13
1 / 7 / 2
7,596
422
9,083
20,520
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tsukuyomi
NRC SANJO
Tsukuyomi
13
0 / 9 / 0
7,942
441
6,952
16,562
10,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Raviiio
Medusa
12
2 / 7 / 1
7,978
443
9,969
14,732
4,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
13
1 / 7 / 0
7,886
438
4,800
10,220
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 10
10,650
592
14,791
18,068
13,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
KanDaVasi
Anubis
18
7 / 1 / 6
11,973
665
13,549
10,974
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Levi Kent
Ao Kuang
19
3 / 3 / 6
11,034
613
5,591
15,801
7,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Spacie
Sun Wukong
20
11 / 0 / 6
13,698
761
17,234
17,026
13,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
dvdabc
Rama
17
10 / 1 / 7
11,896
661
14,988
12,408
4,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
74
5
Kills
39
39
Deaths
7
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
8
2
10
6.5
W
Anubis
KanDaVasi
Anubis
7
1
6
10
W
Ao Kuang
Levi Kent
Ao Kuang
3
3
6
2
L
Gilgamesh
Meiokiumi
Gilgamesh
1
7
2
0.29
L
Tsukuyomi
NRC SANJO
Tsukuyomi
0
9
0
0
L
Medusa
Raviiio
Medusa
2
7
1
0.36
L
Kukulkan
1
7
0
0.14
W
Sun Wukong
Spacie
Sun Wukong
11
0
6
14
W
Rama
dvdabc
Rama
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,444
Damage
66,153
84,161
Taken
74,277
50,361
Mitigated
44,721
14,281
Healing
25,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,640
3,064
0
4,887
22,127
25,579
0
2,765
19,362
18,167
766
W
14,791
2,542
0
6,589
18,068
13,726
2,251
3,138
14,930
0
41,278
W
Anubis
KanDaVasi
Anubis
13,549
164
0
6,628
10,974
5,707
309
2,619
8,355
90,653
497
W
Ao Kuang
Levi Kent
Ao Kuang
5,591
2,082
0
3,772
15,801
7,248
1,661
2,031
13,770
96,393
0
L
Gilgamesh
Meiokiumi
Gilgamesh
9,083
3,199
0
4,942
20,520
6,724
0
7,928
12,592
0
52,494
L
Tsukuyomi
NRC SANJO
Tsukuyomi
6,952
1,522
0
2,155
16,562
10,734
0
2,515
14,047
0
59,123
L
Medusa
Raviiio
Medusa
9,969
3,863
0
2,022
14,732
4,909
0
445
14,287
0
57,894
L
Kukulkan
4,800
589
0
275
10,220
2,415
0
5,487
4,733
41,804
362
W
Sun Wukong
Spacie
Sun Wukong
17,234
2,950
0
4,291
17,026
13,559
3,236
1,727
15,299
0
97,885
W
Rama
dvdabc
Rama
14,988
12,443
0
4,250
12,408
4,481
5,161
2,814
9,594
0
76,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,246
Gold Earned
59,251
383
Minions Killed
595
0
Camps Cleared
0
1,650,503
Distance Traveled
1,959,650
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,844
436
13
1
0
347,866
0
W
Mulan
10,650
592
44
2
0
401,853
2
W
Anubis
11,973
665
141
8
0
349,003
7
W
Ao Kuang
11,034
613
120
7
0
408,950
0
L
Gilgamesh
7,596
422
78
4
0
339,936
0
L
Tsukuyomi
7,942
441
104
6
0
324,597
0
L
Medusa
7,978
443
94
5
0
321,447
2
L
Kukulkan
7,886
438
94
5
0
316,657
0
W
Sun Wukong
13,698
761
171
10
0
403,455
0
W
Rama
11,896
661
119
7
0
396,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role